JON4TH4N - updated permanents with "lord" abilities which requires either cost or other conditions to trigger, they all requires "ueot".

Example: all creature gets +1/+1
auto=lord(creature) 1/1

Example2: pay {2} all other creatures get +2/+2 and flying until end of turn.

auto={2}:lord(creature) 2/2 other ueot && lord(creature) flying other ueot.

Example3: Whenever a player put a creature onto the battlefield, all creature that player controllers attack this turn if able.

auto=@movedTo(creature|battlefield):lord(creature|XYZ player) mustattack ueot
This commit is contained in:
leungclj
2009-09-11 10:57:56 +00:00
parent 9d203619aa
commit dd6d317dbb
10 changed files with 13 additions and 13 deletions

View File

@@ -1266,7 +1266,7 @@ toughness=1
[/card]
[card]
text={R}{G}: Each blocked creature gets +1/+0 and gains trample until end of turn.
auto={R}{G}:lord(creature[blocked]) 1/0 && lord(creature[blocked]) trample
auto={R}{G}:lord(creature[blocked]) 1/0 ueot && lord(creature[blocked]) trample ueot
id=157884
name=Tattermunge Witch
rarity=U