diff --git a/projects/mtg/bin/Res/sets/10E/_cards.dat b/projects/mtg/bin/Res/sets/10E/_cards.dat index ad0498198..84ce050db 100644 --- a/projects/mtg/bin/Res/sets/10E/_cards.dat +++ b/projects/mtg/bin/Res/sets/10E/_cards.dat @@ -802,6 +802,16 @@ mana={4}{B} type=Sorcery [/card] [card] +text=Faerie Conclave enters the battlefield tapped. {T}: Add {U} to your mana pool. {1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land. (It can't be blocked except by creatures with flying or reach.) +id=106531 +name=Faerie Conclave +auto=tap +auto={T}:Add{U} +auto={1}{U}:becomes(Faerie Creature,2/1,flying,blue) ueot +rarity=U +type=Land +[/card] +[card] text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) id=129544 target=creature @@ -915,6 +925,16 @@ toughness=4 abilities=flying [/card] [card] +text=Forbidding Watchtower enters the battlefield tapped. {T}: Add {W} to your mana pool. {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land. +id=106428 +name=Forbidding Watchtower +auto=tap +auto={T}:Add{W} +auto={1}{W}:becomes(Soldier Creature,1/5,white) ueot +rarity=U +type=Land +[/card] +[card] id=129559 primitive=Forest rarity=L @@ -967,6 +987,16 @@ toughness=2 abilities=flying [/card] [card] +text=Ghitu Encampment enters the battlefield tapped. {T}: Add {R} to your mana pool. {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.) +id=106564 +name=Ghitu Encampment +auto=tap +auto={T}:Add{R} +auto={1}{R}:becomes(Soldier Creature,2/1,first strike,red) ueot +rarity=U +type=Land +[/card] +[card] text={T}: Target creature gets +1/+1 until end of turn. id=132105 name=Ghost Warden @@ -2439,6 +2469,17 @@ power=1 toughness=1 [/card] [card] +text=Spawning Pool enters the battlefield tapped. {T}: Add {B} to your mana pool. {1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +id=106556 +name=Spawning Pool +auto=tap +auto={T}:Add{B} +auto={1}{B}:becomes(Skeleton Creature,1/1,black) ueot +auto=aslongas(creature[spawning pool]|myBattlefield) {B}:regenerate notatarget(creature[spawning pool]|myBattlefield)) +rarity=U +type=Land +[/card] +[card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Thieving Magpie deals damage to an opponent, you draw a card. id=129764 name=Thieving Magpie @@ -2871,6 +2912,16 @@ type=Enchantment subtype=Aura [/card] [card] +text=Treetop Village enters the battlefield tapped. {T}: Add {G} to your mana pool. {1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (If it would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) +id=106455 +name=Treetop Village +auto=tap +auto={T}:Add{G} +auto={1}{G}:becomes(Ape Creature,3/3,trample,green) ueot +rarity=U +type=Land +[/card] +[card] text=Troll Ascetic can't be the target of spells or abilities your opponents control. {1}{G}: Regenerate Troll Ascetic. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) id=130498 name=Troll Ascetic diff --git a/projects/mtg/bin/Res/sets/10E/todo.dat b/projects/mtg/bin/Res/sets/10E/todo.dat index 0286092c3..48c41a039 100644 --- a/projects/mtg/bin/Res/sets/10E/todo.dat +++ b/projects/mtg/bin/Res/sets/10E/todo.dat @@ -236,24 +236,6 @@ subtype=Insect toughness=1 [/card] [card] -text=Faerie Conclave comes into play tapped. {T}: Add {U} to your mana pool. {1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land. (It can't be blocked except by creatures with flying or reach.) -id=106531 -name=Faerie Conclave -rarity=U -auto=tap -auto={T}:add {U} -auto={1}{U}:becomes(Creature Faerie,2/1,flying blue) -#will only work if activatedability is added for becomes -type=Land -[/card] -[card] -text=Forbidding Watchtower comes into play tapped. {T}: Add {W} to your mana pool. {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land. -id=106428 -name=Forbidding Watchtower -rarity=U -type=Land -[/card] -[card] text=If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead. id=129566 name=Furnace of Rath @@ -275,13 +257,6 @@ subtype=Elf toughness=1 [/card] [card] -text=Ghitu Encampment comes into play tapped. {T}: Add {R} to your mana pool. {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.) -id=106564 -name=Ghitu Encampment -rarity=U -type=Land -[/card] -[card] text=Whenever a creature you control is put into a graveyard from play, each other player sacrifices a creature. id=129583 name=Grave Pact @@ -729,13 +704,6 @@ type=Sorcery mana={3}{U} [/card] [card] -text=Spawning Pool comes into play tapped. {T}: Add {B} to your mana pool. {1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -id=106556 -name=Spawning Pool -rarity=U -type=Land -[/card] -[card] text=You have no maximum hand size. id=129741 name=Spellbook @@ -836,13 +804,6 @@ type=Sorcery mana={8}{U}{U} [/card] [card] -text=Treetop Village comes into play tapped. {T}: Add {G} to your mana pool. {1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (If it would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) -id=106455 -name=Treetop Village -rarity=U -type=Land -[/card] -[card] text=You have shroud. (You can't be the target of spells or abilities.) id=129610 name=True Believer diff --git a/projects/mtg/bin/Res/sets/5DN/_cards.dat b/projects/mtg/bin/Res/sets/5DN/_cards.dat index 82be01b96..eabe6bf9f 100644 --- a/projects/mtg/bin/Res/sets/5DN/_cards.dat +++ b/projects/mtg/bin/Res/sets/5DN/_cards.dat @@ -185,7 +185,7 @@ power=3 toughness=3 [/card] [card] -text=Flying -- {T}: Target player loses 1 life. +text=Flying {T}: Target player loses 1 life. id=73597 auto={T}:life:-1 target(player) name=Cackling Imp @@ -370,6 +370,17 @@ mana={3} type=Artifact [/card] [card] +text=Guardian Idol enters the battlefield tapped. {T}: Add {1} to your mana pool. {2}: Guardian Idol becomes a 2/2 Golem artifact creature until end of turn. +id=51138 +name=Guardian Idol +auto=tap +auto={T}:Add{1} +auto={2}:becomes(Golem Artifact Creature,2/2) ueot +rarity=U +mana={2} +type=Artifact +[/card] +[card] id=47449 name=Helm of Kaldra mana={3} diff --git a/projects/mtg/bin/Res/sets/5DN/todo.dat b/projects/mtg/bin/Res/sets/5DN/todo.dat index 9476535f8..f894c6047 100644 --- a/projects/mtg/bin/Res/sets/5DN/todo.dat +++ b/projects/mtg/bin/Res/sets/5DN/todo.dat @@ -376,14 +376,6 @@ text=Equipped creature gets +3/+2. Whenever Grafted Wargear becomes unattached f rarity=U [/card] [card] -id=51138 -name=Guardian Idol -mana={2} -type=Artifact -text=Guardian Idol enters the battlefield tapped. {T}: Add {1} to your mana pool. {2}: Guardian Idol becomes a 2/2 Golem artifact creature until end of turn. -rarity=U -[/card] -[card] id=51182 name=Healer's Headdress mana={2} diff --git a/projects/mtg/bin/Res/sets/ALL/_cards.dat b/projects/mtg/bin/Res/sets/ALL/_cards.dat index 047acab99..b17e5a991 100644 --- a/projects/mtg/bin/Res/sets/ALL/_cards.dat +++ b/projects/mtg/bin/Res/sets/ALL/_cards.dat @@ -52,6 +52,16 @@ power=1 toughness=1 [/card] [card] +text=If Balduvian Trading Post would enter the battlefield, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {1}{R} to your mana pool. {1}, {T}: Balduvian Trading Post deals 1 damage to target attacking creature. +id=3231 +name=Balduvian Trading Post +auto=moveTo(graveyard) notatarget(mountain[-tapped]|myBattlefield) +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=@movedTo(mountain[-tapped]|mygraveyard) from(myBattlefield):lord(this) {T}:Add{1}{R} && lord(this) {1}{T}:damage:1 target(creature[attacking]) +rarity=U +type=Land +[/card] +[card] text=Haste Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) id=3162 name=Balduvian War-Makers @@ -249,6 +259,16 @@ power=3 toughness=3 [/card] [card] +text=If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {G} to your mana pool. {T}: Target creature gets +1/+1 until end of turn. +id=3232 +name=Heart of Yavimaya +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=moveTo(graveyard) notatarget(forest[-tapped]|myBattlefield) +auto=@movedTo(forest[-tapped]|mygraveyard) from(myBattlefield):lord(this|myBattlefield) {T}:Add{G} && lord(this|myBattlefield) {T}:1/1 target(creature) +rarity=R +type=Land +[/card] +[card] text=Hail Storm deals 2 damage to each attacking creature and 1 damage to you and each creature you control. id=3144 auto=damage:2 all(creature[attacking]) @@ -272,6 +292,26 @@ power=2 toughness=3 [/card] [card] +text=If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {W} to your mana pool. {1}{W}, {T}: Put a 1/1 white Soldier creature token onto the battlefield. +id=3233 +name=Kjeldoran Outpost +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=moveTo(graveyard) notatarget(plains[-tapped]|myBattlefield) +auto=@movedTo(plains[-tapped]|mygraveyard) from(myBattlefield):lord(this|myBattlefield) {T}:Add{W} && lord(this|myBattlefield) {1}{W}{T}:token(Soldier,creature soldier, 