Added 51 successfully tested cards based on rev1757.

This commit is contained in:
solo81@web.de
2010-01-31 20:56:25 +00:00
parent c8cae60071
commit de47b25866
54 changed files with 565 additions and 519 deletions

View File

@@ -802,6 +802,16 @@ mana={4}{B}
type=Sorcery
[/card]
[card]
text=Faerie Conclave enters the battlefield tapped. {T}: Add {U} to your mana pool. {1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land. (It can't be blocked except by creatures with flying or reach.)
id=106531
name=Faerie Conclave
auto=tap
auto={T}:Add{U}
auto={1}{U}:becomes(Faerie Creature,2/1,flying,blue) ueot
rarity=U
type=Land
[/card]
[card]
text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
id=129544
target=creature
@@ -915,6 +925,16 @@ toughness=4
abilities=flying
[/card]
[card]
text=Forbidding Watchtower enters the battlefield tapped. {T}: Add {W} to your mana pool. {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.
id=106428
name=Forbidding Watchtower
auto=tap
auto={T}:Add{W}
auto={1}{W}:becomes(Soldier Creature,1/5,white) ueot
rarity=U
type=Land
[/card]
[card]
id=129559
primitive=Forest
rarity=L
@@ -967,6 +987,16 @@ toughness=2
abilities=flying
[/card]
[card]
text=Ghitu Encampment enters the battlefield tapped. {T}: Add {R} to your mana pool. {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)
id=106564
name=Ghitu Encampment
auto=tap
auto={T}:Add{R}
auto={1}{R}:becomes(Soldier Creature,2/1,first strike,red) ueot
rarity=U
type=Land
[/card]
[card]
text={T}: Target creature gets +1/+1 until end of turn.
id=132105
name=Ghost Warden
@@ -2439,6 +2469,17 @@ power=1
toughness=1
[/card]
[card]
text=Spawning Pool enters the battlefield tapped. {T}: Add {B} to your mana pool. {1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
id=106556
name=Spawning Pool
auto=tap
auto={T}:Add{B}
auto={1}{B}:becomes(Skeleton Creature,1/1,black) ueot
auto=aslongas(creature[spawning pool]|myBattlefield) {B}:regenerate notatarget(creature[spawning pool]|myBattlefield))
rarity=U
type=Land
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Thieving Magpie deals damage to an opponent, you draw a card.
id=129764
name=Thieving Magpie
@@ -2871,6 +2912,16 @@ type=Enchantment
subtype=Aura
[/card]
[card]
text=Treetop Village enters the battlefield tapped. {T}: Add {G} to your mana pool. {1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (If it would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.)
id=106455
name=Treetop Village
auto=tap
auto={T}:Add{G}
auto={1}{G}:becomes(Ape Creature,3/3,trample,green) ueot
rarity=U
type=Land
[/card]
[card]
text=Troll Ascetic can't be the target of spells or abilities your opponents control. {1}{G}: Regenerate Troll Ascetic. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
id=130498
name=Troll Ascetic

View File

@@ -236,24 +236,6 @@ subtype=Insect
toughness=1
[/card]
[card]
text=Faerie Conclave comes into play tapped. {T}: Add {U} to your mana pool. {1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land. (It can't be blocked except by creatures with flying or reach.)
id=106531
name=Faerie Conclave
rarity=U
auto=tap
auto={T}:add {U}
auto={1}{U}:becomes(Creature Faerie,2/1,flying blue)
#will only work if activatedability is added for becomes
type=Land
[/card]
[card]
text=Forbidding Watchtower comes into play tapped. {T}: Add {W} to your mana pool. {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.
id=106428
name=Forbidding Watchtower
rarity=U
type=Land
[/card]
[card]
text=If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead.
id=129566
name=Furnace of Rath
@@ -275,13 +257,6 @@ subtype=Elf
toughness=1
[/card]
[card]
text=Ghitu Encampment comes into play tapped. {T}: Add {R} to your mana pool. {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)
id=106564
name=Ghitu Encampment
rarity=U
type=Land
[/card]
[card]
text=Whenever a creature you control is put into a graveyard from play, each other player sacrifices a creature.
id=129583
name=Grave Pact
@@ -729,13 +704,6 @@ type=Sorcery
mana={3}{U}
[/card]
[card]
text=Spawning Pool comes into play tapped. {T}: Add {B} to your mana pool. {1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
id=106556
name=Spawning Pool
rarity=U
type=Land
[/card]
[card]
text=You have no maximum hand size.
id=129741
name=Spellbook
@@ -836,13 +804,6 @@ type=Sorcery
mana={8}{U}{U}
[/card]
[card]
text=Treetop Village comes into play tapped. {T}: Add {G} to your mana pool. {1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (If it would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.)
id=106455
name=Treetop Village
rarity=U
type=Land
[/card]
[card]
text=You have shroud. (You can't be the target of spells or abilities.)
id=129610
name=True Believer