-translation updates (including fr.txt)
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-07-05 09:06:51 +00:00
parent 810e1edec2
commit d8ac4a49b1
14 changed files with 61 additions and 43 deletions

View File

@@ -2,6 +2,7 @@
#include "../include/ShopItem.h"
#include "../include/GameStateShop.h"
#include "../include/CardGui.h"
#include "../include/Translate.h"
ShopItem::ShopItem(int id, JLBFont *font, char* text, JQuad * _quad,JQuad * _thumb, int x, int y, bool hasFocus, int _price): JGuiObject(id), mFont(font), mText(text), mX(x), mY(y), quad(_quad), thumb(_thumb), price(_price)
@@ -60,10 +61,10 @@ void ShopItem::Render(){
thumb = card->getThumb();
if (nameCount){
char buffer[512];
sprintf(buffer, "%s (%i)", card->name.c_str(), nameCount );
sprintf(buffer, "%s (%i)", _(card->name).c_str(), nameCount );
mText = buffer;
}else{
mText = card->name;
mText = _(card->name).c_str();
}
}
@@ -211,7 +212,7 @@ void ShopItems::Render(){
}
}
char credits[512];
sprintf(credits,"credits: %i", playerdata->credits);
sprintf(credits,_("credits: %i").c_str(), playerdata->credits);
unsigned int len = 4 + mFont->GetStringWidth(credits);
mFont->SetColor(ARGB(200,0,0,0));
mFont->DrawString(credits, SCREEN_WIDTH - len + 2, SCREEN_HEIGHT - 13);