added in missing tests for primeval titan and sun titan. ( these were not added on initial change )
fixed definitions for sun titan and primeval titan. ( these were clobbered with the latest changes. )
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@@ -42103,15 +42103,15 @@ toughness=6
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[/card]
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[card]
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name=Primeval Titan's Fetch
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auto=@movedto(this|mygraveyard):may moveto(mybattlefield) target(land|mylibrary)&& tap && token(-20502712)
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auto=moveto(mygraveyard) all(this)
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auto=@movedto(this|exile):may moveto(mybattlefield) target(land|mylibrary)&& tap && token(-20502712)
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auto=moveto(exile)
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id=-20502711
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type=Nothing
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[/card]
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[card]
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name=Primeval Titan's 2nd Fetch
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auto=@movedto(this|mygraveyard):may moveto(mybattlefield) target(land|mylibrary) && tap
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auto=moveto(mygraveyard) all(this)
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auto=@movedto(this|exile):may moveto(mybattlefield) target(land|mylibrary) && tap
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auto=moveto(exile)
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id=-20502712
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type=Nothing
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[/card]
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@@ -54858,8 +54858,8 @@ toughness=4
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[card]
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name=Sun Titan
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abilities=vigilance
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auto=may moveTo(myBattlefield) target(*[manacost<=3]|mygraveyard)
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auto=@attacking(this):may moveTo(myBattlefield) target(*[manacost<=3]|mygraveyard)
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auto=may moveTo(myBattlefield) target(*[manacost<=3;-sorcery;-instant]|mygraveyard)
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auto=@attacking(this):may moveTo(myBattlefield) target(*[manacost<=3;-sorcery;-instant]|mygraveyard)
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text=Vigilance -- Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield.
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mana={4}{W}{W}
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type=Creature
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