Revised code for Atalya, Samite Master, Crimson Hellkite and Crypt Rats to use {X:color}

Cleaned Manacost.cpp

My observation so far when paying X in activated abilities, when X doesn't work, I press escape to get in the main menu and play another game(test again), then X activated ability will work. I really don't know where to start/look for the cause of it.
This commit is contained in:
anthonycalosa@gmail.com
2013-01-08 13:26:42 +00:00
parent e5b56cfffb
commit e69e002c1a
2 changed files with 10 additions and 59 deletions

View File

@@ -4420,21 +4420,8 @@ type=Artifact
[/card]
[card]
name=Atalya, Samite Master
auto={W}:name(x = 1) ability$!choice name(prevent damage) target(creature) prevent:1 ueot _ choice name(life) life:1 controller!$ controller
auto={W}{W}:name(x = 2) ability$!choice name(prevent damage) target(creature) prevent:2 ueot_ choice name(life) life:2 controller!$ controller
auto={W}{W}{W}:name(x = 3) ability$!choice name(prevent damage) target(creature) prevent:3 ueot _ choice name(life) life:3 controller!$ controller
auto={W}{W}{W}{W}:name(x = 4) ability$!choice name(prevent damage) target(creature) prevent:4 ueot _ choice name(life) life:4 controller!$ controller
auto={W}{W}{W}{W}{W}:name(x = 5) ability$!choice name(prevent damage) target(creature) prevent:5 ueot_ choice name(life) life:5 controller!$ controller
auto={W}{W}{W}{W}{W}{W}:name(x = 6) ability$!choice name(prevent damage) target(creature) prevent:6 ueot _ choice name(life) life:6 controller!$ controller
auto={W}{W}{W}{W}{W}{W}{W}:name(x = 7) ability$!choice name(prevent damage) target(creature) prevent:7 ueot _ choice name(life) life:7 controller!$ controller
auto={W}{W}{W}{W}{W}{W}{W}{W}:name(x = 8) ability$!choice name(prevent damage) target(creature) prevent:8 ueot_ choice name(life) life:8 controller!$ controller
auto={W}{W}{W}{W}{W}{W}{W}{W}{W}:name(x = 9) ability$!choice name(prevent damage) target(creature) prevent:9 ueot _ choice name(life) life:9 controller!$ controller
auto={W}{W}{W}{W}{W}{W}{W}{W}{W}{W}:name(x = 10) ability$!choice name(prevent damage) target(creature) prevent:10 ueot _ choice name(life) life:10 controller!$ controller
auto={W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}:name(x = 11) ability$!choice name(prevent damage) target(creature) prevent:11 ueot_ choice name(life) life:11 controller!$ controller
auto={W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}:name(x = 12) ability$!choice name(prevent damage) target(creature) prevent:12 ueot _ choice name(life) life:12 controller!$ controller
auto={W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}:name(x = 13) ability$!choice name(prevent damage) target(creature) prevent:13 ueot _ choice name(life) life:13 controller!$ controller
auto={W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}:name(x = 14) ability$!choice name(prevent damage) target(creature) prevent:14 ueot_ choice name(life) life:14 controller!$ controller
auto={W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}:name(x = 15) ability$!choice name(prevent damage) target(creature) prevent:15 ueot _ choice name(life) life:15 controller!$ controller
auto={X:white}{T}:target(creature) prevent:X ueot
auto={X:white}{T}:life:X controller
text={X}, {T}: Choose one - Prevent the next X damage that would be dealt to target creature this turn; or you gain X life. Spend only white mana this way.
mana={3}{W}{W}
type=Legendary Creature
@@ -16694,26 +16681,7 @@ toughness=1
[card]
name=Crimson Hellkite
abilities=flying
auto={R}{T}:name(X = 1) damage:1 target(creature)
auto={R}{R}{T}:name(X = 2) damage:2 target(creature)
auto={R}{R}{R}{T}:name(X = 3) damage:3 target(creature)
auto={R}{R}{R}{R}{T}:name(X = 4) damage:4 target(creature)
auto={R}{R}{R}{R}{R}{T}:name(X = 5) damage:5 target(creature)
auto={R}{R}{R}{R}{R}{R}{T}:name(X = 6) damage:6 target(creature)
auto={R}{R}{R}{R}{R}{R}{R}{T}:name(X = 7) damage:7 target(creature)
auto={R}{R}{R}{R}{R}{R}{R}{R}{T}:name(X = 8) damage:8 target(creature)
auto={R}{R}{R}{R}{R}{R}{R}{R}{R}{T}:name(X = 9) damage:9 target(creature)
auto={R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{T}:name(X = 10) damage:10 target(creature)
