JON4TH4N - updated permanents with "lord" abilities which requires either cost or other conditions to trigger, they all requires "ueot".

Example: all creature gets +1/+1
auto=lord(creature) 1/1

Example2: pay {2} all other creatures get +2/+2 and flying until end of turn.

auto={2}:lord(creature) 2/2 other ueot && lord(creature) flying other ueot.

Example3: Whenever a player put a creature onto the battlefield, all creature that player controllers attack this turn if able.

auto=@movedTo(creature|battlefield):lord(creature|XYZ player) mustattack ueot
This commit is contained in:
leungclj
2009-09-11 10:57:56 +00:00
parent 9d203619aa
commit dd6d317dbb
10 changed files with 13 additions and 13 deletions

View File

@@ -14,7 +14,7 @@ toughness=1
text={R},{T}: Attacking creatures gain first strike until end of turn.
id=50338
name=Akki Coalflinger
auto={R}{T}:lord(creature[attacking]) first strike
auto={R}{T}:lord(creature[attacking]) first strike ueot
rarity=U
type=Creature
mana={1}{R}{R}
@@ -494,7 +494,7 @@ subtype=Spirit
abilities=legendary
power=4
toughness=4
auto=@movedTo(arcane,spirit|mystack):lord(creature|mybattlefield) 1/1 other && lord(creature|mybattlefield) trample other
auto=@movedTo(arcane,spirit|mystack):lord(creature|mybattlefield) 1/1 other ueot && lord(creature|mybattlefield) trample other ueot
rarity=R
[/card]
[card]