Tweaked translation codes for deck and opponents choosing menus.

This commit is contained in:
linshier
2010-09-29 08:18:09 +00:00
parent 2544700f38
commit d8122e441e
4 changed files with 16 additions and 10 deletions

View File

@@ -14,9 +14,11 @@
// sortByName to do the sorting. This was done since the menu item display is done in insertion order.
vector<DeckMetaData *> GameState::fillDeckMenu( SimpleMenu * _menu, string path, string smallDeckPrefix, Player * statsPlayer){
bool translate = _menu->autoTranslate;
_menu->autoTranslate = false;
vector<DeckMetaData *> deckMetaDataVector = getValidDeckMetaData( path, smallDeckPrefix, statsPlayer );
renderDeckMenu( _menu, deckMetaDataVector);
_menu->autoTranslate = translate;
return deckMetaDataVector;
}