Added 102! successfully tested cards.

After weeks of hard work, I can proudly present you this huge package of cards, based only on already existing card code elements.

Some examples and important notes:

- Cards that get buried if you don't fulfill a condition
1. when they enter the battlefield (Hidden Horror[WEL]; Mercenary Knight, Thundering Wurm [both POR])
2. during your upkeep (Endless Wurm[USG]).

- Cards that allow to draw a card, then discard a card when entering the battlefield or damaging an opponent (Owl Familiar[POR], Looter il-Kor[TSP]).

IMPORTANT NOTE: Those cards work only correctly because the draw effect resolves before the discard effect. 
Instants and Sorceries with such effects or permanents that have an activation cost for drawing, then discarding a card won't work because the two effects don't trigger in the correct order.

- Land cycle from Visions and Planeshift (both very puzzling, but working perfectly!)


I also updated World enchantments (tested & working, see rules for them in Gatherer!)

Several card fixes.


If you have any questions, post them! ;)
This commit is contained in:
solo81@web.de
2010-01-24 20:43:21 +00:00
parent d22b7b5e37
commit e48f9bd7f1
76 changed files with 1520 additions and 1500 deletions
+10 -51
View File
@@ -102,12 +102,16 @@ type=Instant
mana={1}{G}
[/card]
[card]
text=Until end of turn, black creatures you control can be blocked only by black creatures.
id=4216
name=Dread Charge
rarity=R
type=Sorcery
mana={3}{B}
####Cannot be coded right now! (0.10.1)
text=Play Defiant Stand only during the declare attackers step and only if you are the defending player. Target creature gets +1/+3 until the end of the turn. If that creature is tapped, untap it.
id=4380
target=creature
auto=untap
auto=1/3
name=Defiant Stand
rarity=U
mana={1}{W}
type=Instant
[/card]
[card]
text=Flying When Ebon Dragon comes into play, you may have target opponent discard a card.
@@ -196,18 +200,6 @@ type=Sorcery
mana={R}{R}
[/card]
[card]
text=When Mercenary Knight comes into play, sacrifice it unless you discard a creature card.
id=4228
auto=discard:1
name=Mercenary Knight
rarity=R
type=Creature
mana={2}{B}
power=4
subtype=Human Mercenary Knight
toughness=4
[/card]
[card]
text=Target player discards two cards.
target=player
auto=discard:2
@@ -245,17 +237,6 @@ type=Sorcery
mana={1}{U}
[/card]
[card]
text=Flying When Owl Familiar comes into play, draw a card, then discard a card.
id=4270
name=Owl Familiar
rarity=C
type=Creature
mana={1}{U}
power=1
subtype=Bird
toughness=1
[/card]
[card]
text=Search your library for a sorcery card and reveal that card. Shuffle your library, then put the card on top of it.
id=4271
name=Personal Tutor
@@ -277,17 +258,6 @@ power=5
toughness=5
[/card]
[card]
text=When Plant Elemental comes into play, sacrifice it unless you sacrifice a Forest.
id=4313
name=Plant Elemental
rarity=U
type=Creature
mana={1}{G}
power=3
subtype=Plant Elemental
toughness=4
[/card]
[card]
text=When Primeval Force comes into play, sacrifice it unless you sacrifice three Forests.
id=4314
name=Primeval Force
@@ -388,17 +358,6 @@ subtype=Leviathan
toughness=9
[/card]
[card]
text=When Thundering Wurm comes into play, sacrifice it unless you discard a land card.
id=4321
name=Thundering Wurm
rarity=R
type=Creature
mana={2}{G}
power=4
subtype=Wurm
toughness=4
[/card]
[card]
text=Tap up to three target creatures without flying.
id=4281
name=Tidal Surge