Erwan
-replace "includeself" with "other" for lord and foreach keywords -added aslongas keyword (kird ape...)
This commit is contained in:
@@ -114,8 +114,8 @@ type=Land
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[card]
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text=Flying (This creature can't be blocked except by creatures with flying or reach.) Other black creatures get +1/+1. Nonblack creatures get -1/-1.
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abilities=Legendary, flying
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auto=lord(creature[black]) 1/1
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auto=lord(creature[-black]) -1/-1 includeself
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auto=lord(creature[black]) 1/1 other
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auto=lord(creature[-black]) -1/-1
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id=106525
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name=Ascendant Evincar
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rarity=R
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@@ -474,8 +474,8 @@ toughness=5
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[card]
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text=Other Elf creatures get +1/+1 and have forestwalk. (They're unblockable as long as defending player controls a Forest.)
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id=129534
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auto=lord(elf) 1/1
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auto=lord(elf) forestwalk
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auto=lord(elf) 1/1 other
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auto=lord(elf) forestwalk other
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name=Elvish Champion
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rarity=R
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color=Green
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@@ -537,8 +537,8 @@ toughness=2
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[card]
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text=Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.)
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id=135258
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auto=lord(soldier) 1/1
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auto=lord(soldier) first strike
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auto=lord(soldier) 1/1 other
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auto=lord(soldier) first strike other
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name=Field Marshal
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rarity=R
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color=White
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@@ -689,7 +689,7 @@ toughness=4
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[/card]
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[card]
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text=Creatures you control get +1/+1.
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auto=lord(creature|myinplay) 1/1 includeself
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auto=lord(creature|myinplay) 1/1
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id=129572
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name=Glorious Anthem
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rarity=R
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@@ -700,8 +700,8 @@ mana={1}{W}{W}
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[card]
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text=Other Goblin creatures get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a Mountain.)
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id=129578
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auto=lord(goblin) 1/1
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auto=lord(goblin) mountainwalk
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auto=lord(goblin) 1/1 other
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auto=lord(goblin) mountainwalk other
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name=Goblin King
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rarity=R
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color=Red
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@@ -1030,7 +1030,7 @@ toughness=7
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[/card]
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[card]
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text=Other Zombie creatures get +1/+1. {1}{B}, {T}: Return target Zombie card from your graveyard to your hand.
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auto=lord(zombie) 1/1
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auto=lord(zombie) 1/1 other
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auto={1}{B}{T}:moveTo(myhand) target(zombie|mygraveyard)
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id=129629
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name=Lord of the Undead
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@@ -1167,7 +1167,7 @@ toughness=3
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[card]
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text=Soldier creatures have vigilance. (Attacking doesn't cause them to tap.) {2}{W}: Put a 1/1 white Soldier creature token into play.
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auto={2}{W}:token(Soldier,creature soldier, 1/1,white)
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auto=lord(soldier) vigilance includeself
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auto=lord(soldier) vigilance
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id=129716
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name=Mobilization
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rarity=R
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@@ -1191,7 +1191,7 @@ toughness=1
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[card]
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text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) Molimo, Maro-Sorcerer's power and toughness are equal to the number of lands you control.
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abilities=trample, legendary
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auto=foreach(land|myinplay) 1/1 includeself
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auto=foreach(land|myinplay) 1/1
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id=106368
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name=Molimo, Maro-Sorcerer
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rarity=R
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@@ -1460,7 +1460,7 @@ subtype=Plains
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[/card]
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[card]
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text=Creatures you control have trample. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.)
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auto=lord(creature|myinplay) trample includeself
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auto=lord(creature|myinplay) trample
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id=136288
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name=Primal Rage
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rarity=U
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@@ -1556,7 +1556,7 @@ subtype=Aura
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[card]
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text=Relentless Rats gets +1/+1 for each other creature in play named Relentless Rats. A deck can have any number of cards named Relentless Rats.
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id=135236
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auto=foreach(relentless rats) 1/1
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auto=foreach(relentless rats) 1/1 other
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name=Relentless Rats
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rarity=U
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color=Black
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@@ -1690,7 +1690,7 @@ toughness=2
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[card]
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text=Scion of the Wild's power and toughness are each equal to the number of creatures you control.
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id=130504
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auto=foreach(creature|myinplay) 1/1 includeself
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auto=foreach(creature|myinplay) 1/1
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name=Scion of the Wild
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rarity=R
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color=Green
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@@ -1701,6 +1701,16 @@ subtype=Avatar
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toughness=*
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[/card]
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[card]
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text=Discard a land card: Seismic Assault deals 2 damage to target creature or player.
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auto={S(land|myhand)}:damage 2 target(creature,player)
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id=129884
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name=Seismic Assault
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rarity=R
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color=Red
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type=Enchantment
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mana={R}{R}{R}
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[/card]
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[card]
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text=Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.)
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abilities=flying,vigilance
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id=129726
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@@ -2275,7 +2285,7 @@ type=Land
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[/card]
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[card]
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text=Yavimaya Enchantress gets +1/+1 for each enchantment in play.
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auto=foreach(enchantment) 1/1 includeself
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auto=foreach(enchantment) 1/1
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id=130515
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name=Yavimaya Enchantress
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rarity=U
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