Crew Ability Cost & Crewbonus
Revised cards to use {crew(targetchooser)} (modified taptargetcost) so
it can use crewbonus ability from other creatures.
This commit is contained in:
@@ -116,16 +116,6 @@ mana={2}{B}
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type=Sorcery
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[/card]
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[card]
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name=Gearshift Ace
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abilities=first strike
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text=First strike -- Whenever Gearshift Ace crews a Vehicle, that Vehicle gains first strike until end of turn.
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mana={1}{W}
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type=Creature
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subtype=Dwarf Pilot
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power=2
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toughness=1
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[/card]
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[card]
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name=Gonti, Lord of Luxury
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abilities=deathtouch
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text=Deathtouch -- When Gonti, Lord of Luxury enters the battlefield, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. For as long as that card remains exiled, you may look at it, you may cast it, and you may spend mana as though it were mana of any type to cast it.
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@@ -172,13 +162,6 @@ mana={4}
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type=Artifact
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[/card]
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[card]
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name=Revoke Privileges
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text=Enchant creature -- Enchanted creature can't attack, block, or crew Vehicles.
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mana={2}{W}
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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name=Saheeli Rai
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auto=counter(0/0,3,loyalty)
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text=+1: Scry 1. Saheeli Rai deals 1 damage to each opponent. -- -2: Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step. -- -7: Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle your library.
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@@ -208,15 +191,6 @@ mana={R}
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type=Sorcery
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[/card]
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[card]
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name=Speedway Fanatic
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text=Haste -- Whenever Speedway Fanatic crews a Vehicle, that Vehicle gains haste until end of turn.
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mana={1}{R}
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type=Creature
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subtype=Human Pilot
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power=2
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toughness=1
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[/card]
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[card]
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name=Subtle Strike
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text=Choose one or both — -- • Target creature gets -1/-1 until end of turn. -- • Put a +1/+1 counter on target creature.
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mana={1}{B}
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@@ -233,13 +207,4 @@ name=Verdant Crescendo
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text=Search your library for a basic land card and put it onto the battlefield tapped. Search your library and graveyard for a card named Nissa, Nature's Artisan, reveal it, and put it into your hand. Then shuffle your library.
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mana={3}{G}
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type=Sorcery
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[/card]
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[card]
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name=Veteran Motorist
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text=When Veteran Motorist enters the battlefield, scry 2. -- Whenever Veteran Motorist crews a Vehicle, that Vehicle gets +1/+1 until end of turn.
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mana={R}{W}
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type=Creature
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subtype=Dwarf Pilot
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power=3
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toughness=1
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[/card]
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[/card]
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@@ -4541,11 +4541,11 @@ toughness=6
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[card]
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name=Aradara Express
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abilities=menace
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auto={T(other creature[power>=4]|myBattlefield)}:name(crew 4 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=4]|mybattlefield)~morethan~0}
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auto={T(other creature[power>=2]|myBattlefield)}{T(other creature[power>=2]|myBattlefield)}:name(crew 4 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~1}
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auto={T(other creature[power>=1]|myBattlefield)}{T(other creature[power>=3]|myBattlefield)}:name(crew 4 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0}
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auto={T(other creature[power>=1]|myBattlefield)}{T(other creature[power>=1]|myBattlefield)}{T(other creature[power>=2]|myBattlefield)}:name(crew 4 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1}
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auto={T(other creature[power>=1]|myBattlefield)}{T(other creature[power>=1]|myBattlefield)}{T(other creature[power>=1]|myBattlefield)}{T(other creature[power>=1]|myBattlefield)}:name(crew 4 [4 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~3}
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auto={crew(other creature[power>=4]|myBattlefield)}:name(crew 4 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=4]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~3}
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auto={crew(other creature[power>=2]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 4 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~3}
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auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=3]|myBattlefield)}:name(crew 4 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~3}
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auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 4 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~3}
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auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 4 [4 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~3,compare(crewtotalpower)~morethan~3}
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text=Menace -- Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
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mana={5}
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type=Artifact
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@@ -8333,9 +8333,9 @@ toughness=1
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[card]
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name=Ballista Charger
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auto=@combat(attacking) source(this):damage:1 target(creature,player)
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auto={T(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0}
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auto={T(other creature[power>=1]|myBattlefield)}{T(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0}
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auto={T(other creature[power>=1]|myBattlefield)}{T(other creature[power>=1]|myBattlefield)}{T(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2}
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auto={crew(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2}
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auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2}
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auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~2}
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text=Whenever Ballista Charger attacks, it deals 1 damage to target creature or player. -- Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
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mana={5}
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type=Artifact
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@@ -13166,9 +13166,9 @@ toughness=4
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[card]
