Added 102! successfully tested cards.
After weeks of hard work, I can proudly present you this huge package of cards, based only on already existing card code elements. Some examples and important notes: - Cards that get buried if you don't fulfill a condition 1. when they enter the battlefield (Hidden Horror[WEL]; Mercenary Knight, Thundering Wurm [both POR]) 2. during your upkeep (Endless Wurm[USG]). - Cards that allow to draw a card, then discard a card when entering the battlefield or damaging an opponent (Owl Familiar[POR], Looter il-Kor[TSP]). IMPORTANT NOTE: Those cards work only correctly because the draw effect resolves before the discard effect. Instants and Sorceries with such effects or permanents that have an activation cost for drawing, then discarding a card won't work because the two effects don't trigger in the correct order. - Land cycle from Visions and Planeshift (both very puzzling, but working perfectly!) I also updated World enchantments (tested & working, see rules for them in Gatherer!) Several card fixes. If you have any questions, post them! ;)
This commit is contained in:
@@ -64,6 +64,17 @@ toughness=3
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abilities=cloud,flying
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[/card]
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[card]
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text=Coral Atoll enters the battlefield tapped. When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand. {T}: Add {1}{U} to your mana pool.
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id=3748
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name=Coral Atoll
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auto=tap
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auto=aslongas(island[-tapped]|myBattlefield) moveTo(ownerhand) notatarget(island[-tapped]|myBattlefield)
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auto=moveTo(graveyard) notatarget(this|myBattlefield)
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auto=@movedTo(island[-tapped]|myhand) from(myBattlefield):lord(coral atoll) {T}:Add{1}{U}
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rarity=U
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type=Land
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[/card]
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[card]
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text=Destroy target artifact, land or enchantment.
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id=3660
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name=Creeping Mold
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@@ -113,6 +124,17 @@ mana={4}
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type=Artifact
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[/card]
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[card]
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text=Dormant Volcano enters the battlefield tapped. When Dormant Volcano enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand. {T}: Add {1}{R} to your mana pool.
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id=3749
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name=Dormant Volcano
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auto=tap
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auto=aslongas(mountain[-tapped]|myBattlefield) moveTo(ownerhand) notatarget(mountain[-tapped]|myBattlefield)
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auto=moveTo(graveyard) notatarget(this|myBattlefield)
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auto=@movedTo(mountain[-tapped]|myhand) from(myBattlefield):lord(dormant volcano) {T}:Add{1}{R}
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rarity=U
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type=Land
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[/card]
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[card]
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text=Return target card from your graveyard to your hand.
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id=3662
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target=*|myGraveyard
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@@ -123,15 +145,26 @@ mana={2}{G}{G}
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type=Sorcery
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[/card]
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[card]
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id=3663
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name=Emerald Charm
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mana={G}
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type=Instant
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text=Choose one - Untap target permanent; or destroy target non-Aura enchantment; or target creature loses flying until end of turn.
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id=3663
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auto=may untap target(*)
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auto=may destroy target(enchantment[-aura])
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auto=may -flying target(creature)
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name=Emerald Charm
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mana={G}
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rarity=C
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type=Instant
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[/card]
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[card]
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text=Everglades enters the battlefield tapped. When Everglades enters the battlefield, sacrifice it unless you return an untapped Swamp you control to its owner's hand. {T}: Add {1}{B} to your mana pool.
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id=3750
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name=Everglades
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auto=tap
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auto=aslongas(swamp[-tapped]|myBattlefield) moveTo(ownerhand) notatarget(swamp[-tapped]|myBattlefield)
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auto=moveTo(graveyard) notatarget(this|myBattlefield)
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auto=@movedTo(swamp[-tapped]|myhand) from(myBattlefield):lord(everglades) {T}:Add{1}{B}
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rarity=U
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type=Land
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[/card]
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[card]
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text=Whenever an enchantment is put into a graveyard from the battlefield, draw a card.
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@@ -149,12 +182,12 @@ toughness=2
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text=Target creature gets +1/+1 until end of turn. Draw a card at the beginning of the next turn's upkeep.
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id=3664
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target=creature
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auto=1/1
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auto=@next upkeep:draw:1 controller
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name=Feral Instinct
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rarity=C
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mana={1}{G}
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type=Instant
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auto=1/1
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auto=@next upkeep:draw:1
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[/card]
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[card]
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text=Flying, protection from red
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@@ -258,6 +291,28 @@ power=3
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toughness=1
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[/card]
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[card]
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text=Jungle Basin enters the battlefield tapped. When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand. {T}: Add {1}{G} to your mana pool.
