- Chinese patch by linshier
This commit is contained in:
wagic.the.homebrew@gmail.com
2010-07-31 14:41:04 +00:00
parent 1704a20d09
commit f40af0b1cb
65 changed files with 21364 additions and 175 deletions

View File

@@ -286,7 +286,7 @@ void GuiCombat::Render()
{
go->opponent()->mAvatar->SetHotSpot(18, 25);
enemy_avatar.Render(go->opponent()->mAvatar);
JLBFont * mFont = resources.GetJLBFont(Constants::MAIN_FONT);
WFont * mFont = resources.GetWFont(Constants::MAIN_FONT);
mFont->SetColor(ARGB(255, 255, 64, 0));
{
char buf[10]; sprintf(buf, "%i", damage);
@@ -302,7 +302,7 @@ void GuiCombat::Render()
renderer->DrawLine(0, SCREEN_HEIGHT / 2 + 10, SCREEN_WIDTH, SCREEN_HEIGHT / 2 + 10, ARGB(255, 255, 64, 0));
if (FIRST_STRIKE == step)
{
JLBFont * mFont = resources.GetJLBFont(Constants::MAIN_FONT);
WFont * mFont = resources.GetWFont(Constants::MAIN_FONT);
mFont->SetColor(ARGB(255, 64, 255, 64));
mFont->DrawString("First strike damage", 370, 2);
}