J :
* Define floats in the .cpp instead of the .h (visual says I should, that's why)
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@@ -17,10 +17,10 @@ struct CardGui : public PlayGuiObject {
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JQuad* quad;
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public:
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static const float Width = 28.0;
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static const float Height = 40.0;
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static const float BigWidth = 200.0;
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static const float BigHeight = 285.0;
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static const float Width;
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static const float Height;
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static const float BigWidth;
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static const float BigHeight;
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MTGCardInstance* card;
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CardGui(MTGCardInstance* card, float x, float y);
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