JON4TH4N - updated permanents with "lord" abilities which requires either cost or other conditions to trigger, they all requires "ueot".

Example: all creature gets +1/+1
auto=lord(creature) 1/1

Example2: pay {2} all other creatures get +2/+2 and flying until end of turn.

auto={2}:lord(creature) 2/2 other ueot && lord(creature) flying other ueot.

Example3: Whenever a player put a creature onto the battlefield, all creature that player controllers attack this turn if able.

auto=@movedTo(creature|battlefield):lord(creature|XYZ player) mustattack ueot
This commit is contained in:
leungclj
2009-09-11 10:57:56 +00:00
parent 9d203619aa
commit dd6d317dbb
10 changed files with 13 additions and 13 deletions

View File

@@ -605,7 +605,7 @@ toughness=2
[card]
text=When Rise of the Hobgoblins comes into play, you may pay {X}. If you do, put X 1/1 red and white Goblin Soldier creature tokens into play. {RW}: Red creatures and white creatures you control gain first strike until end of turn.
id=151114
auto={RW}:lord(creature[white;red]|myinplay) first strike
auto={RW}:lord(creature[white;red]|myinplay) first strike ueot
name=Rise of the Hobgoblins
rarity=R
type=Enchantment