J :
* Fix a broken argument
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@@ -343,7 +343,7 @@ void GameApp::Render()
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float fps = mEngine->GetFPS();
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totalFPS += fps;
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nbUpdates+=1;
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WFont * mFont= resources.GetWFont("simon");
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WFont * mFont= resources.GetWFont(Fonts::MAIN_FONT);
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char buf[512];
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sprintf(buf, "avg:%.02f - %.02f fps",totalFPS/nbUpdates, fps);
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if (mFont) {
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