Added 102! successfully tested cards.

After weeks of hard work, I can proudly present you this huge package of cards, based only on already existing card code elements.

Some examples and important notes:

- Cards that get buried if you don't fulfill a condition
1. when they enter the battlefield (Hidden Horror[WEL]; Mercenary Knight, Thundering Wurm [both POR])
2. during your upkeep (Endless Wurm[USG]).

- Cards that allow to draw a card, then discard a card when entering the battlefield or damaging an opponent (Owl Familiar[POR], Looter il-Kor[TSP]).

IMPORTANT NOTE: Those cards work only correctly because the draw effect resolves before the discard effect. 
Instants and Sorceries with such effects or permanents that have an activation cost for drawing, then discarding a card won't work because the two effects don't trigger in the correct order.

- Land cycle from Visions and Planeshift (both very puzzling, but working perfectly!)


I also updated World enchantments (tested & working, see rules for them in Gatherer!)

Several card fixes.


If you have any questions, post them! ;)
This commit is contained in:
solo81@web.de
2010-01-24 20:43:21 +00:00
parent d22b7b5e37
commit e48f9bd7f1
76 changed files with 1520 additions and 1500 deletions

View File

@@ -704,6 +704,17 @@ power=1
toughness=1
[/card]
[card]
text=Target creature gains deathtouch until end of turn. (Whenever it deals damage to a creature, destroy that creature.) Draw a card.
id=143376
target=creature
auto=deathtouch
auto=draw:1 controller
name=Lace with Moonglove
rarity=C
mana={2}{G}
type=Instant
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}:Add {G}
id=139487
@@ -716,17 +727,6 @@ subtype=Elf Druid
toughness=1
[/card]
[card]
text=Target creature gains deathtouch until end of turn. (Whenever it deals damage to a creature, destroy that creature.) Draw a card.
id=143376
target=creature
auto=deathtouch
auto=draw:1 controller
name=Lace with Moonglove
rarity=C
mana={2}{G}
type=Instant
[/card]
[card]
text=Whenever you cast an Elf spell, you may put a 1/1 green Elf Warrior creature token onto the battlefield.
auto=@movedTo(elf|mystack):may token(Elf Warrior,Creature Elf Warrior,1/1,green)
id=139401
@@ -775,6 +775,20 @@ type=Tribal Enchantment
subtype=Merfolk
[/card]
[card]
text=Other Merfolk creatures you control get +1/+1. Whenever you play a Merfolk spell, you may tap or untap target permanent.
auto=lord(merfolk|myBattlefield) 1/1 other
auto=@movedTo(merfolk|mystack):may tap target(*)
auto=@movedTo(merfolk|mystack):may untap target(*)
id=139702
name=Merrow Reejerey
rarity=U
mana={2}{U}
type=Creature
subtype=Merfolk Soldier
power=2
toughness=2
[/card]
[card]
text=Sacrifice Moonglove Extract: Moonglove Extract deals 2 damage to target creature or player.
auto={S}:damage:2 target(creature,player)
id=139506
@@ -833,7 +847,7 @@ subtype=Mountain
[/card]
[card]
text=When Mudbutton Torchrunner is put into a graveyard from the battlefield, it deals 3 damage to target creature or player.
auto=@movedTo(this|graveyard):damage:3 target(creature,player)
auto=@movedTo(this|graveyard)from(battlefield):damage:3 target(creature,player)
id=139742
name=Mudbutton Torchrunner
rarity=C
@@ -1262,6 +1276,18 @@ type=Instant
subtype=Tribal Goblin
[/card]
[card]
text=Whenever you cast a Treefolk spell, you may have target creature get +3/-3 until end of turn.
id=143015
name=Thorntooth Witch
rarity=U
mana={5}{B}
type=Creature
subtype=Treefolk Shaman
auto=@movedTo(treefolk|mystack):may 3/-3 target(creature)
power=3
toughness=4
[/card]
[card]
text=When Thundercloud Shaman enters the battlefield, it deals damage equal to the number of Giants you control to each non-Giant creature.
id=139738
auto=foreach(giant|myBattlefield) damage:1 all(creature[-giant])

View File

@@ -422,7 +422,7 @@ toughness=6
[card]
###opponentTurnOnly does not work here! (0.10.1)
text=Flying Whenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn.
auto=@movedTo(*|mystack):may -1/-1 target(creature) opponentTurnOnly
auto=@movedTo(*|mystack):may -1/-1 target(creature)
id=139453
name=Dreamspoiler Witches
rarity=C
@@ -496,7 +496,7 @@ auto=@movedTo(*|mystack):may token(Elemental,creature elemental,4/4,green) oppon
id=143728
name=Eyes of the Wisent
rarity=R
mana={G}
mana={1}{G}
type=Enchantment
subtype=Tribal Elemental
[/card]
@@ -1060,21 +1060,6 @@ subtype=Merfolk Wizard
toughness=3
[/card]
[card]
###CODED WRONG! THIS CANNOT BE CODED RIGHT NOW!!!!
text=Other Merfolk creatures you control get +1/+1. Whenever you play a Merfolk spell, you may tap or untap target permanent.
auto=lord(merfolk|myinplay) 1/1 other
auto=@movedTo(merfolk|mystack):may tap target(*)
auto=@movedTo(merfolk|mystack):may untap target(*)
id=139702
name=Merrow Reejerey
rarity=U
type=Creature
mana={2}{U}
power=2
subtype=Merfolk Soldier
toughness=2
[/card]
[card]
text=Whenever a nontoken creature you control attacks, you may pay {W}. If you do, put a 1/1 white Kithkin Soldier creature token into play tapped and attacking.
id=140193
name=Militia's Pride
@@ -1105,7 +1090,6 @@ power=4
subtype=Faerie Wizard
toughness=4
[/card]
[card]
text=Hideaway (This land comes into play tapped. When it does, look at the top four cards of your library, remove one from the game face down, then put the rest on the bottom of your library.) {T}: Add {G} to your mana pool. {G}, {T}: You may play the removed card without paying its mana cost if creatures you control have total power 10 or greater.
id=139515
@@ -1547,18 +1531,6 @@ type=Artifact
mana={2}
[/card]
[card]
text=Whenever you play a Treefolk spell, you may have target creature get +3/-3 until end of turn.
id=143015
auto=@movedTo(Treefolk|mystack):may 3/3 target(creature)
name=Thorntooth Witch
rarity=U
type=Creature
mana={5}{B}
power=3
subtype=Treefolk Shaman
toughness=4
[/card]
[card]
text=Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
id=145969
name=Thoughtseize