- Chinese patch by linshier
This commit is contained in:
wagic.the.homebrew@gmail.com
2010-07-31 14:41:04 +00:00
parent 1704a20d09
commit f40af0b1cb
65 changed files with 21364 additions and 175 deletions

View File

@@ -17,7 +17,7 @@ OptionItem::OptionItem( int _id, string _displayValue): WGuiItem(_displayValue)
//OptionInteger
void OptionInteger::Render(){
JLBFont * mFont = resources.GetJLBFont(Constants::OPTION_FONT);
WFont * mFont = resources.GetWFont(Constants::OPTION_FONT);
mFont->SetColor(getColor(WGuiColor::TEXT));
JRenderer * renderer = JRenderer::GetInstance();
@@ -67,7 +67,7 @@ void OptionSelect::Entering(JButton key){
}
void OptionSelect::Render(){
JLBFont * mFont = resources.GetJLBFont(Constants::OPTION_FONT);
WFont * mFont = resources.GetWFont(Constants::OPTION_FONT);
mFont->SetColor(getColor(WGuiColor::TEXT));
JRenderer * renderer = JRenderer::GetInstance();
@@ -164,7 +164,7 @@ void OptionProfile::populate(){
void OptionProfile::Render(){
JRenderer * renderer = JRenderer::GetInstance();
JLBFont * mFont = resources.GetJLBFont(Constants::OPTION_FONT);
WFont * mFont = resources.GetWFont(Constants::OPTION_FONT);
mFont->SetScale(1);
int spacing = 2+(int)mFont->GetHeight();
@@ -403,7 +403,7 @@ void OptionTheme::Render(){
renderer->RenderQuad(q,x, y,0,scale,scale);
}
JLBFont * mFont = resources.GetJLBFont(Constants::OPTION_FONT);
WFont * mFont = resources.GetWFont(Constants::OPTION_FONT);
mFont->SetColor(getColor(WGuiColor::TEXT_HEADER));
mFont->DrawString(buf, x + 2, y + 2);
if(bChecked && author.size()){
@@ -438,7 +438,7 @@ OptionKey::OptionKey(GameStateOptions* g, LocalKeySym from, JButton to) : WGuiIt
void OptionKey::Update(float dt) { if (btnMenu) btnMenu->Update(dt); }
void OptionKey::Render() {
JLBFont * mFont = resources.GetJLBFont(Constants::OPTION_FONT);
WFont * mFont = resources.GetWFont(Constants::OPTION_FONT);
mFont->SetColor(getColor(WGuiColor::TEXT));
JRenderer * renderer = JRenderer::GetInstance();
@@ -498,7 +498,7 @@ bool OptionKey::isModal() { return grabbed || btnMenu; }
void OptionKey::Overlay()
{
JRenderer * renderer = JRenderer::GetInstance();
JLBFont * mFont = resources.GetJLBFont(Constants::OPTION_FONT);
WFont * mFont = resources.GetWFont(Constants::OPTION_FONT);
mFont->SetColor(ARGB(255, 0, 0, 0));
if (grabbed) {
static const int x = 30, y = 45;