added playerpoisoncount and opponentpoisoncount word variables...this was the easiest way to add support for the remaining cards which cared about poison counters.

This commit is contained in:
omegablast2002@yahoo.com
2012-01-31 18:18:56 +00:00
parent fbebcd681e
commit e6775c0c1a

View File

@@ -183,6 +183,14 @@ private:
{
intValue = target->controller()->opponent()->damageCount;
}
else if (s == "playerpoisoncount")
{
intValue = target->controller()->poisonCount;
}
else if (s == "opponentpoisoncount")
{
intValue = target->controller()->opponent()->poisonCount;
}
else if (s == "opponentlifetotal")
{
intValue = target->controller()->opponent()->life;