Added 102! successfully tested cards.
After weeks of hard work, I can proudly present you this huge package of cards, based only on already existing card code elements. Some examples and important notes: - Cards that get buried if you don't fulfill a condition 1. when they enter the battlefield (Hidden Horror[WEL]; Mercenary Knight, Thundering Wurm [both POR]) 2. during your upkeep (Endless Wurm[USG]). - Cards that allow to draw a card, then discard a card when entering the battlefield or damaging an opponent (Owl Familiar[POR], Looter il-Kor[TSP]). IMPORTANT NOTE: Those cards work only correctly because the draw effect resolves before the discard effect. Instants and Sorceries with such effects or permanents that have an activation cost for drawing, then discarding a card won't work because the two effects don't trigger in the correct order. - Land cycle from Visions and Planeshift (both very puzzling, but working perfectly!) I also updated World enchantments (tested & working, see rules for them in Gatherer!) Several card fixes. If you have any questions, post them! ;)
This commit is contained in:
@@ -327,6 +327,18 @@ type=Instant
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subtype=Wizard Tribal
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[/card]
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[card]
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text={1}{R}, {T}: Sunflare Shaman deals X damage to target creature or player and X damage to itself, where X is the number of Elemental cards in your graveyard.
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id=153155
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name=Sunflare Shaman
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rarity=C
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mana={1}{R}
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type=Creature
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subtype=Elemental Shaman
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auto={1}{R}{T}:foreach(elemental|mygraveyard) damage:1 target(creature,player) && foreach(elemental|mygraveyard) damage:1 all(this)
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power=2
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toughness=1
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[/card]
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[card]
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text=Vengeful Firebrand has haste as long as a Warrior card is in your graveyard. {R}: Vengeful Firebrand gets +1/+0 until end of turn.
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id=153153
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name=Vengeful Firebrand
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@@ -352,9 +364,21 @@ type=Instant
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subtype=Faerie Tribal
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[/card]
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[card]
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text=At the beginning of your upkeep, target creature other than Weed-Pruner Poplar gets -1/-1 until end of turn.
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auto=@each my upkeep:-1/-1 target(other crature)
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id=152741
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name=Weed-Pruner Poplar
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rarity=C
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mana={4}{B}
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type=Creature
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subtype=Treefolk Assassin
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power=3
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toughness=3
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[/card]
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[card]
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text={3}{B}, Sacrifice a Goblin: Put two 1/1 black Goblin Rogue creature tokens onto the battlefield.
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id=153011
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auto={3}{B}{S(goblin|myBattlefield)}:token(Goblin Rogue,Creature Goblin,1/1,black) && token(Goblin Rogue,Creature Goblin,1/1,black)
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auto={3}{B}{S(goblin|myBattlefield)}:token(Goblin Rogue,Creature goblin,1/1,black)*2
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name=Weirding Shaman
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rarity=R
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mana={1}{B}
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@@ -1022,18 +1022,6 @@ toughness=1
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text=Islandwalk Merfolk spells and Wizard spells you cast cost {1} less to cast.
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rarity=C
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[/card]
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[card]
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id=153155
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name=Sunflare Shaman
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mana={1}{R}
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type=Creature
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subtype=Elemental Shaman
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power=2
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toughness=1
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text={1}{R}, {T}: Sunflare Shaman deals X damage to target creature or player and X damage to itself, where X is the number of Elemental cards in your graveyard.
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rarity=C
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[/card]
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[card]
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id=152533
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name=Supreme Exemplar
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@@ -1115,7 +1103,6 @@ toughness=1
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text=Flash Flying When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.
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rarity=R
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[/card]
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[card]
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id=153012
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name=Veteran's Armaments
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@@ -1125,7 +1112,6 @@ subtype=Soldier Equipment
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text=Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature." Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it. Equip {2}
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rarity=U
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[/card]
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[card]
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id=152553
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name=Walker of the Grove
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@@ -1180,17 +1166,6 @@ text=Kinship EAt the beginning of your upkeep, you may look at the top card o
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rarity=U
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[/card]
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[card]
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id=152741
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name=Weed-Pruner Poplar
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mana={4}{B}
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type=Creature
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subtype=Treefolk Assassin
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power=3
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toughness=3
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text=At the beginning of your upkeep, target creature other than Weed-Pruner Poplar gets -1/-1 until end of turn.
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rarity=C
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[/card]
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[card]
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id=152737
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name=Weight of Conscience
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mana={1}{W}
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@@ -1199,7 +1174,6 @@ subtype=Aura
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text=Enchant creature Enchanted creature can't attack. Tap two untapped creatures you control that share a creature type: Exile enchanted creature.
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rarity=C
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[/card]
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[card]
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id=152669
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name=Winnower Patrol
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