@@ -2775,8 +2775,12 @@ WEvent * MTGDredgeRule::replace(WEvent * event)
|
||||
if (e->player == p)
|
||||
{
|
||||
int Dredgers = 0;
|
||||
vector<MTGAbility*>menusOfferedWithDredge;
|
||||
for(int draw = 0;draw < e->nb_cards;draw++)
|
||||
{
|
||||
tcb = tf.createTargetChooser("dredgeable", card);
|
||||
int toDredge = tcb->countValidTargets();
|
||||
SAFE_DELETE(tcb);
|
||||
vector<MTGAbility*>selection;
|
||||
//look for other draw replacement effects
|
||||
list<ReplacementEffect *>::iterator it;
|
||||
@@ -2800,17 +2804,16 @@ WEvent * MTGDredgeRule::replace(WEvent * event)
|
||||
}
|
||||
}
|
||||
|
||||
int Choices = int(selection.size());
|
||||
//there is a memleak here that i have no idea what causes it. got it reduced to just 4 bytes but its still bothering me.
|
||||
if (Dredgers < e->nb_cards)
|
||||
if (int(menusOfferedWithDredge.size()) < toDredge)
|
||||
{
|
||||
tcb = tf.createTargetChooser("dredgeable", card);
|
||||
tcb->targetter = NULL;
|
||||
|
||||
dredgeAbility = NEW dredgeCard(game, game->mLayers->actionLayer()->getMaxId(), card, NULL);
|
||||
dredgeAbility->oneShot = true;
|
||||
dredgeAbility->canBeInterrupted = false;
|
||||
targetAbility = NEW GenericTargetAbility(game, "Dredge A Card", "", game->mLayers->actionLayer()->getMaxId(), card, tcb->clone(), dredgeAbility->clone());
|
||||
SAFE_DELETE(tcb);
|
||||
targetAbility = NEW GenericTargetAbility(game, "Dredge A Card", "", game->mLayers->actionLayer()->getMaxId(), card, tcb, dredgeAbility->clone());
|
||||
SAFE_DELETE(dredgeAbility);
|
||||
targetAbility->oneShot = true;
|
||||
targetAbility->canBeInterrupted = false;
|
||||
@@ -2820,18 +2823,21 @@ WEvent * MTGDredgeRule::replace(WEvent * event)
|
||||
MTGAbility * setDredge = targetAbilityAdder->clone();
|
||||
SAFE_DELETE(targetAbilityAdder);
|
||||
setDredge->oneShot = true;
|
||||
|
||||
selection.push_back(setDredge);
|
||||
targetAbility1 = NEW AADrawer(game, this->GetId(), card, card, NULL, "1", TargetChooser::CONTROLLER, true);
|
||||
targetAbility1->canBeInterrupted = false;
|
||||
selection.push_back(targetAbility1);
|
||||
MTGAbility * menuChoice = NEW MenuAbility(game, this->GetId(), card, card, true, selection, card->controller(), "Dredge or Draw");
|
||||
|
||||
menuChoice->addToGame();
|
||||
|
||||
}
|
||||
targetAbility1 = NEW AADrawer(game, this->GetId(), card, card, NULL, "1", TargetChooser::CONTROLLER, true);
|
||||
targetAbility1->canBeInterrupted = false;
|
||||
selection.push_back(targetAbility1);
|
||||
MTGAbility * menuChoice = NEW MenuAbility(game, this->GetId(), card, card, true, selection, card->controller(), "Dredge or Draw");
|
||||
menusOfferedWithDredge.push_back(menuChoice);
|
||||
}
|
||||
|
||||
|
||||
while (menusOfferedWithDredge.size())
|
||||
{
|
||||
menusOfferedWithDredge[0]->addToGame();
|
||||
menusOfferedWithDredge.erase(menusOfferedWithDredge.begin());
|
||||
}
|
||||
|
||||
SAFE_DELETE(event);
|
||||
return event;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user