Erwan
- Lords are now taken into account in AI statistics. (To display information, uncomment RENDER_AI_STATS in config.h) - fixed a potential segfault with NoFizzle
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@@ -69,6 +69,7 @@ class AIPlayer: public Player{
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void End(){};
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virtual int displayStack() {return 0;};
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int receiveEvent(WEvent * event);
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void Render();
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AIStats * stats;
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ManaCost * getPotentialMana(MTGCardInstance * card = NULL);
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AIPlayer(MTGPlayerCards * deck, string deckFile, string deckFileSmall);
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