Fixed some dragons maze cards

This commit is contained in:
punkeduard@gmail.com
2013-05-06 17:26:54 +00:00
parent aa51083b2b
commit f3df94b319

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@@ -32958,7 +32958,7 @@ subtype=Arcane
[/card]
[card]
name=Gaze of Granite
auto=destroy all(*[-land;manacost=X])
auto=destroy all(*[-land;manacost<=X])
text=Destroy each nonland permanent with converted mana cost X or less.
mana={X}{B}{B}{G}
type=Sorcery
@@ -89033,7 +89033,7 @@ name=Thrashing Mossdog
abilities=Reach
autograveyard={4}{G}{G}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery
text=Reach. (This creature can block creatures with flying.) -- Scavenge {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
mana={2}{G}{G}
mana={3}{G}
type=Creature
subtype=Plant Hound
power=3
@@ -92333,7 +92333,7 @@ type=Sorcery
[/card]
[card]
name=Ubul Sar Gatekeepers
auto=if type(land[Gate]|mybattlefield)~morethan~1 then -2/-2 target(creature|opponentbattlefield)
auto=if type(land[Gate]|mybattlefield)~morethan~1 then -2/-2 target(creature|opponentbattlefield)ueot
text=When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until
end of turn.
mana={3}{B}