try to fix phase name
sometimes its invalid phase name
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@@ -146,7 +146,8 @@ void GuiPhaseBar::Render()
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//running this string through translate returns gibberish even though we defined the variables in the lang.txt
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//the conversion from phase bar phases to mtg phases is x%kPhases + 1
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//todo: just to this when the displayedPhaseId updates
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string phaseNameToTranslate = observer->phaseRing->phaseName(displayedPhaseId%kPhases + 1);
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//string phaseNameToTranslate = observer->phaseRing->phaseName(displayedPhaseId%kPhases + 1);
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string phaseNameToTranslate = observer->phaseRing->phaseName(observer->phaseRing->getCurrentPhase()->id);
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phaseNameToTranslate = _(phaseNameToTranslate);
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sprintf(buf, _("(%s%s) %s").c_str(), currentP.c_str(), interrupt.c_str(),phaseNameToTranslate.c_str());
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#if !defined (PSP)
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