added playerpoisoncount and opponentpoisoncount word variables...this was the easiest way to add support for the remaining cards which cared about poison counters.
This commit is contained in:
@@ -183,6 +183,14 @@ private:
|
|||||||
{
|
{
|
||||||
intValue = target->controller()->opponent()->damageCount;
|
intValue = target->controller()->opponent()->damageCount;
|
||||||
}
|
}
|
||||||
|
else if (s == "playerpoisoncount")
|
||||||
|
{
|
||||||
|
intValue = target->controller()->poisonCount;
|
||||||
|
}
|
||||||
|
else if (s == "opponentpoisoncount")
|
||||||
|
{
|
||||||
|
intValue = target->controller()->opponent()->poisonCount;
|
||||||
|
}
|
||||||
else if (s == "opponentlifetotal")
|
else if (s == "opponentlifetotal")
|
||||||
{
|
{
|
||||||
intValue = target->controller()->opponent()->life;
|
intValue = target->controller()->opponent()->life;
|
||||||
|
|||||||
Reference in New Issue
Block a user