- created proper branch on separate fork for dev work

This commit is contained in:
Rolzad73
2017-01-27 11:58:59 -05:00
parent e3319f6fe4
commit e3dc78b28e
2 changed files with 52 additions and 2 deletions

View File

@@ -1227,12 +1227,58 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback, View.OnK
if (event.getAction() == KeyEvent.ACTION_DOWN)
{
// Log.d(TAG, "key down: " + keyCode);
Log.d(TAG, "key down: " + keyCode);
// HACK: keycode translation for GameStick (assuming default key bindings)
// switch(keyCode) {
// case KeyEvent.KEYCODE_BUTTON_A:
// keyCode = KeyEvent.KEYCODE_K;
// break;
// case KeyEvent.KEYCODE_BUTTON_B:
// keyCode = KeyEvent.KEYCODE_L;
// break;
// case KeyEvent.KEYCODE_BUTTON_X:
// keyCode = KeyEvent.KEYCODE_J;
// break;
// case KeyEvent.KEYCODE_BUTTON_Y:
// keyCode = KeyEvent.KEYCODE_I;
// break;
// case KeyEvent.KEYCODE_BUTTON_L1:
// keyCode = KeyEvent.KEYCODE_A;
// break;
// case KeyEvent.KEYCODE_BUTTON_R1:
// keyCode = KeyEvent.KEYCODE_E;
// break;
// }
// Log.d(TAG, "key down: " + keyCode);
SDLActivity.onNativeKeyDown(keyCode);
return true;
} else if (event.getAction() == KeyEvent.ACTION_UP)
{
// Log.d(TAG, "key up: " + keyCode);
Log.d(TAG, "key up: " + keyCode);
// HACK: keycode translation for GameStick (assuming default key bindings)
// switch(keyCode) {
// case KeyEvent.KEYCODE_BUTTON_A:
// keyCode = KeyEvent.KEYCODE_K;
// break;
// case KeyEvent.KEYCODE_BUTTON_B:
// keyCode = KeyEvent.KEYCODE_L;
// break;
// case KeyEvent.KEYCODE_BUTTON_X:
// keyCode = KeyEvent.KEYCODE_J;
// break;
// case KeyEvent.KEYCODE_BUTTON_Y:
// keyCode = KeyEvent.KEYCODE_I;
// break;
// case KeyEvent.KEYCODE_BUTTON_L1:
// keyCode = KeyEvent.KEYCODE_A;
// break;
// case KeyEvent.KEYCODE_BUTTON_R1:
// keyCode = KeyEvent.KEYCODE_E;
// break;
// }
// Log.d(TAG, "key up: " + keyCode);
SDLActivity.onNativeKeyUp(keyCode);
return true;
}
@@ -1309,3 +1355,4 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback, View.OnK
}
}
}