added additional debug statement to show current turn.

This commit is contained in:
techdragon.nguyen@gmail.com
2010-12-08 08:21:54 +00:00
parent bfb6f396df
commit def9a8b229

View File

@@ -146,6 +146,7 @@ void GameObserver::nextGamePhase()
switch (currentGamePhase)
{
case Constants::MTG_PHASE_UNTAP:
DebugTrace("Untap Phase ------------- Turn " << turn );
untapPhase();
break;
case Constants::MTG_PHASE_DRAW: