- Chinese patch by linshier
This commit is contained in:
wagic.the.homebrew@gmail.com
2010-07-31 14:41:04 +00:00
parent 1704a20d09
commit f40af0b1cb
65 changed files with 21364 additions and 175 deletions

View File

@@ -22,7 +22,7 @@ void GuiAvatar::Render()
GameObserver * game = GameObserver::GetInstance();
JRenderer * r = JRenderer::GetInstance();
int life = player->life;
JLBFont * mFont = resources.GetJLBFont(Constants::MAIN_FONT);
WFont * mFont = resources.GetWFont(Constants::MAIN_FONT);
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
//Avatar
int lifeDiff = life - currentLife;
@@ -128,7 +128,7 @@ void GuiGameZone::Render(){
JRenderer::GetInstance()->FillRect(actX,actY,quad->mWidth * scale * actZ,quad->mHeight *scale * actZ, ARGB(abs(128 - wave),255,255,255));
//Number of cards
JLBFont * mFont = resources.GetJLBFont(Constants::MAIN_FONT);
WFont * mFont = resources.GetWFont(Constants::MAIN_FONT);
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
char buffer[11];
int mAlpha = (int)(actA);