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id=3752
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name=Jungle Basin
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auto=tap
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auto=aslongas(forest[-tapped]|myBattlefield) moveTo(ownerhand) notatarget(forest[-tapped]|myBattlefield)
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auto=moveTo(graveyard) notatarget(this|myBattlefield)
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auto=@movedTo(forest[-tapped]|myhand) from(myBattlefield):lord(jungle basin) {T}:Add{1}{G}
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rarity=U
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type=Land
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[/card]
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[card]
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text=Karoo enters the battlefield tapped. When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand. {T}: Add {1}{W} to your mana pool.
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id=3753
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name=Karoo
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auto=tap
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auto=aslongas(plains[-tapped]|myBattlefield) moveTo(ownerhand) notatarget(plains[-tapped]|myBattlefield)
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auto=moveTo(graveyard) notatarget(this|myBattlefield)
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auto=@movedTo(plains[-tapped]|myhand) from(myBattlefield):lord(karoo) {T}:Add{1}{W}
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rarity=U
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type=Land
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[/card]
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[card]
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text={R}: Keeper of Kookus gains protection from red until end of turn.
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id=3692
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name=Keeper of Kookus
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@@ -298,6 +353,20 @@ toughness=5
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abilities=trample,mustattack
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[/card]
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[card]
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text=Flying {G}: Kyscu Drake gets +0/+1 until end of turn. Activate this ability only once each turn. Sacrifice Kyscu Drake and a creature named Spitting Drake: Search your library for a card named Viashivan Dragon and put that card onto the battlefield. Then shuffle your library.
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id=3668
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name=Kyscu Drake
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rarity=U
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mana={2}{G}
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type=Creature
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subtype=Drake
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auto={G}:0/1 limit:1
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auto=aslongas(viashivan dragon|mylibrary) {S(spitting drake|myBattlefield)}:moveTo(mygraveyard) all(this) && moveTo(myBattlefield) target(viashivan dragon|mylibrary) limit:1
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power=2
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toughness=2
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abilities=flying
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[/card]
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[card]
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text=First strike, reach (This creature can block creatures with flying.)
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id=3719
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name=Longbow Archer
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@@ -345,17 +414,15 @@ mana={4}{W}
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type=Instant
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[/card]
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[card]
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text=First strike (This creature deals combat damage before creatures without first strike.) When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.
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id=3623
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name=Nekrataal
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rarity=U
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mana={2}{B}{B}
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type=Creature
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subtype=Human Assassin
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auto=bury target(creature[-black;-artifact])
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power=2
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toughness=1
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abilities=first strike
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text=Enchant creature When enchanted creature is dealt damage, destroy it.
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id=3670
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target=creature
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auto=@damaged(mytgt):destroy
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name=Mortal Wound
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rarity=C
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mana={G}
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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text={3}{B}{B}, Sacrifice a creature: Return Necrosavant from your graveyard to the battlefield. Activate this ability only during your upkeep.
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@@ -370,6 +437,19 @@ power=5
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toughness=5
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[/card]
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[card]
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text=First strike (This creature deals combat damage before creatures without first strike.) When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.
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id=3623
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name=Nekrataal
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rarity=U
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mana={2}{B}{B}
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type=Creature
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subtype=Human Assassin
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auto=bury target(creature[-black;-artifact])
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power=2
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toughness=1
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abilities=first strike
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[/card]
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[card]
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id=3672
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name=Panther Warriors
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rarity=C
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@@ -508,17 +588,30 @@ auto={T}:Add {2}
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[card]
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text=Flying {R}: Spitting Drake gets +1/+0 until end of turn. Play this ability only once each turn.
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id=3702
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auto={R}:1/0 limit:1
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name=Spitting Drake
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rarity=U
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mana={3}{R}
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type=Creature
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subtype=Drake
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auto={R}:1/0 limit:1
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power=2
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toughness=2
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abilities=flying
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[/card]
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[card]
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text=Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) At the beginning of your upkeep, return a green creature you control to its owner's hand.
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auto=@each my upkeep:moveTo(myhand) notatarget(creature[green]|myBattlefield)
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id=3678
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name=Stampeding Wildebeests
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rarity=U
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mana={2}{G}{G}
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type=Creature
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subtype=Antelope Beast
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power=5
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toughness=4
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abilities=trample
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[/card]
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[card]
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text=When Suleiman's Legacy enters the battlefield, destroy all Djinns and Efreets. They can't be regenerated. Whenever a Djinn or Efreet comes into play, destroy it. It can't be regenerated.
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id=3745
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auto=lord(djinn) -99/-99
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