Tweaked translation codes for deck and opponents choosing menus.
This commit is contained in:
@@ -14,9 +14,11 @@
|
||||
// sortByName to do the sorting. This was done since the menu item display is done in insertion order.
|
||||
|
||||
vector<DeckMetaData *> GameState::fillDeckMenu( SimpleMenu * _menu, string path, string smallDeckPrefix, Player * statsPlayer){
|
||||
bool translate = _menu->autoTranslate;
|
||||
_menu->autoTranslate = false;
|
||||
vector<DeckMetaData *> deckMetaDataVector = getValidDeckMetaData( path, smallDeckPrefix, statsPlayer );
|
||||
renderDeckMenu( _menu, deckMetaDataVector);
|
||||
_menu->autoTranslate = translate;
|
||||
|
||||
return deckMetaDataVector;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user