-fixed bug with Sphinx Sumoner (was an interface issue, not a an issue with the card itself)
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-06-02 13:44:02 +00:00
parent 104ff23599
commit ec27c29c2b
4 changed files with 31 additions and 6 deletions

View File

@@ -302,14 +302,15 @@ void GameObserver::ButtonPressed (int controllerId, PlayGuiObject * _object){
forceShuffleLibraries();
} else {
int pId = (-id - 4)/2;
if (targetChooser && targetChooser->targetsZone(players[pId]->game->library)){
TargetChooser * _tc = this->getCurrentTargetChooser();
if (_tc && _tc->targetsZone(players[pId]->game->library)){
zone->toggleDisplay();
forceShuffleLibrary[pId] = 1;
}
}
}
if (id== -5 || id == -3){ //TODO libraries ???
if (id== -5 || id == -3){
GuiGameZone * zone = (GuiGameZone *)_object;
zone->toggleDisplay();
}