produceextra, lki(last known information) for power, toughness and basic abilities
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@@ -2081,16 +2081,16 @@ int AADynamic::resolve()
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switch(type)
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{
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case DYNAMIC_ABILITY_TYPE_POWER:
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sourceamount = ((MTGCardInstance *) source)->power;
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targetamount = ((MTGCardInstance *) _target)->power;
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sourceamount = ((MTGCardInstance *) source)->getCurrentPower();
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targetamount = ((MTGCardInstance *) _target)->getCurrentPower();
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if(eachother )
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sourceamount = ((MTGCardInstance *) source)->power;
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sourceamount = ((MTGCardInstance *) source)->getCurrentPower();
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break;
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case DYNAMIC_ABILITY_TYPE_TOUGHNESS:
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sourceamount = ((MTGCardInstance *) source)->toughness;
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targetamount = ((MTGCardInstance *) _target)->toughness;
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sourceamount = ((MTGCardInstance *) source)->getCurrentToughness();
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targetamount = ((MTGCardInstance *) _target)->getCurrentToughness();
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if(eachother )
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sourceamount = ((MTGCardInstance *) source)->toughness;
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sourceamount = ((MTGCardInstance *) source)->getCurrentToughness();
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break;
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case DYNAMIC_ABILITY_TYPE_MANACOST:
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if(amountsource == 1)
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