Added 102! successfully tested cards.

After weeks of hard work, I can proudly present you this huge package of cards, based only on already existing card code elements.

Some examples and important notes:

- Cards that get buried if you don't fulfill a condition
1. when they enter the battlefield (Hidden Horror[WEL]; Mercenary Knight, Thundering Wurm [both POR])
2. during your upkeep (Endless Wurm[USG]).

- Cards that allow to draw a card, then discard a card when entering the battlefield or damaging an opponent (Owl Familiar[POR], Looter il-Kor[TSP]).

IMPORTANT NOTE: Those cards work only correctly because the draw effect resolves before the discard effect. 
Instants and Sorceries with such effects or permanents that have an activation cost for drawing, then discarding a card won't work because the two effects don't trigger in the correct order.

- Land cycle from Visions and Planeshift (both very puzzling, but working perfectly!)


I also updated World enchantments (tested & working, see rules for them in Gatherer!)

Several card fixes.


If you have any questions, post them! ;)
This commit is contained in:
solo81@web.de
2010-01-24 20:43:21 +00:00
parent d22b7b5e37
commit e48f9bd7f1
76 changed files with 1520 additions and 1500 deletions

View File

@@ -348,6 +348,18 @@ mana={1}{U}
type=Instant
[/card]
[card]
text=Enchant creature Enchanted creature gets +2/+0. At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.
id=2505
target=creature
auto=2/0
auto=@each targetcontroller upkeep:counter(0/-1)
name=Essence Flare
rarity=C
mana={U}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Target creature gains trample and gets +3/+0 until end of turn.
id=2558
target=creature

View File

@@ -34,8 +34,6 @@ subtype=Aura
[card]
text=As an additional cost to play Altar of Bone, sacrifice a creature. Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.
id=2717
target=creature|mylibrary
auto=moveto(myhand) && destroy target(creature)
name=Altar of Bone
rarity=R
type=Sorcery
@@ -258,7 +256,6 @@ rarity=U
type=Enchantment
mana={2}{U}{U}
[/card]
[card]
text={1}{G}, {T}: Counter target activated ability from an artifact source. (Mana abilities can't be targeted.)
id=2552
@@ -549,18 +546,6 @@ type=Sorcery
mana={1}{G}{G}
[/card]
[card]
text=Enchant creature Enchanted creature gets +2/+0. At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.
target=creature
auto=2/0
auto=@each targetcontroller upkeep:counter(0/-1)
id=2505
name=Essence Flare
rarity=C
type=Enchantment
mana={U}
subtype=Aura
[/card]
[card]
text=Destroy target creature unless its controller pays life equal to its toughness. A creature destroyed this way can't be regenerated.
id=2723
name=Essence Vortex