Fixed some dragons maze cards
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@@ -32958,7 +32958,7 @@ subtype=Arcane
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[/card]
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[card]
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name=Gaze of Granite
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auto=destroy all(*[-land;manacost=X])
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auto=destroy all(*[-land;manacost<=X])
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text=Destroy each nonland permanent with converted mana cost X or less.
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mana={X}{B}{B}{G}
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type=Sorcery
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@@ -89033,7 +89033,7 @@ name=Thrashing Mossdog
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abilities=Reach
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autograveyard={4}{G}{G}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery
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text=Reach. (This creature can block creatures with flying.) -- Scavenge {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
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mana={2}{G}{G}
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mana={3}{G}
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type=Creature
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subtype=Plant Hound
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power=3
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@@ -92333,7 +92333,7 @@ type=Sorcery
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[/card]
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[card]
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name=Ubul Sar Gatekeepers
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auto=if type(land[Gate]|mybattlefield)~morethan~1 then -2/-2 target(creature|opponentbattlefield)
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auto=if type(land[Gate]|mybattlefield)~morethan~1 then -2/-2 target(creature|opponentbattlefield)ueot
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text=When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until
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end of turn.
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mana={3}{B}
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