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name=Bomat Bazaar Barge
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auto=draw:1 controller
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auto={T(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0}
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auto={T(other creature[power>=1]|myBattlefield)}{T(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0}
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auto={T(other creature[power>=1]|myBattlefield)}{T(other creature[power>=1]|myBattlefield)}{T(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2}
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auto={crew(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2}
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auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2}
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auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~2}
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text=When Bomat Bazaar Barge enters the battlefield, draw a card. -- Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
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mana={4}
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type=Artifact
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@@ -24290,9 +24290,9 @@ auto={T}:Add{U}
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auto={T}:Add{B}
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auto={T}:Add{R}
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auto={T}:Add{G}
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auto={T(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0}
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auto={T(other creature[power>=1]|myBattlefield)}{T(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0}
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auto={T(other creature[power>=1]|myBattlefield)}{T(other creature[power>=1]|myBattlefield)}{T(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2}
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auto={crew(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2}
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auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2}
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auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~2}
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text={T}: Add one mana of any color to your mana pool. -- Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
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mana={3}
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type=Artifact
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@@ -27679,13 +27679,13 @@ type=Sorcery
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[card]
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name=Demolition Stomper
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auto=cantbeblockedby(creature[power<=2])
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auto={T(other creature[power>=5]|myBattlefield)}:name(crew 5 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=5]|mybattlefield)~morethan~0}
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auto={T(other creature[power>=1]|myBattlefield)}{T(other creature[power>=4]|myBattlefield)}:name(crew 5 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=4]|mybattlefield)~morethan~0}
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auto={T(other creature[power>=2]|myBattlefield)}{T(other creature[power>=3]|myBattlefield)}:name(crew 5 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0}
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auto={T(other creature[power>=1]|myBattlefield)}{T(other creature[power>=1]|myBattlefield)}{T(other creature[power>=3]|myBattlefield)}:name(crew 5 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1}
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auto={T(other creature[power>=1]|myBattlefield)}{T(other creature[power>=2]|myBattlefield)}{T(other creature[power>=2]|myBattlefield)}:name(crew 5 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~1}
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auto={T(other creature[power>=1]|myBattlefield)}{T(other creature[power>=1]|myBattlefield)}{T(other creature[power>=1]|myBattlefield)}{T(other creature[power>=2]|myBattlefield)}:name(crew 5 [4 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0}
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auto={T(other creature[power>=1]|myBattlefield)}{T(other creature[power>=1]|myBattlefield)}{T(other creature[power>=1]|myBattlefield)}{T(other creature[power>=1]|myBattlefield)}{T(other creature[power>=1]|myBattlefield)}:name(crew 5 [5 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~4}
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auto={crew(other creature[power>=5]|myBattlefield)}:name(crew 5 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=5]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~4}
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auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=4]|myBattlefield)}:name(crew 5 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=4]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~4}
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auto={crew(other creature[power>=2]|myBattlefield)}{crew(other creature[power>=3]|myBattlefield)}:name(crew 5 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~4}
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auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=3]|myBattlefield)}:name(crew 5 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~4}
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auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 5 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~4}
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auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 5 [4 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~4}
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auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 5 [5 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~4,compare(crewtotalpower)~morethan~4}
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text=Demolition Stomper can't be blocked by creatures with power 2 or less. -- Crew 5 (Tap any number of creatures you control with total power 5 or more: This Vehicle becomes an artifact creature until end of turn.)
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mana={6}
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type=Artifact
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@@ -40903,8 +40903,8 @@ type=Enchantment
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name=Fleetwheel Cruiser
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abilities=trample,haste
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auto=becomes(Artifact Creature) ueot
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auto={T(other creature[power>=2]|myBattlefield)}:name(crew 2 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0}
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auto={T(other creature[power>=1]|myBattlefield)}{T(other creature[power>=1]|myBattlefield)}:name(crew 2 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1}
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auto={crew(other creature[power>=2]|myBattlefield)}:name(crew 2 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~1}
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auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 2 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~1}
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text=Trample, haste -- When Fleetwheel Cruiser enters the battlefield, it becomes an artifact creature until end of turn. -- Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
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mana={4}
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type=Artifact
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@@ -43054,7 +43054,7 @@ name=Fumarole
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target=creature
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auto=destroy
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auto=target(land) destroy
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restriction=type(creature|battlefield)~morethan~0,type(land|battlefield)~morethan~0
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restriction=type(creature|battlefield)~morethan~0,type(land|battlefield)~morethan~0,compare(lifetotal)~morethan~2
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text=As an additional cost to cast Fumarole, pay 3 life. -- Destroy target creature and target land.
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mana={3}{B}{R}{L:3}
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type=Sorcery
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@@ -44111,6 +44111,17 @@ power=5
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toughness=6
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[/card]
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[card]
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name=Gearshift Ace
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abilities=first strike
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crewbonus=first strike
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text=First strike -- Whenever Gearshift Ace crews a Vehicle, that Vehicle gains first strike until end of turn.
