added additional debug statement to show current turn.

This commit is contained in:
techdragon.nguyen@gmail.com
2010-12-08 08:21:54 +00:00
parent bfb6f396df
commit def9a8b229
+1
View File
@@ -146,6 +146,7 @@ void GameObserver::nextGamePhase()
switch (currentGamePhase) switch (currentGamePhase)
{ {
case Constants::MTG_PHASE_UNTAP: case Constants::MTG_PHASE_UNTAP:
DebugTrace("Untap Phase ------------- Turn " << turn );
untapPhase(); untapPhase();
break; break;
case Constants::MTG_PHASE_DRAW: case Constants::MTG_PHASE_DRAW: