in this commit suspend now states the amount of turns in the menutext....
made changes to some of the simple menu items, made the simple menu not draw massive horizontal and vertical poles, that look was extremely dated.
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@@ -39,6 +39,8 @@ public:
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string deckName;
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string phaseRing;
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int offerInterruptOnPhase;
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int skippingTurn;
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int extraTurn;
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Player(GameObserver *observer, string deckFile, string deckFileSmall, MTGDeck * deck = NULL);
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virtual ~Player();
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virtual void setObserver(GameObserver*g);
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