From dfa7fbb5f8c2e56bc7141814ba08ea31f54e320c Mon Sep 17 00:00:00 2001 From: "wagic.laurent" Date: Tue, 27 Oct 2009 11:05:12 +0000 Subject: [PATCH] Laurent - few card buggy card identified during playtest (random deck as usual) fixed. --- projects/mtg/bin/Res/sets/ICE/_cards.dat | 2 +- projects/mtg/bin/Res/sets/ONS/_cards.dat | 3 +-- projects/mtg/bin/Res/sets/STH/_cards.dat | 2 +- projects/mtg/bin/Res/sets/TMP/_cards.dat | 4 ++-- 4 files changed, 5 insertions(+), 6 deletions(-) diff --git a/projects/mtg/bin/Res/sets/ICE/_cards.dat b/projects/mtg/bin/Res/sets/ICE/_cards.dat index d7f73bae7..56a17e5f4 100644 --- a/projects/mtg/bin/Res/sets/ICE/_cards.dat +++ b/projects/mtg/bin/Res/sets/ICE/_cards.dat @@ -1410,7 +1410,7 @@ rarity=U mana={4} type=Artifact Creature subtype=Wall -auto={3}:-defender && 3/-1 limit 1 +auto={3}:-defender && 3/-1 limit:1 power=0 toughness=6 abilities=defender diff --git a/projects/mtg/bin/Res/sets/ONS/_cards.dat b/projects/mtg/bin/Res/sets/ONS/_cards.dat index ad9f073ff..c55855075 100644 --- a/projects/mtg/bin/Res/sets/ONS/_cards.dat +++ b/projects/mtg/bin/Res/sets/ONS/_cards.dat @@ -828,8 +828,7 @@ abilities=flying text=Searing Flesh deals 7 damage to target opponent. id=35386 name=Searing Flesh -target=player -auto=damage:7 +auto=damage:7 opponent rarity=U mana={6}{R} type=Sorcery diff --git a/projects/mtg/bin/Res/sets/STH/_cards.dat b/projects/mtg/bin/Res/sets/STH/_cards.dat index 379cac234..b507c619c 100644 --- a/projects/mtg/bin/Res/sets/STH/_cards.dat +++ b/projects/mtg/bin/Res/sets/STH/_cards.dat @@ -240,7 +240,7 @@ rarity=C mana={1}{U} type=Creature subtype=Fish -auto=aslongas(island|opponentbattlefield):-cantattack +auto=aslongas(island|opponentbattlefield) -cantattack power=2 toughness=3 abilities=cantattack diff --git a/projects/mtg/bin/Res/sets/TMP/_cards.dat b/projects/mtg/bin/Res/sets/TMP/_cards.dat index 477a0be17..226024ea7 100644 --- a/projects/mtg/bin/Res/sets/TMP/_cards.dat +++ b/projects/mtg/bin/Res/sets/TMP/_cards.dat @@ -454,8 +454,8 @@ abilities=legendary text=At the beginning of each player's precombat main phase, add {G}{G} to that player's mana pool. id=4758 name=Eladamri's Vineyard -auto=@each my combatbegins:add:{G}{G} -auto=@each opponent combatbegins:add:{G}{G} opponent +auto=@each my firstmain:add:{G}{G} +auto=@each opponent firstmain:add:{G}{G} opponent rarity=R mana={G} type=Enchantment