1/1,white) +rarity=R +type=Land +[/card] +[card] +text=If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {B} to your mana pool. {T}, Sacrifice a Swamp: Add {B}{B}{B}{B} to your mana pool. +id=3234 +name=Lake of the Dead +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=moveTo(graveyard) notatarget(swamp[-tapped]|myBattlefield) +auto=@movedTo(swamp[-tapped]|mygraveyard) from(myBattlefield):lord(this|myBattlefield) {T}:Add{B} && lord(this|myBattlefield) {T}{S(swamp|myBattlefield)}:Add{B}{B}{B}{B} +rarity=R +type=Land +[/card] +[card] text=Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep. id=3110 target=*|myHand diff --git a/projects/mtg/bin/Res/sets/ALL/todo.dat b/projects/mtg/bin/Res/sets/ALL/todo.dat index 174a4a3fd..60190dcf7 100644 --- a/projects/mtg/bin/Res/sets/ALL/todo.dat +++ b/projects/mtg/bin/Res/sets/ALL/todo.dat @@ -107,15 +107,6 @@ text=When Balduvian Horde enters the battlefield, sacrifice it unless you discar rarity=R [/card] [card] -id=3231 -name=Balduvian Trading Post -type=Land -text=If Balduvian Trading Post would enter the battlefield, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {1}{R} to your mana pool. {1}, {T}: Balduvian Trading Post deals 1 damage to target attacking creature. -auto={T}: add {1}{R} -auto={1}{T}:damage:1 target(creature[attacking]) -rarity=R -[/card] -[card] id=3101 name=Benthic Explorers mana={3}{U} @@ -522,15 +513,6 @@ text={T}: Exile a card from your hand face down. You may look at it for as long rarity=R [/card] [card] -id=3232 -name=Heart of Yavimaya -type=Land -text=If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {G} to your mana pool. {T}: Target creature gets +1/+1 until end of turn. -auto={T}: add {G} -auto={T}:1/1 target(Creature) -rarity=R -[/card] -[card] id=3047 name=Helm of Obedience mana={4} @@ -641,15 +623,6 @@ auto=aslongas(this[attacking,blocking]|myinplay):token(Deserter,Creature Deserte rarity=U [/card] [card] -id=3233 -name=Kjeldoran Outpost -type=Land -text=If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {W} to your mana pool. {1}{W}, {T}: Put a 1/1 white Soldier creature token onto the battlefield. -auto={T}: add {W} -auto={1}{W}{T}:token(soldier,creature solder,1/1,white) -rarity=R -[/card] -[card] id=3201 name=Kjeldoran Pride mana={1}{W} @@ -698,16 +671,6 @@ auto=lord(mytgt) {T}:damage:1 target(creature,player) && counter(0/-1,1) rarity=U [/card] [card] -id=3234 -name=Lake of the Dead -mana= -type=Land -text=If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {B} to your mana pool. {T}, Sacrifice a Swamp: Add {B}{B}{B}{B} to your mana pool. -rarity=R -auto={T}: add {B} -auto={T}{S(swamp|myinplay)}: add {B}{B}{B}{B} -[/card] -[card] id=3112 name=Library of Lat-Nam mana={4}{U} diff --git a/projects/mtg/bin/Res/sets/ATQ/_cards.dat b/projects/mtg/bin/Res/sets/ATQ/_cards.dat index 5eda90e25..a1f6183ae 100644 --- a/projects/mtg/bin/Res/sets/ATQ/_cards.dat +++ b/projects/mtg/bin/Res/sets/ATQ/_cards.dat @@ -24,15 +24,6 @@ power=1 toughness=1 [/card] [card] -text=Sacrifice a creature: Add {2} to your mana pool. -id=994 -auto={S(creature|myBattlefield)}:Add {2} -name=Ashnod's Altar -rarity=U -mana={3} -type=Artifact -[/card] -[card] text=Counter target artifact spell. id=1057 target=artifact|stack @@ -43,14 +34,23 @@ mana={R} type=Instant [/card] [card] +text=Sacrifice a creature: Add {2} to your mana pool. +id=994 +auto={S(creature|myBattlefield)}:Add {2} +name=Ashnod's Altar +rarity=U +mana={3} +type=Artifact +[/card] +[card] text=Sacrifice an artifact: Atog gets +2/+2 until end of turn. -auto={S(artifact|myBattlefield)}:2/2 id=1058 name=Atog rarity=C mana={1}{R} type=Creature subtype=Atog +auto={S(artifact|myBattlefield)}:2/2 power=1 toughness=2 [/card] @@ -206,6 +206,16 @@ mana={2} type=Artifact [/card] [card] +text={T}: Add {1} to your mana pool. {1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. {T}: Target Assembly-Worker creature gets +1/+1 until end of turn. +id=1073 +name=Mishra's Factory +auto={T}:add{1} +auto={1}:becomes(Artifact Creature Assembly-Worker,2/2) ueot +auto={T}:1/1 target(assembly-worker) +rarity=U +type=Land +[/card] +[card] text={6}, {T}: Return target permanent you own and control to your hand. id=1014 auto={6}{T}:moveto(myhand) target(*|myBattlefield) diff --git a/projects/mtg/bin/Res/sets/ATQ/todo.dat b/projects/mtg/bin/Res/sets/ATQ/todo.dat index 5e10efa82..d03f4ee54 100644 --- a/projects/mtg/bin/Res/sets/ATQ/todo.dat +++ b/projects/mtg/bin/Res/sets/ATQ/todo.dat @@ -211,17 +211,6 @@ text=As long as Martyrs of Korlis is untapped, all damage that would be dealt to rarity=U [/card] [card] -id=1073 -name=Mishra's Factory -mana= -type=Land -text={T}: Add {1} to your mana pool. {1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. {T}: Target Assembly-Worker creature gets +1/+1 until end of turn. -auto={T}:add{1} -auto={1}:becomes(Artifact Creature Assembly-Worker,2/2) -auto={T}:1/1 target(Assembly-Worker) -rarity=U -[/card] -[card] id=1013 name=Mishra's War Machine mana={7} diff --git a/projects/mtg/bin/Res/sets/BOK/_cards.dat b/projects/mtg/bin/Res/sets/BOK/_cards.dat index 4ad395797..3821b26a0 100644 --- a/projects/mtg/bin/Res/sets/BOK/_cards.dat +++ b/projects/mtg/bin/Res/sets/BOK/_cards.dat @@ -160,6 +160,79 @@ power=1 toughness=1 [/card] [card] +text=Enchant Forest {2}: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land. When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand. +id=74424 +target=forest +auto={2}:becomes(Spirit Creature,4/4,green) ueot +auto=@movedTo(mytgt|mygraveyard) from(battlefield):moveTo(myhand) all(this) +name=Genju of the Cedars +rarity=U +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +text=Enchant Island {2}: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land. When enchanted Island is put into a graveyard, you may return Genju of the Falls from your graveyard to your hand. +id=74582 +target=island +auto={2}:becomes(Spirit Creature,3/2,flying,blue) ueot +auto=@movedTo(mytgt|mygraveyard) from(battlefield):moveTo(myhand) all(this) +name=Genju of the Falls +rarity=U +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +text=Enchant Swamp {2}: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "{B}: This creature gets +1/+1 until end of turn." It's still a land. When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand. +id=74035 +target=swamp +auto={2}:becomes(Spirit Creature,2/2,black) ueot +auto=@movedTo(mytgt|mygraveyard) from(battlefield):moveTo(myhand) all(this) +auto={B}:1/1(mytgt) +name=Genju of the Fens +rarity=U +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +text=Enchant Plains {2}: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creaure deals damage, its controller gains that much life." It's still a land. When enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand. +id=74087 +target=plains +auto={2}:becomes(Spirit Creature,2/5,white) ueot +auto=@movedTo(mytgt|mygraveyard) from(battlefield):moveTo(myhand) all(this) +name=Genju of the Fields +rarity=U +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +text=Enchant land {2}: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land. When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand. +id=75364 +target=land +auto={2}:becomes(Spirit Creature,8/12,trample,legendary) ueot +auto=@movedTo(mytgt|mygraveyard) from(battlefield):moveTo(myhand) all(this) +name=Genju of the Realm +rarity=R +mana={W}{U}{B}{R}{G} +type=Legendary Enchantment +subtype=Aura +[/card] +[card] +text=Enchant Mountain {2}: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land. When enchanted Mountain is put into a graveyard, you may return Genju of the Spires from your graveyard to your hand. +id=74666 +target=mountain +auto={2}:becomes(Spirit Creature,6/1,red) ueot +auto=@movedTo(mytgt|mygraveyard) from(battlefield):moveTo(myhand) all(this) +name=Genju of the Spires +rarity=U +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] id=74435 name=Gnarled Mass rarity=C diff --git a/projects/mtg/bin/Res/sets/BOK/todo.dat b/projects/mtg/bin/Res/sets/BOK/todo.dat index 3562d6ebc..3ed23c22e 100644 --- a/projects/mtg/bin/Res/sets/BOK/todo.dat +++ b/projects/mtg/bin/Res/sets/BOK/todo.dat @@ -202,60 +202,6 @@ text=Fumiko the Lowblood has bushido X, where X is the number of attacking creat rarity=R [/card] [card] -id=74424 -name=Genju of the Cedars -mana={G} -type=Enchantment -subtype=Aura -text=Enchant Forest {2}: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land. When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand. -rarity=U -[/card] -[card] -id=74582 -name=Genju of the Falls -mana={U} -type=Enchantment -subtype=Aura -text=Enchant Island {2}: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land. When enchanted Island is put into a graveyard, you may return Genju of the Falls from your graveyard to your hand. -rarity=U -[/card] -[card] -id=74035 -name=Genju of the Fens -mana={B} -type=Enchantment -subtype=Aura -text=Enchant Swamp {2}: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "{B}: This creature gets +1/+1 until end of turn." It's still a land. When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand. -rarity=U -[/card] -[card] -id=74087 -name=Genju of the Fields -mana={W} -type=Enchantment -subtype=Aura -text=Enchant Plains {2}: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creaure deals damage, its controller gains that much life." It's still a land. When enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand. -rarity=U -[/card] -[card] -id=75364 -name=Genju of the Realm -mana={W}{U}{B}{R}{G} -type=Legendary Enchantment -subtype=Aura -text=Enchant land {2}: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land. When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand. -rarity=R -[/card] -[card] -id=74666 -name=Genju of the Spires -mana={R} -type=Enchantment -subtype=Aura -text=Enchant Mountain {2}: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land. When enchanted Mountain is put into a graveyard, you may return Genju of the Spires from your graveyard to your hand. -rarity=U -[/card] -[card] id=74475 name=Goryo's Vengeance mana={1}{B} diff --git a/projects/mtg/bin/Res/sets/CFX/_cards.dat b/projects/mtg/bin/Res/sets/CFX/_cards.dat index 5fac6ec18..d961c5910 100644 --- a/projects/mtg/bin/Res/sets/CFX/_cards.dat +++ b/projects/mtg/bin/Res/sets/CFX/_cards.dat @@ -295,6 +295,19 @@ mana={2}{B} type=Instant [/card] [card] +text=First strike {W}{U}{B}{R}{G}: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample. +id=186392 +name=Dragonsoul Knight +rarity=U +mana={2}{R} +type=Creature +subtype=Human Knight +auto={W}{U}{B}{R}{G}:5/3 && becomes(Dragon Creature,p/t,flying,trample) ueot +power=2 +toughness=2 +abilities=first strike +[/card] +[card] text={1}{U}{R}: Dreadwing gets +3/+0 and gains flying until end of turn. id=159629 name=Dreadwing @@ -642,6 +655,19 @@ power=5 toughness=5 [/card] [card] +text=First strike {W}{U}{B}{R}{G}: Until end of turn, Paragon of the Amesha becomes an Angel, gets +3/+3, and gains flying and lifelink. +id=179878 +name=Paragon of the Amesha +rarity=U +mana={2}{W} +type=Creature +subtype=Human Knight +auto={W}{U}{B}{R}{G}:3/3 && becomes(Angel Creature,p/t,flying,lifelink) ueot +power=2 +toughness=2 +abilities=first strike +[/card] +[card] text=Flying When Parasitic Strix enters the battlefield, if you control a black permanent, target player loses 2 life and you gain 2 life. auto=aslongas(*[black]|myBattlefield) life:2 controller auto=aslongas(*[black]|myBattlefield) life:-2 opponent diff --git a/projects/mtg/bin/Res/sets/CFX/todo.dat b/projects/mtg/bin/Res/sets/CFX/todo.dat index aafe81e6c..63c8d30bd 100644 --- a/projects/mtg/bin/Res/sets/CFX/todo.dat +++ b/projects/mtg/bin/Res/sets/CFX/todo.dat @@ -52,17 +52,6 @@ type=Sorcery mana={3}{W}{U}{B}{R}{G} [/card] [card] -text=First strike {W}{U}{B}{R}{G}: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample. -id=186392 -name=Dragonsoul Knight -rarity=U -type=Creature -mana={2}{R} -power=2 -subtype=Human Knight -toughness=2 -[/card] -[card] text=Enchant creature Enchanted creature gets +3/+3 and has flying. Whenever enchanted creature deals damage to a player, that player discards two cards. id=183024 name=Elder Mastery @@ -123,7 +112,6 @@ rarity=U type=Instant mana={2}{G} [/card] - [card] text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {U}, {T}: Draw a card, then discard a card. id=184993 @@ -146,7 +134,6 @@ power=2 subtype=Human Soldier toughness=2 [/card] - [card] text=Flash Devour 1 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with that many +1/+1 counters on it.) id=179512 @@ -384,17 +371,6 @@ type=Artifact mana={6} [/card] [card] -text=First strike {W}{U}{B}{R}{G}: Until end of turn, Paragon of the Amesha becomes an Angel, gets +3/+3, and gains flying and lifelink. -id=179878 -name=Paragon of the Amesha -rarity=U -type=Creature -mana={2}{W} -power=2 -subtype=Human Knight -toughness=2 -[/card] -[card] text=Remove target creature from the game. Its controller may search his or her library for a basic land card, put that card into play tapped, then shuffle his or her library. id=179235 name=Path to Exile diff --git a/projects/mtg/bin/Res/sets/CHK/_cards.dat b/projects/mtg/bin/Res/sets/CHK/_cards.dat index 2b4424311..e00c39043 100644 --- a/projects/mtg/bin/Res/sets/CHK/_cards.dat +++ b/projects/mtg/bin/Res/sets/CHK/_cards.dat @@ -507,6 +507,15 @@ text={U} rarity=L [/card] [card] +text=Whenever you cast a Spirit or Arcane spell, Jade Idol becomes a 4/4 Spirit artifact creature until end of turn. +id=80531 +name=Jade Idol +auto=@movedTo(spirit,arcane|mystack):becomes(Artifact Creature Spirit,4/4) ueot +rarity=U +mana={4} +type=Artifact +[/card] +[card] text={3}, {T}: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. auto={3}{T}:moveTo(myHand) target(land[basic]|mylibrary) id=79233 @@ -1375,6 +1384,18 @@ toughness=3 abilities=flying [/card] [card] +text=Whenever you cast a Spirit or Arcane spell, target land becomes a 3/3 creature until end of turn. It's still a land. +id=79177 +name=Soilshaper +rarity=U +mana={1}{G} +type=Creature +subtype=Spirit +auto=@movedTo(spirit,arcane|mystack):target(land) becomes(Creature,3/3) ueot +power=1 +toughness=1 +[/card] +[card] text=Mountainwalk id=79140 name=Sokenzan Bruiser diff --git a/projects/mtg/bin/Res/sets/CHK/todo.dat b/projects/mtg/bin/Res/sets/CHK/todo.dat index 68724fd1b..9b9070da4 100644 --- a/projects/mtg/bin/Res/sets/CHK/todo.dat +++ b/projects/mtg/bin/Res/sets/CHK/todo.dat @@ -696,14 +696,6 @@ toughness=2 text={T}: Initiate of Blood deals 1 damage to target creature that was dealt damage this turn. When that creature is put into a graveyard this turn, flip Initiate of Blood. rarity=U [/card] [card] -id=80531 -name=Jade Idol -mana={4} -type=Artifact -text=Whenever you play a Spirit or Arcane spell, Jade Idol becomes a 4/4 Spirit artifact creature until end of turn. -rarity=U -[/card] -[card] id=50247 name=Jugan, the Rising Star mana={3}{G}{G}{G} @@ -1337,17 +1329,6 @@ text=When Silent-Chant Zubera is put into a graveyard from play, you gain 2 life rarity=C [/card] [card] -id=79177 -name=Soilshaper -mana={1}{G} -type=Creature -subtype=Spirit -power=1 -toughness=1 -text=Whenever you play a Spirit or Arcane spell, target land becomes a 3/3 creature until end of turn. It's still a land. -rarity=U -[/card] -[card] id=50301 name=Soratami Cloudskater mana={1}{U} diff --git a/projects/mtg/bin/Res/sets/CSP/_cards.dat b/projects/mtg/bin/Res/sets/CSP/_cards.dat index cdceba694..43a6812a0 100644 --- a/projects/mtg/bin/Res/sets/CSP/_cards.dat +++ b/projects/mtg/bin/Res/sets/CSP/_cards.dat @@ -15,6 +15,18 @@ type=Land subtype=Snow [/card] [card] +text={U}, {T}: Target snow land becomes a 2/2 blue Elemental creature with flying. It's still a land. +id=121175 +name=Balduvian Frostwaker +rarity=U +mana={2}{U} +type=Creature +subtype=Human Wizard +auto={U}{T}:target(land[snow]) becomes(Creature Elemental,2/2,flying,blue) +power=1 +toughness=1 +[/card] +[card] text=Target attacking creature gets +X/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep. id=121248 target=creature[attacking] diff --git a/projects/mtg/bin/Res/sets/CSP/todo.dat b/projects/mtg/bin/Res/sets/CSP/todo.dat index b6ed4233d..c332bc284 100644 --- a/projects/mtg/bin/Res/sets/CSP/todo.dat +++ b/projects/mtg/bin/Res/sets/CSP/todo.dat @@ -80,19 +80,6 @@ toughness=5 rarity=U [/card] [card] -name=Balduvian Frostwaker -id=121175 -text={U}, {T}: Target snow land becomes a 2/2 blue Elemental creature with flying. It's still a land. -mana={2}{U} -auto={U}{T}:becomes(blue elemental,2/2) target(land[snow]) -#becomes does not work yet with activation cost -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -rarity=U -[/card] -[card] name=Balduvian Warlord id=122056 text={T}: Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Activate this ability only during the declare blockers step. diff --git a/projects/mtg/bin/Res/sets/DST/_cards.dat b/projects/mtg/bin/Res/sets/DST/_cards.dat index a8ea069fe..0f903d84a 100644 --- a/projects/mtg/bin/Res/sets/DST/_cards.dat +++ b/projects/mtg/bin/Res/sets/DST/_cards.dat @@ -45,7 +45,17 @@ toughness=1 rarity=C [/card] [card] -text=Darksteel Citadel is indestructible. ("Destroy" effects and lethal damage don't destroy it.) {T}: Add {1} to your mana pool. +text=Darksteel Brute is