- added some cache for function getCardByName. On my machine, this divides the running time of the test suite by almost 2 (now runs in 12 minutes instead of 21)
This commit is contained in:
wagic.the.homebrew@gmail.com
2011-02-05 03:46:41 +00:00
parent cab5a99833
commit f6bef26243
2 changed files with 15 additions and 2 deletions

View File

@@ -125,6 +125,7 @@ public:
int totalCards();
int randomCardId();
private:
map<string, MTGCard *> mtgCardByNameCache;
int processConfLine(string &s, MTGCard* card, CardPrimitive * primitive);
bool addCardToCollection(MTGCard * card, int setId);
CardPrimitive * addPrimitive(CardPrimitive * primitive, MTGCard * card = NULL);

View File

@@ -632,10 +632,18 @@ MTGCard * MTGAllCards::getCardByName(string name)
if (!name.size()) return NULL;
if (name[0] == '#') return NULL;
map<string, MTGCard * >::iterator cached = mtgCardByNameCache.find(name);
if (cached!= mtgCardByNameCache.end())
{
return cached->second;
}
int cardnb = atoi(name.c_str());
if (cardnb)
{
return getCardById(cardnb);
MTGCard * result = getCardById(cardnb);
mtgCardByNameCache[name] = result;
return result;
}
std::transform(name.begin(), name.end(), name.begin(), ::tolower);
@@ -657,9 +665,13 @@ MTGCard * MTGAllCards::getCardByName(string name)
if (setId != -1 && setId != c->setId) continue;
string cardName = c->data->name;
std::transform(cardName.begin(), cardName.end(), cardName.begin(), ::tolower);
if (cardName.compare(name) == 0) return c;
if (cardName.compare(name) == 0) {
mtgCardByNameCache[name] = c;
return c;
}
}
mtgCardByNameCache[name] = NULL;
return NULL;
}