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mana={1}{W}
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type=Creature
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subtype=Dwarf Pilot
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power=2
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toughness=1
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[/card]
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[card]
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name=Geier Reach Bandit
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abilities=haste
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auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Vildin-Pack Alpha)
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@@ -81909,7 +81920,7 @@ toughness=2
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[card]
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name=Ovalchase Dragster
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abilities=trample,haste
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auto={T(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0}
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auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0}
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text=Trample, haste -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
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mana={4}
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type=Artifact
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@@ -92034,6 +92045,8 @@ toughness=2
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name=Renegade Freighter
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auto=this(attacking) 1/1
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auto=this(attacking) trample
|
||||
auto={crew(other creature[power>=2]|myBattlefield)}:name(crew 2 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~1}
|
||||
auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 2 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~1}
|
||||
text=Whenever Renegade Freighter attacks, it gets +1/+1 and gains trample until end of turn. -- Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
|
||||
mana={3}
|
||||
type=Artifact
|
||||
@@ -92952,6 +92965,17 @@ mana={1}{W}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Revoke Privileges
|
||||
target=creature
|
||||
auto=teach(creature) cantattack
|
||||
auto=teach(creature) cantblock
|
||||
auto=teach(creature) cantcrew
|
||||
text=Enchant creature -- Enchanted creature can't attack, block, or crew Vehicles.
|
||||
mana={2}{W}
|
||||
type=Enchantment
|
||||
subtype=Aura
|
||||
[/card]
|
||||
[card]
|
||||
name=Revolutionary Rebuff
|
||||
target=*[-artifact]|stack
|
||||
auto=transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) forever
|
||||
@@ -104820,7 +104844,7 @@ toughness=2
|
||||
[card]
|
||||
name=Sky Skiff
|
||||
abilities=flying
|
||||
auto={T(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0}
|
||||
auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0}
|
||||
text=Flying -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
|
||||
mana={2}
|
||||
type=Artifact
|
||||
@@ -105327,9 +105351,9 @@ name=Skysovereign, Consul Flagship
|
||||
abilities=flying
|
||||
auto=damage:3 target(creature,planeswalker|opponentbattlefield)
|
||||
auto=@combat(attacking) source(this):damage:3 target(creature,planeswalker|opponentbattlefield)
|
||||
auto={T(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0}
|
||||
auto={T(other creature[power>=1]|myBattlefield)}{T(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0}
|
||||
auto={T(other creature[power>=1]|myBattlefield)}{T(other creature[power>=1]|myBattlefield)}{T(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2}
|
||||
auto={crew(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2}
|
||||
auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2}
|
||||
auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~2}
|
||||
text=Flying -- Whenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls. -- Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
|
||||
mana={5}
|
||||
type=Legendary Artifact
|
||||
@@ -106261,7 +106285,7 @@ toughness=3
|
||||
name=Smuggler's Copter
|
||||
abilities=flying
|
||||
auto=@combat(attacking,blocking) source(this):may draw:1 controller && ability$!reject notatarget(*|myhand)!$ controller
|
||||
auto={T(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0}
|
||||
auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0}
|
||||
text=Flying -- Whenever Smuggler's Copter attacks or blocks, you may draw a card. If you do, discard a card. -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
|
||||
mana={2}
|
||||
type=Artifact
|
||||
@@ -108338,6 +108362,17 @@ power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Speedway Fanatic
|
||||
abilities=haste
|
||||
crewbonus=haste
|
||||
text=Haste -- Whenever Speedway Fanatic crews a Vehicle, that Vehicle gains haste until end of turn.
|
||||
mana={1}{R}
|
||||
type=Creature
|
||||
subtype=Human Pilot
|
||||
power=2
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Spell Blast
|
||||
target=*[manacost=prex]|stack
|
||||
auto=fizzle
|
||||
@@ -125843,6 +125878,17 @@ power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Veteran Motorist
|
||||
crewbonus=1/1
|
||||
auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend
|
||||
text=When Veteran Motorist enters the battlefield, scry 2. -- Whenever Veteran Motorist crews a Vehicle, that Vehicle gets +1/+1 until end of turn.
|
||||
mana={R}{W}
|
||||
type=Creature
|
||||
subtype=Dwarf Pilot
|
||||
power=3
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Veteran of the Depths
|
||||
auto=@tapped(this):may counter(1/1,1)
|
||||
text=Whenever Veteran of the Depths becomes tapped, you may put a +1/+1 counter on it.
|
||||
@@ -132243,6 +132289,7 @@ toughness=2
|
||||
name=Withering Boon
|
||||
target=creature|stack
|
||||
auto=fizzle
|
||||
restriction=compare(lifetotal)~morethan~2
|
||||
text=As an additional cost to cast Withering Boon, pay 3 life. -- Counter target creature spell.
|
||||
mana={L:3}{1}{B}
|
||||
type=Instant
|
||||
|
||||
Reference in New Issue
Block a user