indestructible. ("Destroy" effects and lethal damage don't destroy it.) {3}: Darksteel Brute becomes a 2/2 Beast artifact creature until end of turn. +id=43563 +name=Darksteel Brute +auto={3}:becomes(Beast Artifact Creature,2/2) ueot +rarity=U +mana={2} +type=Artifact +abilities=indestructible +[/card] +[card] +text=Darksteel Citadel is indestructible. ("Destroy" effects and lethal damage don't destroy it.) {T}: Add {1} to your mana pool. id=45415 name=Darksteel Citadel auto={T}:add{1} diff --git a/projects/mtg/bin/Res/sets/DST/todo.dat b/projects/mtg/bin/Res/sets/DST/todo.dat index ce8c57dd5..4d68fd446 100644 --- a/projects/mtg/bin/Res/sets/DST/todo.dat +++ b/projects/mtg/bin/Res/sets/DST/todo.dat @@ -184,7 +184,6 @@ type=Instant text=Choose one: Barbed Lightning deals 3 damage to target creature; or Barbed Lightning deals 3 damage to target player. Entwine {2} (Choose both if you pay the entwine cost.) rarity=C [/card] - [card] id=48572 name=Carry Away @@ -236,14 +235,6 @@ text={T}: Put a charge counter on target artifact. Sacrifice Coretapper: Put two rarity=U [/card] [card] -id=43563 -name=Darksteel Brute -mana={2} -type=Artifact -text=Darksteel Brute is indestructible. ("Destroy" effects and lethal damage don't destroy it.) {3}: Darksteel Brute becomes a 2/2 Beast artifact creature until end of turn. -rarity=U -[/card] -[card] id=48158 name=Darksteel Colossus mana={1}{1} diff --git a/projects/mtg/bin/Res/sets/FEM/_cards.dat b/projects/mtg/bin/Res/sets/FEM/_cards.dat index 53a04e6e9..dca7d025e 100644 --- a/projects/mtg/bin/Res/sets/FEM/_cards.dat +++ b/projects/mtg/bin/Res/sets/FEM/_cards.dat @@ -617,6 +617,18 @@ auto={T}:Add {U} auto={T}{S}:Add {U}{U} [/card] [card] +text={1}{G}, {T}, Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands. +id=1931 +name=Thelonite Druid +rarity=U +mana={2}{G} +type=Creature +subtype=Human Cleric Druid +auto={1}{G}{T}{S(creature|myBattlefield)}:lord(forest|myBattlefield) becomes(Creature,2/3) ueot +power=1 +toughness=1 +[/card] +[card] text=Enchant creature Enchanted creature gets +1/+1. Sacrifice Thrull Retainer: Regenerate enchanted creature. id=1867 target=creature diff --git a/projects/mtg/bin/Res/sets/FEM/todo.dat b/projects/mtg/bin/Res/sets/FEM/todo.dat index 6c8d463c9..1dbc76def 100644 --- a/projects/mtg/bin/Res/sets/FEM/todo.dat +++ b/projects/mtg/bin/Res/sets/FEM/todo.dat @@ -590,17 +590,6 @@ text=At the beginning of your upkeep, put a spore counter on Thallid Devourer. rarity=U [/card] [card] -id=1931 -name=Thelonite Druid -mana={2}{G} -type=Creature -subtype=Human Cleric Druid -power=1 -toughness=1 -text={1}{G}, {T}, Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands. -rarity=U -[/card] -[card] id=1932 name=Thelonite Monk mana={2}{G}{G} diff --git a/projects/mtg/bin/Res/sets/GPT/_cards.dat b/projects/mtg/bin/Res/sets/GPT/_cards.dat index 3efa6b4a5..25c930413 100644 --- a/projects/mtg/bin/Res/sets/GPT/_cards.dat +++ b/projects/mtg/bin/Res/sets/GPT/_cards.dat @@ -153,6 +153,15 @@ power=3 toughness=3 [/card] [card] +text=Each land gets +2/+2 as long as it's a creature. +id=97238 +name=Earth Surge +auto=lord(land[creature]) 2/2 +rarity=R +mana={3}{G} +type=Enchantment +[/card] +[card] text=Counter target nonblue spell. id=96890 target=*[-blue]|stack @@ -247,6 +256,16 @@ mana={2} type=Artifact [/card] [card] +text=Creatures you control have trample. {1}{R}{G}: Gruul War Plow becomes a 4/4 Juggernaut artifact creature until end of turn. +id=107098 +name=Gruul War Plow +auto=lord(creature|myBattlefield) trample +auto={1}{R}{G}:becomes(Juggernautt Artifact Creature,4/4) ueot +rarity=R +mana={4} +type=Artifact +[/card] +[card] text=Flying At the beginning of your upkeep, tap target creature. auto=@each my upkeep:tap target(creature) id=96843 diff --git a/projects/mtg/bin/Res/sets/GPT/todo.dat b/projects/mtg/bin/Res/sets/GPT/todo.dat index 47933f79f..ad4be313c 100644 --- a/projects/mtg/bin/Res/sets/GPT/todo.dat +++ b/projects/mtg/bin/Res/sets/GPT/todo.dat @@ -199,14 +199,6 @@ text={U}, Sacrifice a creature: Discard a card, then draw a card. rarity=U [/card] [card] -id=97238 -name=Earth Surge -mana={3}{G} -type=Enchantment -text=Each land gets +2/+2 as long as it's a creature. -rarity=R -[/card] -[card] id=96829 name=Electrolyze mana={1}{U}{R} @@ -361,14 +353,6 @@ text=When Gruul Scrapper enters the battlefield, if {R} was spent to cast Gruul rarity=C [/card] [card] -id=107098 -name=Gruul War Plow -mana={4} -type=Artifact -text=Creatures you control have trample. {1}{R}{G}: Gruul War Plow becomes a 4/4 Juggernaut artifact creature until end of turn. -rarity=R -[/card] -[card] id=107688 name=Guardian's Magemark mana={2}{W} diff --git a/projects/mtg/bin/Res/sets/JUD/_cards.dat b/projects/mtg/bin/Res/sets/JUD/_cards.dat index fbc0e175a..02ceedd61 100644 --- a/projects/mtg/bin/Res/sets/JUD/_cards.dat +++ b/projects/mtg/bin/Res/sets/JUD/_cards.dat @@ -387,6 +387,15 @@ toughness=4 abilities=defender [/card] [card] +text={T}: Add {1} to your mana pool. Threshold - {G}{W}: Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate this ability only if seven or more cards are in your graveyard. +id=34401 +name=Nantuko Monastery +auto={T}:Add{1} +auto=aslongas(*|mygraveyard) {G}{W}:becomes(Creature Insect Monk,4/4,first strike,green,white) ueot >6 +type=Land +rarity=U +[/card] +[card] text=Flying Threshold - Other creatures you control get +2/+2 as long as seven or more cards are in your graveyard. id=36036 name=Silver Seraph diff --git a/projects/mtg/bin/Res/sets/JUD/todo.dat b/projects/mtg/bin/Res/sets/JUD/todo.dat index 59309d214..18601fe9c 100644 --- a/projects/mtg/bin/Res/sets/JUD/todo.dat +++ b/projects/mtg/bin/Res/sets/JUD/todo.dat @@ -477,14 +477,6 @@ text=Exchange your graveyard and library. Then shuffle your library. rarity=R [/card] [card] -id=34401 -name=Nantuko Monastery -mana= -type=Land -text={T}: Add {1} to your mana pool. Threshold - {G}{W}: Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate this ability only if seven or more cards are in your graveyard. -rarity=U -[/card] -[card] id=36526 name=Nantuko Tracer mana={1}{G} diff --git a/projects/mtg/bin/Res/sets/LEG/_cards.dat b/projects/mtg/bin/Res/sets/LEG/_cards.dat index 73fb7126b..cf8506d3b 100644 --- a/projects/mtg/bin/Res/sets/LEG/_cards.dat +++ b/projects/mtg/bin/Res/sets/LEG/_cards.dat @@ -900,9 +900,11 @@ mana={2}{W}{W} text=All lands are 1/1 creatures that are still lands. id=1533 name=Living Plane +auto=@movedTo(enchantment[world]|battlefield):bury +auto=lord(land) becomes(Creature,1/1) rarity=R -type=Enchantment mana={2}{G}{G} +type=World Enchantment [/card] [card] text=First strike, legendary landwalk diff --git a/projects/mtg/bin/Res/sets/MRD/_cards.dat b/projects/mtg/bin/Res/sets/MRD/_cards.dat index 31ee44fae..ddc4694a8 100644 --- a/projects/mtg/bin/Res/sets/MRD/_cards.dat +++ b/projects/mtg/bin/Res/sets/MRD/_cards.dat @@ -1350,6 +1350,15 @@ subtype=Golem toughness=2 [/card] [card] +text={T}: Add {1} to your mana pool. {6}: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect doesn't end at end of turn.) +id=48917 +name=Stalking Stones +auto={T}:Add{1} +auto={6}:becomes(Artifact Creature Elemental,3/3,flying) +rarity=U +type=Land +[/card] +[card] text=Defender (This creature can't attack.) id=48910 name=Steel Wall diff --git a/projects/mtg/bin/Res/sets/MRD/todo.dat b/projects/mtg/bin/Res/sets/MRD/todo.dat index e0f4ac053..aafaba0af 100644 --- a/projects/mtg/bin/Res/sets/MRD/todo.dat +++ b/projects/mtg/bin/Res/sets/MRD/todo.dat @@ -1106,13 +1106,6 @@ type=Instant mana={B} [/card] [card] -text={T}: Add {1} to your mana pool. {6}: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect doesn't end at end of turn.) -id=48917 -name=Stalking Stones -rarity=U -type=Land -[/card] -[card] text=Whenever you're dealt damage, put that many charge counters on Sun Droplet. At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life. id=48931 name=Sun Droplet diff --git a/projects/mtg/bin/Res/sets/MRQ/_cards.dat b/projects/mtg/bin/Res/sets/MRQ/_cards.dat index 1f8443ec3..93bbd449f 100644 --- a/projects/mtg/bin/Res/sets/MRQ/_cards.dat +++ b/projects/mtg/bin/Res/sets/MRQ/_cards.dat @@ -1082,6 +1082,15 @@ type=Basic Land subtype=Mountain [/card] [card] +text=Until end of turn, all lands become 2/2 creatures that are still lands. +id=19875 +name=Natural Affinity +auto=lord(land) becomes(Creature,2/2) ueot +rarity=R +mana={2}{G} +type=Instant +[/card] +[card] text=Flying, protection from black id=19544 name=Nightwind Glider diff --git a/projects/mtg/bin/Res/sets/MRQ/todo.dat b/projects/mtg/bin/Res/sets/MRQ/todo.dat index 6426f2c2d..11ecea467 100644 --- a/projects/mtg/bin/Res/sets/MRQ/todo.dat +++ b/projects/mtg/bin/Res/sets/MRQ/todo.dat @@ -961,14 +961,6 @@ mana={1}{W} subtype=Aura [/card] [card] -text=Until end of turn, all lands become 2/2 creatures that are still lands. -id=19875 -name=Natural Affinity -rarity=R -type=Instant -mana={2}{G} -[/card] -[card] text=At the beginning of your upkeep, if Nether Spirit is the only creature card in your graveyard, you may return Nether Spirit to play. id=19693 name=Nether Spirit diff --git a/projects/mtg/bin/Res/sets/ODY/_cards.dat b/projects/mtg/bin/Res/sets/ODY/_cards.dat index 8697d0508..ba4011f55 100644 --- a/projects/mtg/bin/Res/sets/ODY/_cards.dat +++ b/projects/mtg/bin/Res/sets/ODY/_cards.dat @@ -1710,6 +1710,15 @@ auto={1}{S}:moveTo(exile) target(*|graveyard) type=Artifact [/card] [card] +text={G}{G}: Still Life becomes a 4/3 Centaur creature until end of turn. It's still an enchantment. +id=29879 +name=Still Life +auto={G}{G}:becomes(Creature Centaur,4/3) ueot +rarity=U +mana={1}{G}{G} +type=Enchantment +[/card] +[card] text={2}, {T}, Sacrifice Sungrass Egg: Add {G}{W} to your mana pool. Draw a card. auto={2}{T}{S}:Add{G}{W} && draw:1 id=30750 diff --git a/projects/mtg/bin/Res/sets/ODY/todo.dat b/projects/mtg/bin/Res/sets/ODY/todo.dat index 6399a0fd4..dae0fb255 100644 --- a/projects/mtg/bin/Res/sets/ODY/todo.dat +++ b/projects/mtg/bin/Res/sets/ODY/todo.dat @@ -1393,14 +1393,6 @@ mana={1}{R}{R} subtype=Aura [/card] [card] -text={G}{G}: Still Life becomes a 4/3 Centaur creature until end of turn. It's still an enchantment. -id=29879 -name=Still Life -rarity=U -type=Enchantment -mana={1}{G}{G} -[/card] -[card] text=Whenever Stone-Tongue Basilisk deals combat damage to a creature, destroy that creature at end of combat. Threshold - As long as seven or more cards are in your graveyard, all creatures able to block Stone-Tongue Basilisk do so. id=29983 name=Stone-Tongue Basilisk diff --git a/projects/mtg/bin/Res/sets/ONS/_cards.dat b/projects/mtg/bin/Res/sets/ONS/_cards.dat index 38a795784..81faee05a 100644 --- a/projects/mtg/bin/Res/sets/ONS/_cards.dat +++ b/projects/mtg/bin/Res/sets/ONS/_cards.dat @@ -776,7 +776,7 @@ name=Jareth Leonine Titan rarity=R mana={3}{W}{W}{W} type=Legendary Creature -auto=aslongas(jareth leonine titan[blocking]|mybattlefield) 7/7 +auto=lord(jareth leonine titan[blocking]|mybattlefield) 7/7 auto={W}:protection from white auto={W}:protection from blue auto={W}:protection from black @@ -787,6 +787,19 @@ power=4 toughness=7 [/card] [card] +text={G}: Target land becomes a 1/1 creature until end of turn. It's still a land. {2}{G}{G}{G}: Creatures you control get +3/+3 and gain trample until end of turn. +id=40538 +name=Kamahl, Fist of Krosa +rarity=R +mana={4}{G}{G} +type=Legendary Creature +subtype=Human Druid +auto={G}{T}:target(land) becomes(Creature,1/1) ueot +auto={2}{G}{G}{G}:lord(creature|mybattlefield) 3/3 && lord(creature|mybattlefield) trample ueot +power=4 +toughness=3 +[/card] +[card] text={G}: Target Beast gains trample until end of turn. id=41056 name=Krosan Groundshaker diff --git a/projects/mtg/bin/Res/sets/ONS/todo.dat b/projects/mtg/bin/Res/sets/ONS/todo.dat index 821a9ea78..3afbbe586 100644 --- a/projects/mtg/bin/Res/sets/ONS/todo.dat +++ b/projects/mtg/bin/Res/sets/ONS/todo.dat @@ -1083,17 +1083,6 @@ text=Choose any number of target players. For each of those players, reveal card rarity=R [/card] [card] -id=40538 -name=Kamahl, Fist of Krosa -mana={4}{G}{G} -type=Legendary Creature -subtype=Human Druid -power=4 -toughness=3 -text={G}: Target land becomes a 1/1 creature until end of turn. It's still a land. {2}{G}{G}{G}: Creatures you control get +3/+3 and gain trample until end of turn. -rarity=R -[/card] -[card] id=34228 name=Kamahl's Summons mana={3}{G} diff --git a/projects/mtg/bin/Res/sets/PCY/_cards.dat b/projects/mtg/bin/Res/sets/PCY/_cards.dat index beb68ca2f..7605b43ce 100644 --- a/projects/mtg/bin/Res/sets/PCY/_cards.dat +++ b/projects/mtg/bin/Res/sets/PCY/_cards.dat @@ -86,6 +86,15 @@ mana={3}{G} type=Sorcery [/card] [card] +text={0}: Tap all lands you control. Chimeric Idol becomes a 3/3 Turtle artifact creature until end of turn. +id=24680 +name=Chimeric Idol +auto={0}:tap all(land|myBattlefield) && becomes(Turtle Artifact Creature,3/3,flying) ueot +rarity=U +mana={3} +type=Artifact +[/card] +[card] text=At the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands he or she controls. auto=@each my end:foreach(land[-tapped]|myBattlefield) damage:1 controller auto=@each opponent end:foreach(land[-tapped]|opponentBattlefield) damage:1 opponent diff --git a/projects/mtg/bin/Res/sets/PCY/todo.dat b/projects/mtg/bin/Res/sets/PCY/todo.dat index b61f22d6e..d79f0d284 100644 --- a/projects/mtg/bin/Res/sets/PCY/todo.dat +++ b/projects/mtg/bin/Res/sets/PCY/todo.dat @@ -117,14 +117,6 @@ text={B}: Regenerate Chilling Apparition. Whenever Chilling Apparition deals com rarity=U [/card] [card] -id=24680 -name=Chimeric Idol -mana={3} -type=Artifact -text={0}: Tap all lands you control. Chimeric Idol becomes a 3/3 Turtle artifact creature until end of turn. -rarity=U -[/card] -[card] id=24618 name=Coffin Puppets mana={3}{B}{B} diff --git a/projects/mtg/bin/Res/sets/PLS/_cards.dat b/projects/mtg/bin/Res/sets/PLS/_cards.dat index 58c6080e9..551518ee5 100644 --- a/projects/mtg/bin/Res/sets/PLS/_cards.dat +++ b/projects/mtg/bin/Res/sets/PLS/_cards.dat @@ -486,6 +486,16 @@ power=2 toughness=2 [/card] [card] +text=When Natural Emergence enters the battlefield, return a red or green enchantment you control to its owner's hand. Lands you control are 2/2 creatures with first strike. They're still lands. +id=26410 +name=Natural Emergence +auto=moveTo(ownerhand) notatarget(enchantment[red;green]|myBattlefield) +auto=@movedTo(enchantment[red;green]|myhand) from(myBattlefield):lord(land|myBattlefield) becomes(Creature,2/2,first strike) +rarity=R +mana={2}{R}{G} +type=Enchantment +[/card] +[card] text={2}{G}: Put a 1/1 green Saproling creature token onto the battlefield. Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn. id=26412 name=Nemata, Grove Guardian diff --git a/projects/mtg/bin/Res/sets/PLS/todo.dat b/projects/mtg/bin/Res/sets/PLS/todo.dat index 1f964f656..fdac4c23d 100644 --- a/projects/mtg/bin/Res/sets/PLS/todo.dat +++ b/projects/mtg/bin/Res/sets/PLS/todo.dat @@ -305,14 +305,6 @@ text=Enchant creature Enchanted creature has "{T}: Add one mana of any color to rarity=U [/card] [card] -id=26410 -name=Natural Emergence -mana={2}{R}{G} -type=Enchantment -text=When Natural Emergence enters the battlefield, return a red or green enchantment you control to its owner's hand. Lands you control are 2/2 creatures with first strike. They're still lands. -rarity=R -[/card] -[card] id=25914 name=Nightscape Battlemage mana={2}{B} diff --git a/projects/mtg/bin/Res/sets/RAV/_cards.dat b/projects/mtg/bin/Res/sets/RAV/_cards.dat index 34c5c7595..8e7bfed39 100644 --- a/projects/mtg/bin/Res/sets/RAV/_cards.dat +++ b/projects/mtg/bin/Res/sets/RAV/_cards.dat @@ -663,6 +663,15 @@ power=3 toughness=4 [/card] [card] +text=Whenever you cast a creature spell, Halcyon Glaze becomes a 4/4 Illusion creature with flying until end of turn. It's still an enchantment. +id=83764 +auto=@movedTo(creature|mystack):becomes(Illusion Creature,4/4,flying) ueot +name=Halcyon Glaze +rarity=U +mana={1}{U}{U} +type=Enchantment +[/card] +[card] text=When Infectious Host is put into a graveyard from the battlefield, target player loses 2 life. id=87966 auto=@movedTo(this|graveyard) from(battlefield):life:-2 target(player) @@ -1531,4 +1540,16 @@ auto={T}:Add {U} auto={T}:Add {B} type=Land subtype=Island Swamp +[/card] +[card] +text={1}{B}{G}, {T}: Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land. +id=83747 +name=Woodwraith Corrupter +rarity=R +mana={3}{B}{B}{G} +type=Creature +subtype=Elemental Horror +auto={1}{B}{G}{T}:target(land) becomes(Creature Elemental Horror,4/4,black,green) +power=3 +toughness=6 [/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/RAV/todo.dat b/projects/mtg/bin/Res/sets/RAV/todo.dat index 607bf403a..abaa0651d 100644 --- a/projects/mtg/bin/Res/sets/RAV/todo.dat +++ b/projects/mtg/bin/Res/sets/RAV/todo.dat @@ -687,14 +687,6 @@ subtype=Elemental toughness=7 [/card] [card] -text=Whenever you play a creature spell, Halcyon Glaze becomes a 4/4 Illusion creature with flying until end of turn. It's still an enchantment. -id=83764 -name=Halcyon Glaze -rarity=U -type=Enchantment -mana={1}{U}{U} -[/card] -[card] text={B}{B}{B}, {T}: Destroy target land. If that land was nonbasic, untap Helldozer. id=88990 name=Helldozer @@ -1623,18 +1615,6 @@ type=Instant mana={W} [/card] [card] -#becomes to test -text={1}{B}{G}, {T}: Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land. -id=83747 -name=Woodwraith Corrupter -rarity=R -type=Creature -mana={3}{B}{B}{G} -power=3 -subtype=Elemental Horror -toughness=6 -[/card] -[card] text=Remove a creature card in your graveyard from the game: Regenerate Woodwraith Strangler. id=83908 name=Woodwraith Strangler diff --git a/projects/mtg/bin/Res/sets/RV/_cards.dat b/projects/mtg/bin/Res/sets/RV/_cards.dat index 47412a25d..f2c30bf9b 100644 --- a/projects/mtg/bin/Res/sets/RV/_cards.dat +++ b/projects/mtg/bin/Res/sets/RV/_cards.dat @@ -1242,6 +1242,7 @@ toughness=1 text=All Swamps are 1/1 creatures that are still lands. id=1121 name=Kormus Bell +auto=lord(swamp) becomes(Creature,1/1) rarity=R mana={4} type=Artifact @@ -1329,6 +1330,7 @@ subtype=Aura text=All Forests are 1/1 creatures that are still lands. id=1259 name=Living Lands +auto=lord(forest) becomes(Creature,1/1) rarity=R mana={3}{G} type=Enchantment diff --git a/projects/mtg/bin/Res/sets/SCG/_cards.dat b/projects/mtg/bin/Res/sets/SCG/_cards.dat index 0932d0e69..81fc52ef0 100644 --- a/projects/mtg/bin/Res/sets/SCG/_cards.dat +++ b/projects/mtg/bin/Res/sets/SCG/_cards.dat @@ -4,6 +4,19 @@ year=2003 block=Slaughter [/meta] [card] +text=Forests you control are 1/1 green Elf creatures that are still lands. {1}{G}, Sacrifice an Elf: Target creature gets +3/+3 until end of turn. +auto=lord(forest|myBattlefield) becomes(Elf Creature,1/1,green) +auto={1}{G}{S(elf|myBattlefield)}:3/3 target(creature) +id=43599 +name=Ambush Commander +rarity=R +mana={3}{G}{G} +type=Creature +subtype=Elf +power=2 +toughness=2 +[/card] +[card] text={3}, {T}, Sacrifice Ark of Blight: Destroy target land. auto={3}{T}{S}:destroy target(land) id=47281 diff --git a/projects/mtg/bin/Res/sets/SCG/todo.dat b/projects/mtg/bin/Res/sets/SCG/todo.dat index 3f33562a6..c4e96dda9 100644 --- a/projects/mtg/bin/Res/sets/SCG/todo.dat +++ b/projects/mtg/bin/Res/sets/SCG/todo.dat @@ -28,24 +28,6 @@ text=Enchant creature Enchanted creature gets +2/+2 for each other creature on t rarity=U [/card] [card] -id=43599 -name=Ambush Commander -mana={3}{G}{G} -type=Creature -subtype=Elf -power=2 -toughness=2 -text=Forests you control are 1/1 green Elf creatures that are still lands. {1}{G}, Sacrifice an Elf: Target creature gets +3/+3 until end of turn. -auto=becomes(Elf Creature,1/1,Green) all(forest|myBattlefield) -# Only works for the forest currently in play -auto=@movedto(forest|myBattlefield):becomes(Elf Creature,1/1,Green) all(forest|myBattlefield) -# Will give the bonus to new coming forest but the forest stay 1/1 creature even if the card leaves play -auto=@movedto(this|Graveyard):becomes(Land) all(forest|myBattlefield) -# Attempt to correct the fact that the bonus stays even if the card leaves play... crash the game. -auto={1}{G}{S(elf|myBattlefield)}:3/3 target(creature) -rarity=R -[/card] -[card] id=45164 name=Ancient Ooze mana={5}{G}{G} diff --git a/projects/mtg/bin/Res/sets/TMP/_cards.dat b/projects/mtg/bin/Res/sets/TMP/_cards.dat index c3cd59e64..244c7491a 100644 --- a/projects/mtg/bin/Res/sets/TMP/_cards.dat +++ b/projects/mtg/bin/Res/sets/TMP/_cards.dat @@ -1197,12 +1197,12 @@ power=1 toughness=1 [/card] [card] -text=Whenever one or more creatures attack you, you gain 1 life for each attacking creature. -auto=@each blockers step:foreach(creature[attacking]|opponentbattlefield) life:1 -id=4891 -name=Orim's Prayer -rarity=U -mana={1}{W}{W} +text=All lands are 2/2 creatures that are still lands. +id=4774 +name=Nature's Revolt +auto=lord(land) becomes(Creature,2/2) +rarity=R +mana={3}{G}{G} type=Enchantment [/card] [card] @@ -1225,6 +1225,15 @@ mana={2}{G} type=Sorcery [/card] [card] +text=Whenever one or more creatures attack you, you gain 1 life for each attacking creature. +auto=@each blockers step:foreach(creature[attacking]|opponentbattlefield) life:1 +id=4891 +name=Orim's Prayer +rarity=U +mana={1}{W}{W} +type=Enchantment +[/card] +[card] text=Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) auto=lord(creature|myBattlefield) 3/3 auto=lord(creature|myBattlefield) trample @@ -1879,6 +1888,15 @@ mana={X}{U} type=Instant [/card] [card] +text={T}: Add {1} to your mana pool. {6}: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect doesn't end at end of turn.) +id=4941 +name=Stalking Stones +auto={T}:Add{1} +auto={6}:becomes(Artifact Creature Elemental,3/3,flying) +rarity=U +type=Land +[/card] +[card] text=When Staunch Defenders enters the battlefield, you gain 4 life. id=4907 name=Staunch Defenders diff --git a/projects/mtg/bin/Res/sets/TMP/todo.dat b/projects/mtg/bin/Res/sets/TMP/todo.dat index 7ab3125fb..baa91dced 100644 --- a/projects/mtg/bin/Res/sets/TMP/todo.dat +++ b/projects/mtg/bin/Res/sets/TMP/todo.dat @@ -796,14 +796,6 @@ subtype=Human Soldier Archer toughness=3 [/card] [card] -text=All lands are 2/2 creatures that are still lands. -id=4774 -name=Nature's Revolt -rarity=R -type=Enchantment -mana={3}{G}{G} -[/card] -[card] text=Whenever a creature becomes blocked by a creature with lesser power, destroy the blocking creature. Whenever a creature blocks a creature with lesser power, destroy the attacking creature. id=4835 name=No Quarter @@ -855,7 +847,6 @@ power=1 subtype=Human Cleric toughness=3 [/card] - [card] text=White spells you play cost {1} less to play. id=4620 @@ -1175,13 +1166,6 @@ type=Artifact mana={1} [/card] [card] -text={T}: Add {1} to your mana pool. {6}: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect doesn't end at end of turn.) -id=4941 -name=Stalking Stones -rarity=U -type=Land -[/card] -[card] text={T}: Destroy target artifact or creature. That permanent's controller gains control of Starke of Rath. (This effect doesn't end at end of turn.) id=4849 name=Starke of Rath diff --git a/projects/mtg/bin/Res/sets/TSP/_cards.dat b/projects/mtg/bin/Res/sets/TSP/_cards.dat index 2bcf3a2a1..0af196e7d 100644 --- a/projects/mtg/bin/Res/sets/TSP/_cards.dat +++ b/projects/mtg/bin/Res/sets/TSP/_cards.dat @@ -1006,6 +1006,16 @@ rarity=C type=Land [/card] [card] +text={T}: Add {W} to your mana pool. {1}{W}{W}: Thunder Totem becomes a 2/2 white Spirit artifact creature with flying and first strike until end of turn. +id=108931 +name=Thunder Totem +auto={T}:Add{W} +auto={1}{W}{W}:becomes(Artifact Creature Spirit,2/2,flying,first strike,white) ueot +rarity=U +mana={3} +type=Artifact +[/card] +[card] text=First strike, protection from red When Tivadar of Thorn enters the battlefield, destroy target Goblin. id=116736 name=Tivadar of Thorn diff --git a/projects/mtg/bin/Res/sets/TSP/todo.dat b/projects/mtg/bin/Res/sets/TSP/todo.dat index de5cfb80f..d7325ff9c 100644 --- a/projects/mtg/bin/Res/sets/TSP/todo.dat +++ b/projects/mtg/bin/Res/sets/TSP/todo.dat @@ -1748,14 +1748,6 @@ text=Target creature gets +1/+2 until end of turn. Flashback {W} (You may play t rarity=C [/card] [card] -id=108931 -name=Thunder Totem -mana={3} -type=Artifact -text={T}: Add {W} to your mana pool. {1}{W}{W}: Thunder Totem becomes a 2/2 white Spirit artifact creature with flying and first strike until end of turn. -rarity=U -[/card] -[card] id=108857 name=Traitor's Clutch mana={4}{B} diff --git a/projects/mtg/bin/Res/sets/ULG/_cards.dat b/projects/mtg/bin/Res/sets/ULG/_cards.dat index 3809c7896..b5b6217d9 100644 --- a/projects/mtg/bin/Res/sets/ULG/_cards.dat +++ b/projects/mtg/bin/Res/sets/ULG/_cards.dat @@ -179,6 +179,16 @@ power=2 toughness=1 [/card] [card] +text=Faerie Conclave enters the battlefield tapped. {T}: Add {U} to your mana pool. {1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land. (It can't be blocked except by creatures with flying or reach.) +id=12495 +name=Faerie Conclave +auto=tap +auto={T}:Add{U} +auto={1}{U}:becomes(Faerie Creature,2/1,flying,blue) ueot +rarity=U +type=Land +[/card] +[card] text={1}{U}: Return Fleeting Image to its owner's hand. auto={1}{U}:moveTo(myhand) id=12389 @@ -205,18 +215,38 @@ toughness=1 abilities=flying [/card] [card] +text=Forbidding Watchtower enters the battlefield tapped. {T}: Add {W} to your mana pool. {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land. +id=12494 +name=Forbidding Watchtower +auto=tap +auto={T}:Add{W} +auto={1}{W}:becomes(Soldier Creature,1/5,white) ueot +rarity=U +type=Land +[/card] +[card] text=Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. id=12950 -auto=rampage(2/2,0) name=Gang of Elk rarity=U mana={5}{G} type=Creature subtype=Elk Beast +auto=rampage(2/2,0) power=5 toughness=4 [/card] [card] +text=Ghitu Encampment enters the battlefield tapped. {T}: Add {R} to your mana pool. {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.) +id=12497 +name=Ghitu Encampment +auto=tap +auto={T}:Add{R} +auto={1}{R}:becomes(Soldier Creature,2/1,first strike,red) ueot +rarity=U +type=Land +[/card] +[card] text={R}: Target creature gets +1/+0 until end of turn. auto={R}:1/0 target(creature) id=13810 @@ -623,6 +653,17 @@ type=Enchantment subtype=Aura [/card] [card] +text=Spawning Pool enters the battlefield tapped. {T}: Add {B} to your mana pool. {1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +id=12496 +name=Spawning Pool +auto=tap +auto={T}:Add{B} +auto={1}{B}:becomes(Skeleton Creature,1/1,black) ueot +auto=aslongas(creature[spawning pool]|myBattlefield) {B}:regenerate notatarget(creature[spawning pool]|myBattlefield)) +rarity=U +type=Land +[/card] +[card] text=At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way. auto=@each my upkeep:life:1 controller auto=@each my upkeep:life:-1 opponent @@ -683,6 +724,16 @@ power=1 toughness=1 [/card] [card] +text=Treetop Village enters the battlefield tapped. {T}: Add {G} to your mana pool. {1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (If it would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) +id=12498 +name=Treetop Village +auto=tap +auto={T}:Add{G} +auto={1}{G}:becomes(Ape Creature,3/3,trample,green) ueot +rarity=U +type=Land +[/card] +[card] text=Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. Cycling {2} ({2}, Discard this card: Draw a card.) id=12398 target=creature[manacost<=3]|mygraveyard diff --git a/projects/mtg/bin/Res/sets/ULG/todo.dat b/projects/mtg/bin/Res/sets/ULG/todo.dat index 54f0a29a0..094ee4317 100644 --- a/projects/mtg/bin/Res/sets/ULG/todo.dat +++ b/projects/mtg/bin/Res/sets/ULG/todo.dat @@ -134,22 +134,6 @@ text=As Engineered Plague enters the battlefield, choose a creature type. All c rarity=U [/card] [card] -id=12495 -name=Faerie Conclave -mana= -type=Land -text=Faerie Conclave enters the battlefield tapped. {T}: Add {U} to your mana pool. {1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land. (It can't be blocked except by creatures with flying or reach.) -rarity=U -[/card] -[card] -id=12494 -name=Forbidding Watchtower -mana= -type=Land -text=Forbidding Watchtower enters the battlefield tapped. {T}: Add {W} to your mana pool. {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land. -rarity=U -[/card] -[card] id=12375 name=Frantic Search mana={2}{U} @@ -158,14 +142,6 @@ text=Draw two cards, then discard two cards. Untap up to three lands. rarity=C [/card] [card] -id=12497 -name=Ghitu Encampment -mana= -type=Land -text=Ghitu Encampment enters the battlefield tapped. {T}: Add {R} to your mana pool. {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.) -rarity=U -[/card] -[card] id=12815 name=Ghitu Fire-Eater mana={2}{R} @@ -515,14 +491,6 @@ text=Return target creature to its owner's hand. Untap up to two lands. rarity=C [/card] [card] -id=12496 -name=Spawning Pool -mana= -type=Land -text=Spawning Pool enters the battlefield tapped. {T}: Add {B} to your mana pool. {1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -rarity=U -[/card] -[card] id=9840 name=Tethered Skirge mana={2}{B} @@ -600,14 +568,6 @@ text=Whenever a creature blocks or becomes blocked by Treefolk Mystic, destroy a rarity=C [/card] [card] -id=12498 -name=Treetop Village -mana= -type=Land -text=Treetop Village enters the battlefield tapped. {T}: Add {G} to your mana pool. {1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (If it would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) -rarity=U -[/card] -[card] id=12633 name=Urza's Blueprints mana={6} diff --git a/projects/mtg/bin/Res/sets/VIS/_cards.dat b/projects/mtg/bin/Res/sets/VIS/_cards.dat index dd8ae04cb..85c5a8cdf 100644 --- a/projects/mtg/bin/Res/sets/VIS/_cards.dat +++ b/projects/mtg/bin/Res/sets/VIS/_cards.dat @@ -499,6 +499,18 @@ rarity=U type=Land [/card] [card] +text={G}, {T}: Target land becomes a 2/2 green creature that's still a land. (This effect lasts indefinitely.) +id=3673 +name=Quirion Druid +rarity=R +mana={2}{G} +type=Creature +subtype=Elf Druid +auto={G}{T}:target(land) becomes(Creature,2/2,green) +power=1 +toughness=2 +[/card] +[card] text=Whenever Raging Gorilla blocks or becomes blocked, it gets +2/-2 until end of turn. id=3697 name=Raging Gorilla diff --git a/projects/mtg/bin/Res/sets/VIS/todo.dat b/projects/mtg/bin/Res/sets/VIS/todo.dat index 3b410e6e6..2558b9521 100644 --- a/projects/mtg/bin/Res/sets/VIS/todo.dat +++ b/projects/mtg/bin/Res/sets/VIS/todo.dat @@ -568,17 +568,6 @@ text=Whenever Pygmy Hippo attacks and isn't blocked, you may have defending play rarity=R [/card] [card] -id=3673 -name=Quirion Druid -mana={2}{G} -type=Creature -subtype=Elf Druid -power=1 -toughness=2 -text={G}, {T}: Target land becomes a 2/2 green creature that's still a land. (This effect lasts indefinitely.) -rarity=R -[/card] -[card] id=3674 name=Quirion Ranger mana={G} diff --git a/projects/mtg/bin/Res/sets/WTH/_cards.dat b/projects/mtg/bin/Res/sets/WTH/_cards.dat index 3c2dbe4ed..ab6002c70 100644 --- a/projects/mtg/bin/Res/sets/WTH/_cards.dat +++ b/projects/mtg/bin/Res/sets/WTH/_cards.dat @@ -116,6 +116,16 @@ type=Enchantment subtype=Aura [/card] [card] +text={2}: Until end of turn, Chimeric Sphere becomes a 2/1 Construct artifact creature with flying. {2}: Until end of turn, Chimeric Sphere becomes a 3/2 Construct artifact creature without flying. +id=4431 +name=Chimeric Sphere +auto={2}:becomes(Construct Artifact Creature,2/1,flying) ueot +auto={2}:becomes(Construct Artifact Creature,3/2) ueot +rarity=U +mana={3} +type=Artifact +[/card] +[card] text=At the beginning of your upkeep, Cinder Giant deals 2 damage to each other creature you control. auto=@each my upkeep:damage:2 all(other creature|myBattlefield) id=4539 @@ -669,4 +679,13 @@ name=Vitalize rarity=C mana={G} type=Instant +[/card] +[card] +text={5}: Until end of turn, Xanthic Statue becomes an 8/8 Golem artifact creature with trample. +id=4446 +name=Xanthic Statue +auto={5}:becomes(Artifact Creature Golem,8/8,trample) ueot +rarity=R +mana={8} +type=Artifact [/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/WTH/todo.dat b/projects/mtg/bin/Res/sets/WTH/todo.dat index 9e3ceddb0..5f75fc042 100644 --- a/projects/mtg/bin/Res/sets/WTH/todo.dat +++ b/projects/mtg/bin/Res/sets/WTH/todo.dat @@ -223,14 +223,6 @@ text={2}{G}{G}: Reveal the top card of your library. If it's a creature card, pu rarity=R [/card] [card] -id=4431 -name=Chimeric Sphere -mana={3} -type=Artifact -text={2}: Until end of turn, Chimeric Sphere becomes a 2/1 Construct artifact creature with flying. {2}: Until end of turn, Chimeric Sphere becomes a 3/2 Construct artifact creature without flying. -rarity=U -[/card] -[card] id=4511 name=Choking Vines mana={X}{G} @@ -987,14 +979,6 @@ text={T}: Add {1} to your mana pool. {2}, {T}: Until end of turn, you may play c rarity=R [/card] [card] -id=4446 -name=Xanthic Statue -mana={8} -type=Artifact -text={5}: Until end of turn, Xanthic Statue becomes an 8/8 Golem artifact creature with trample. -rarity=R -[/card] -[card] id=4475 name=Zombie Scavengers mana={2}{B} diff --git a/projects/mtg/bin/Res/sets/WWK/_cards.dat b/projects/mtg/bin/Res/sets/WWK/_cards.dat index 56bb26c35..6a845a1d8 100644 --- a/projects/mtg/bin/Res/sets/WWK/_cards.dat +++ b/projects/mtg/bin/Res/sets/WWK/_cards.dat @@ -144,6 +144,17 @@ power=4 toughness=3 [/card] [card] +text=Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land. +id=177545 +name=Celestial Colonnade +auto=tap +auto={T}:Add{W} +auto={T}:Add{U} +auto={3}{W}{U}:becomes(Elemental Creature,4/4,flying,vigilance,white,blue) ueot +rarity=R +type=Land +[/card] +[card] text=Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield. id=201573 name=Chain Reaction @@ -177,6 +188,17 @@ power=2 toughness=2 [/card] [card] +text=Creeping Tar Pit enters the battlefield tapped. {T}: Add {U} or {B} to your mana pool. {1}{U}{B}: Until end of turn, Creeping Tar Pit becomes a 3/2 blue and black Elemental creature and is unblockable. It's still a land. +id=177520 +name=Creeping Tar Pit +auto=tap +auto={T}:Add{U} +auto={T}:Add{B} +auto={1}{U}{B}:becomes(Elemental Creature,3/2,unblockable,blue,black) ueot +rarity=R +type=Land +[/card] +[card] text=Haste {T}: Cunning Sparkmage deals 1 damage to target creature or player. id=201563 name=Cunning Sparkmage @@ -213,6 +235,15 @@ power=1 toughness=1 [/card] [card] +text={T}: Add {1} to your mana pool. {4}: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land. +id=205425 +name=Dread Statuary +auto={T}:Add{1} +auto={4}:becomes(Golem Artifact Creature,4/2) ueot +rarity=U +type=Land +[/card] +[card] text=Landfall - Whenever a land enters the battlefield under your control, Fledgling Griffin gains flying until