auto={R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{T}:name(X = 11) damage:11 target(creature)
auto={R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{T}:name(X = 12) damage:12 target(creature)
auto={R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{T}:name(X = 13) damage:13 target(creature)
auto={R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{T}:name(X = 14) damage:14 target(creature)
auto={R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{T}:name(X = 15) damage:15 target(creature)
auto={R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{T}:name(X = 16) damage:16 target(creature)
auto={R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{T}:name(X = 17) damage:17 target(creature)
auto={R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{T}{R}{R}{R}{R}{R}{R}{T}:name(X = 18) damage:18 target(creature)
auto={R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{T}:name(X = 19) damage:19 target(creature)
auto={R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{T}:name(X = 20) damage:20 target(creature)
auto={X:red}:damage:X target(creature)
text=Flying -- {X}, {T}: Crimson Hellkite deals X damage to target creature. Spend only red mana this way.
mana={6}{R}{R}{R}
type=Creature
@@ -17252,26 +17220,7 @@ toughness=1
[/card]
[card]
name=Crypt Rats
auto={B}:name(x = 1) damage:1 all(creature,player)
auto={B}{B}:name(x = 2) damage:2 all(creature,player)
auto={B}{B}{B}:name(x = 3) damage:3 all(creature,player)
auto={B}{B}{B}{B}:name(x = 4) damage:4 all(creature,player)
auto={B}{B}{B}{B}{B}:name(x = 5) damage:5 all(creature,player)
auto={B}{B}{B}{B}{B}{B}:name(x = 6) damage:6 all(creature,player)
auto={B}{B}{B}{B}{B}{B}{B}:name(x = 7) damage:7 all(creature,player)
auto={B}{B}{B}{B}{B}{B}{B}{B}:name(x = 8) damage:8 all(creature,player)
auto={B}{B}{B}{B}{B}{B}{B}{B}{B}:name(x = 9) damage:9 all(creature,player)
auto={B}{B}{B}{B}{B}{B}{B}{B}{B}{B}:name(x = 10) damage:10 all(creature,player)
auto={B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}:name(x = 11) damage:11 all(creature,player)
auto={B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}:name(x = 12) damage:12 all(creature,player)
auto={B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}:name(x = 13) damage:13 all(creature,player)
auto={B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}:name(x = 14) damage:14 all(creature,player)
auto={B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}:name(x = 15) damage:15 all(creature,player)
auto={B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}:name(x = 16) damage:16 all(creature,player)
auto={B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}:name(x = 17) damage:17 all(creature,player)
auto={B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}:name(x = 18) damage:18 all(creature,player)
auto={B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}:name(x = 19) damage:19 all(creature,player)
auto={B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}:name(x = 20) damage:20 all(creature,player)
auto={X:black}:damage:X all(creature,player)
text={X}: Crypt Rats deals X damage to each creature and each player. Spend only black mana this way.
mana={2}{B}
type=Creature
@@ -79167,6 +79116,7 @@ type=Enchantment
[/card]
[card]
name=Stasis Cell
target=creature
text=Enchant creature -- Enchanted creature doesn't untap during its controller's untap step. -- {3}{U}: Attach Stasis Cell to target creature.
auto=doesnotuntap
auto={3}{U}:retarget target(creature)

View File

@@ -1,5 +1,5 @@
#include "PrecompiledHeader.h"
#include <boost/algorithm/string.hpp>
#include "ManaCost.h"
#include "ManaCostHybrid.h"
#include "ExtraCost.h"
@@ -89,12 +89,14 @@ ManaCost * ManaCost::parseManaCost(string s, ManaCost * _manaCost, MTGCardInstan
}
//switch on the first letter. If two costs share their first letter, add an "if" within the switch
boost::algorithm::to_lower(value);
switch (value[0])
{
case 'X':
case 'x':
if(value == "x" || value == "X")
if(value == "x")
{
manaCost->x();
}
else
{
vector<string>colorSplit = parseBetween(value,"x:"," ",false);
@@ -113,7 +115,6 @@ ManaCost * ManaCost::parseManaCost(string s, ManaCost * _manaCost, MTGCardInstan
}
}
break;
case 't': //Tap
if (value == "t")
{