Added 102! successfully tested cards.
After weeks of hard work, I can proudly present you this huge package of cards, based only on already existing card code elements. Some examples and important notes: - Cards that get buried if you don't fulfill a condition 1. when they enter the battlefield (Hidden Horror[WEL]; Mercenary Knight, Thundering Wurm [both POR]) 2. during your upkeep (Endless Wurm[USG]). - Cards that allow to draw a card, then discard a card when entering the battlefield or damaging an opponent (Owl Familiar[POR], Looter il-Kor[TSP]). IMPORTANT NOTE: Those cards work only correctly because the draw effect resolves before the discard effect. Instants and Sorceries with such effects or permanents that have an activation cost for drawing, then discarding a card won't work because the two effects don't trigger in the correct order. - Land cycle from Visions and Planeshift (both very puzzling, but working perfectly!) I also updated World enchantments (tested & working, see rules for them in Gatherer!) Several card fixes. If you have any questions, post them! ;)
This commit is contained in:
@@ -409,6 +409,25 @@ auto=bury
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rarity=U
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[/card]
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[card]
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text=Flying As long as Pristine Angel is untapped, it has protection from artifacts and from all colors. Whenever you cast a spell, you may untap Pristine Angel.
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id=47587
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name=Pristine Angel
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rarity=R
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mana={4}{W}{W}
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type=Creature
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subtype=Angel
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auto=lord(pristine angel[-tapped]) protection from(white)
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auto=lord(pristine angel[-tapped]) protection from(blue)
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auto=lord(pristine angel[-tapped]) protection from(black)
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auto=lord(pristine angel[-tapped]) protection from(red)
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auto=lord(pristine angel[-tapped]) protection from(green)
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auto=lord(pristine angel[-tapped]) protection from(artifact)
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auto=@movedTo(*|mystack):may untap
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power=4
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toughness=4
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abilities=flying
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[/card]
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[card]
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text=Flying. Sacrifice Pteron Ghost: Regenerate target artifact.
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id=49035
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name=Pteron Ghost
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@@ -523,6 +542,18 @@ auto=destroy all(*[-artifact])
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rarity=R
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[/card]
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[card]
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text={W}, {T}, Return Steelshaper Apprentice to its owner's hand: Search your library for an Equipment card, reveal that card, and put it into your hand. Then shuffle your library.
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auto={W}{T}:moveTo(ownerhand) all(this) && moveTo(myhand) target(equipment|mylibrary)
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id=49078
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name=Steelshaper Apprentice
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rarity=R
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mana={2}{W}{W}
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type=Creature
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subtype=Human Soldier
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power=1
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toughness=3
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[/card]
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[card]
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id=47453
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name=Sword of Light and Shadow
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mana={3}
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@@ -554,7 +585,7 @@ text=Creatures you control are unblockable as long as defending player controls
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id=43547
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name=Tanglewalker
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mana={2}{G}
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auto=aslongas(land[artifact]|opponentBattlefield)lord(creature|myBattlefield)unblockable
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auto=aslongas(land[artifact]|opponentBattlefield) lord(creature|myBattlefield) unblockable
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type=Creature
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subtype=Dryad
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power=2
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@@ -591,17 +591,6 @@ text=Imprint - {X}, {T}: You may exile an instant or sorcery card with converted
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rarity=R
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[/card]
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[card]
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id=47587
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name=Pristine Angel
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mana={4}{W}{W}
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type=Creature
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subtype=Angel
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power=4
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toughness=4
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text=Flying As long as Pristine Angel is untapped, it has protection from artifacts and from all colors. Whenever you cast a spell, you may untap Pristine Angel.
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rarity=R
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[/card]
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[card]
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id=48163
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name=Psychic Overload
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mana={3}{U}
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@@ -810,17 +799,6 @@ text=Put two +1/+1 counters on target creature and two +1/+1 counters on another
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rarity=U
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[/card]
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[card]
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id=49078
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name=Steelshaper Apprentice
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mana={2}{W}{W}
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type=Creature
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subtype=Human Soldier
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power=1
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toughness=3
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text={W}, {T}, Return Steelshaper Apprentice to its owner's hand: Search your library for an Equipment card, reveal that card, and put it into your hand. Then shuffle your library.
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rarity=R
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[/card]
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[card]
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id=45961
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name=Stir the Pride
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mana={4}{W}
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