- Chinese patch by linshier
This commit is contained in:
wagic.the.homebrew@gmail.com
2010-07-31 14:41:04 +00:00
parent 1704a20d09
commit f40af0b1cb
65 changed files with 21364 additions and 175 deletions

View File

@@ -146,11 +146,16 @@ void GameApp::Create()
jq->SetHotSpot(16,16);
LOG("--Loading fonts");
resources.LoadJLBFont("simon",11);
resources.GetJLBFont("simon")->SetTracking(-1);
resources.LoadJLBFont("f3",16);
resources.LoadJLBFont("magic",16);
resources.LoadJLBFont("smallface", 7);
resources.LoadWFBFont("simon",12);
resources.LoadWFBFont("f3",16);
resources.LoadWFBFont("magic",16);
resources.LoadWFBFont("smallface",12);
resources.LoadWLBFont("simon",11);
resources.GetWFont("simon")->SetTracking(-1);
resources.LoadWLBFont("f3",16);
resources.LoadWLBFont("magic",16);
resources.LoadWLBFont("smallface", 7);
LOG("--Loading various textures");
@@ -340,7 +345,7 @@ void GameApp::Render()
{
if (systemError.size()){
fprintf(stderr, "%s", systemError.c_str());
JLBFont * mFont= resources.GetJLBFont("simon");
WFont * mFont= resources.GetWFont("simon");
if (mFont) mFont->DrawString(systemError.c_str(),1,1);
return;
}
@@ -360,7 +365,7 @@ void GameApp::Render()
float fps = mEngine->GetFPS();
totalFPS += fps;
nbUpdates+=1;
JLBFont * mFont= resources.GetJLBFont("simon");
WFont * mFont= resources.GetWFont("simon");
char buf[512];
sprintf(buf, "avg:%.02f - %.02f fps",totalFPS/nbUpdates, fps);
if (mFont) {
@@ -438,4 +443,4 @@ void GameApp::playMusic(string filename, bool loop) {
music = resources.ssLoadMusic(filename.c_str());
if (music) JSoundSystem::GetInstance()->PlayMusic(music, loop);
}
}
}