end of turn. id=191580 name=Fledgling Griffin @@ -557,6 +588,17 @@ toughness=3 abilities=reach [/card] [card] +text=Stirring Wildwood enters the battlefield tapped. {T}: Add {G} or {W} to your mana pool. {1}{G}{W}: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land. +id=177560 +name=Stirring Wildwood +auto=tap +auto={T}:Add{G} +auto={T}:Add{W} +auto={1}{G}{W}:becomes(Elemental Creature,3/4,reach,green,white) ueot +rarity=R +type=Land +[/card] +[card] text=When Stoneforge Mystic enters the battlefield, you may search your library for an equipment card, reveal it, and put it into your hand. If you do, shuffle your library. {1}{W}, {T}: Put an equipment card from your hand onto the battlefield. id=198383 name=Stoneforge Mystic diff --git a/projects/mtg/bin/Res/sets/WWK/todo.dat b/projects/mtg/bin/Res/sets/WWK/todo.dat index 8da7040ca..82566913d 100644 --- a/projects/mtg/bin/Res/sets/WWK/todo.dat +++ b/projects/mtg/bin/Res/sets/WWK/todo.dat @@ -1,4 +1,4 @@ -[card] +[card] id=197869 name=Abyssal Persecutor mana={2}{B}{B} @@ -39,7 +39,6 @@ toughness=2 text={T}: Put target creature card from an opponent's graveyard onto the battlefield under your control if its converted mana cost is less than or equal to the number of Allies you control. rarity=R [/card] - [card] id=191577 name=Amulet of Vigor @@ -81,7 +80,6 @@ toughness=4 text=Flying Whenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power. rarity=R [/card] - [card] id=191570 name=Bloodhusk Ritualist @@ -101,8 +99,6 @@ type=Land text=Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard. {T}: Add {B} to your mana pool. rarity=C [/card] - - [card] id=197125 name=Butcher of Malakir @@ -125,18 +121,6 @@ toughness=4 text=Shroud (This creature can't be the target of spells or abilities.) Landfall  EWhenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn. rarity=C [/card] - - -[card] -id=177545 -name=Celestial Colonnade -mana= -type=Land -text=Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land. -rarity=R -[/card] - - [card] id=197766 name=Comet Storm @@ -154,15 +138,6 @@ subtype=Aura text=Enchant land Enchanted land is a 3/3 black Ooze creature. It's still a land. When enchanted land is put into a graveyard, return that card to its owner's hand. rarity=C [/card] - -[card] -id=177520 -name=Creeping Tar Pit -mana= -type=Land -text=Creeping Tar Pit enters the battlefield tapped. {T}: Add {U} or {B} to your mana pool. {1}{U}{B}: Until end of turn, Creeping Tar Pit becomes a 3/2 blue and black Elemental creature and is unblockable. It's still a land. -rarity=R -[/card] [card] id=180416 name=Crusher Zendikon @@ -202,15 +177,6 @@ toughness=13 text=Death's Shadow gets -X/-X, where X is your life total. rarity=R [/card] - -[card] -id=205425 -name=Dread Statuary -mana= -type=Land -text={T}: Add {1} to your mana pool. {4}: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land. -rarity=U -[/card] [card] id=197767 name=Enclave Elite @@ -254,7 +220,6 @@ type=Sorcery text=Put a +1/+1 counter on target creature you control. Another target creature blocks it this turn if able. rarity=C [/card] - [card] id=197771 name=Gnarlid Pack @@ -266,8 +231,6 @@ toughness=2 text=Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.) Gnarlid Pack enters the battlefield with a +1/+1 counter on it for each time it was kicked. rarity=C [/card] - - [card] id=191548 name=Grotag Thrasher @@ -296,7 +259,6 @@ subtype=Aura text=Enchant land Enchanted land is a 2/6 white Wall creature with defender. It's still a land. When enchanted land is put into a graveyard, return that card to its owner's hand. rarity=C [/card] - [card] id=197787 name=Halimar Depths @@ -305,7 +267,6 @@ type=Land text=Halimar Depths enters the battlefield tapped. When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order. {T}: Add {U} to your mana pool. rarity=C [/card] - [card] id=197871 name=Hammer of Ruin @@ -315,8 +276,6 @@ subtype=Equipment text=Equipped creature gets +2/+0. Whenever equipped creature deals combat damage to a player, you may destroy target Equipment that player controls. Equip {2} rarity=U [/card] - - [card] id=195297 name=Jace, the Mind Sculptor @@ -326,8 +285,6 @@ subtype=Jace text=+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library. rarity=M [/card] - - [card] id=197765 name=Joraga Warcaller @@ -339,7 +296,6 @@ toughness=1 text=Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.) Joraga Warcaller enters the battlefield with a +1/+1 counter on it for each time it was kicked. Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller. rarity=R [/card] - [card] id=197118 name=Kalastria Highborn @@ -362,8 +318,6 @@ toughness=4 text=Whenever a creature an opponent controls attacks, if you're the defending player, put a 3/3 red Ogre creature token onto the battlefield unless that creature's controller pays {3}. rarity=R [/card] - - [card] id=194018 name=Kitesail Apprentice @@ -375,7 +329,6 @@ toughness=1 text=As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying. rarity=C [/card] - [card] id=171007 name=Lavaclaw Reaches @@ -384,7 +337,6 @@ type=Land text=Lavaclaw Reaches enters the battlefield tapped. {T}: Add {B} or {R} to your mana pool. {1}{B}{R}: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with "{X}: This creature gets +X/+0 until end of turn." It's still a land. rarity=R [/card] - [card] id=189159 name=Lightkeeper of Emeria @@ -396,7 +348,6 @@ toughness=4 text=Multikicker {W} (You may pay an additional {W} any number of times as you cast this spell.) Flying When Lightkeeper of Emeria enters the battlefield, you gain 2 life for each time it was kicked. rarity=U [/card] - [card] id=191557 name=Lodestone Golem @@ -408,7 +359,6 @@ toughness=3 text=Nonartifact spells cost {1} more to cast. rarity=R [/card] - [card] id=198393 name=Marshal's Anthem @@ -444,7 +394,6 @@ type=Instant text=Draw two cards. Landfall  EIf you had a land enter the battlefield under your control this turn, draw three cards instead. rarity=C [/card] - [card] id=197836 name=Nemesis Trap @@ -496,7 +445,6 @@ subtype=Trap text=If an opponent had a green creature enter the battlefield under his or her control this turn, you may pay {U} rather than pay Permafrost Trap's mana cost. Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. rarity=U [/card] - [card] id=197154 name=Pulse Tracker @@ -551,7 +499,6 @@ type=Enchantment text=At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on Quest for Ula's Temple. At the beginning of each end step, if there are three or more quest counters on Quest for Ula's Temple, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield. rarity=R [/card] - [card] id=177583 name=Raging Ravine @@ -702,8 +649,6 @@ subtype=Trap text=If a black creature with flying is attacking, you may pay {G} rather than pay Slingbow Trap's mana cost. Destroy target attacking creature with flying. rarity=U [/card] - - [card] id=194714 name=Spell Contortion @@ -713,14 +658,6 @@ text=Multikicker {1}{U} (You may pay an additional {1}{U} any number of times as rarity=U [/card] [card] -id=177560 -name=Stirring Wildwood -mana= -type=Land -text=Stirring Wildwood enters the battlefield tapped. {T}: Add {G} or {W} to your mana pool. {1}{G}{W}: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land. -rarity=R -[/card] -[card] id=191552 name=Stone Idol Trap mana={5}{R} @@ -729,7 +666,6 @@ subtype=Trap text=Stone Idol Trap costs {1} less to cast for each attacking creature. Put a 6/12 colorless Construct artifact creature token with trample onto the battlefield. Exile it at the beginning of your next end step. rarity=R [/card] - [card] id=197875 name=Strength of the Tajuru @@ -749,8 +685,6 @@ toughness=2 text=As long as you control a Mountain, Summit Apes can't be blocked except by two or more creatures. rarity=U [/card] - - [card] id=197137 name=Terastodon @@ -762,7 +696,6 @@ toughness=9 text=When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller puts a 3/3 green Elephant creature token onto the battlefield. rarity=R [/card] - [card] id=197973 name=Thada Adel, Acquisitor @@ -774,7 +707,6 @@ toughness=2 text=Islandwalk Whenever Thada Adel, Acquisitor deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles his or her library. Until end of turn, you may play that card. rarity=R [/card] - [card] id=195307 name=Tomb Hex @@ -802,7 +734,6 @@ toughness=2 text=Whenever Tuktuk Scrapper or another Ally enters the battlefield under your control, you may destroy target artifact. If that artifact is put into a graveyard this way, Tuktuk Scrapper deals damage to that artifact's controller equal to the number of Allies you control. rarity=U [/card] - [card] id=198368 name=Urge to Feed