Erwan
- Adding (dead) code for Story mode. This is FAR from being ready so it's deactivated in the code. I just don't want to create a branch (I'm lazy) and I'm fed up with synching. My Goal is to have a tutorial ready with this for the release after this one. If you want to test it (Note: the sample story is not interesting at ALL), just look for "Story mode" and uncomment (3 occurrences). PSP Or Linux need additions to the Makefile...
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@@ -456,6 +456,7 @@ void GameStateDuel::Render()
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r->FillRect(0,0,SCREEN_WIDTH,SCREEN_HEIGHT,ARGB(100,0,0,0));
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char buffer[4096];
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sprintf(buffer,_("Turn:%i").c_str(),game->turn);
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mFont->SetColor(ARGB(255,255,255,255));
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mFont->DrawString(buffer,SCREEN_WIDTH/2,0,JGETEXT_CENTER);
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}
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if(menu)
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