JON4TH4N - updated permanents with "lord" abilities which requires either cost or other conditions to trigger, they all requires "ueot".

Example: all creature gets +1/+1
auto=lord(creature) 1/1

Example2: pay {2} all other creatures get +2/+2 and flying until end of turn.

auto={2}:lord(creature) 2/2 other ueot && lord(creature) flying other ueot.

Example3: Whenever a player put a creature onto the battlefield, all creature that player controllers attack this turn if able.

auto=@movedTo(creature|battlefield):lord(creature|XYZ player) mustattack ueot
This commit is contained in:
leungclj
2009-09-11 10:57:56 +00:00
parent 9d203619aa
commit dd6d317dbb
10 changed files with 13 additions and 13 deletions

View File

@@ -1392,7 +1392,7 @@ toughness=1
[/card]
[card]
text={G}{G}, {T}: Creatures you control get +2/+2 until end of turn. {U}{U}, {T}: Return target creature to its owner's hand.
auto={G}{G}{T}:lord(creature|myinplay) 2/2
auto={G}{G}{T}:lord(creature|myinplay) 2/2 ueot
auto={U}{U}{T}:moveTo(ownerhand) target(creature)
id=22961
name=Sunscape Master