Laurent - few card buggy card identified during playtest (random deck as usual) fixed.

This commit is contained in:
wagic.laurent
2009-10-27 11:05:12 +00:00
parent fea10bdf21
commit dfa7fbb5f8
4 changed files with 5 additions and 6 deletions

View File

@@ -1410,7 +1410,7 @@ rarity=U
mana={4} mana={4}
type=Artifact Creature type=Artifact Creature
subtype=Wall subtype=Wall
auto={3}:-defender && 3/-1 limit 1 auto={3}:-defender && 3/-1 limit:1
power=0 power=0
toughness=6 toughness=6
abilities=defender abilities=defender

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@@ -828,8 +828,7 @@ abilities=flying
text=Searing Flesh deals 7 damage to target opponent. text=Searing Flesh deals 7 damage to target opponent.
id=35386 id=35386
name=Searing Flesh name=Searing Flesh
target=player auto=damage:7 opponent
auto=damage:7
rarity=U rarity=U
mana={6}{R} mana={6}{R}
type=Sorcery type=Sorcery

View File

@@ -240,7 +240,7 @@ rarity=C
mana={1}{U} mana={1}{U}
type=Creature type=Creature
subtype=Fish subtype=Fish
auto=aslongas(island|opponentbattlefield):-cantattack auto=aslongas(island|opponentbattlefield) -cantattack
power=2 power=2
toughness=3 toughness=3
abilities=cantattack abilities=cantattack

View File

@@ -454,8 +454,8 @@ abilities=legendary
text=At the beginning of each player's precombat main phase, add {G}{G} to that player's mana pool. text=At the beginning of each player's precombat main phase, add {G}{G} to that player's mana pool.
id=4758 id=4758
name=Eladamri's Vineyard name=Eladamri's Vineyard
auto=@each my combatbegins:add:{G}{G} auto=@each my firstmain:add:{G}{G}
auto=@each opponent combatbegins:add:{G}{G} opponent auto=@each opponent firstmain:add:{G}{G} opponent
rarity=R rarity=R
mana={G} mana={G}
type=Enchantment type=Enchantment