Fixed some bugs reported in the forums

This commit is contained in:
punkeduard@gmail.com
2012-02-25 15:19:06 +00:00
parent fc08b2cfa3
commit cfc0e9a6ed
2 changed files with 14 additions and 10 deletions

View File

@@ -4,6 +4,7 @@ grade=crappy
name=Abyssal Horror
target=player
auto=discard:2
abilities=flying
text=Flying -- When Abyssal Horror enters the battlefield, target player discards two cards.
mana={4}{B}{B}
type=Creature
@@ -174,6 +175,7 @@ toughness=2
[/card]
[card]
name=Chilling Apparition
auto={B}:regenerate
auto=@combatdamaged(opponent) from(this):discard:1 opponent
text={B}: Regenerate Chilling Apparition. -- Whenever Chilling Apparition deals combat damage to a player, that player discards a card.
mana={2}{B}
@@ -223,7 +225,7 @@ toughness=1
[/card]
[card]
name=Cryptwailing
auto={1}{e(*|mygraveyard)}{e(*|mygraveyard)}:discard:1 target(player)
auto={1}{e(*|mygraveyard)}{e(*|mygraveyard)}:discard:1 target(player) asSorcery
text={1}, Exile two creature cards from your graveyard: Target player discards a card. Activate this ability only any time you could cast a sorcery.
mana={3}{B}
type=Enchantment

View File

@@ -13101,7 +13101,7 @@ toughness=1
[/card]
[card]
name=Unholy Fiend
auto=@each my upkeep:life:-1 controller
auto=@each my end:life:-1 controller
text=At the beginning of your end step, you lose 1 life.
type=Creature
subtype=Horror
@@ -14374,6 +14374,7 @@ name=Corrosive Gale
auto=damage:X all(creature[flying])
text=({p(G)} may be paid for with either {G} or 2 life.) -- Corrosive Gale deals X damage to each creature with flying.
mana={X}{p(G)}
color=green
type=Sorcery
[/card]
[card]
@@ -19382,6 +19383,7 @@ text=Flying -- Devour 2 (As this enters the battlefield, you may sacrifice any n
power=1
toughness=1
color=Red,Green
id=22222220
[/card]
[card]
name=Dragon Engine
@@ -20506,7 +20508,7 @@ toughness=1
[card]
name=Dungeon Geists
abilities=flying
auto=target(creature|opponentbattlefield) transforms((,newability[tap],newability[frozen]))
auto=target(creature|opponentbattlefield) transforms((,doesnotuntap,newability[tap]))
text=Flying -- When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn't untap for as long as you control Dungeon Geists.
mana={2}{U}{U}
type=Creature
@@ -23964,8 +23966,8 @@ type=Sorcery
[card]
name=Falkenrath Aristocrat
abilities=flying,haste
abilities={S(creature[-human]):name(sacrifice a non-human creature):indestructible
abilities={S(creature[human]):name(sacrifice a human):indestructible && counter(1/1,1)
auto={S(creature[-human]):name(sacrifice a non-human creature):indestructible ueot
auto={S(creature[human]):name(sacrifice a human):indestructible && counter(1/1,1)
text=Flying, haste -- Sacrifice a creature: Falkenrath Aristocrat is indestructible this turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat.
mana={2}{B}{R}
type=Creature
@@ -51696,14 +51698,14 @@ type=Enchantment
[/card]
[card]
name=Opal Champion
auto=@movedto(creature|opponentstack) once:transforms((removetypes)) forever && transforms((Soldier Creature,setpower=3,settoughness=3,first strike)) forever
auto=@movedto(creature|opponentstack) once:transforms((removetypes)) forever && transforms((Knight Creature,setpower=3,settoughness=3,first strike)) forever
text=When an opponent casts a creature spell, if Opal Champion is an enchantment, Opal Champion becomes a 3/3 Knight creature with first strike.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Opal Gargoyle
auto=@movedto(creature|opponentstack) once:transforms((removetypes)) forever && transforms((Soldier Creature,setpower=2,settoughness=2,flying)) forever
auto=@movedto(creature|opponentstack) once:transforms((removetypes)) forever && transforms((Gargoyle Creature,setpower=2,settoughness=2,flying)) forever
text=When an opponent casts a creature spell, if Opal Gargoyle is an enchantment, Opal Gargoyle becomes a 2/2 Gargoyle creature with flying.
mana={1}{W}
type=Enchantment
@@ -71972,7 +71974,6 @@ toughness=2
[card]
name=Stoic Ephemera
abilities=flying,defender
auto=@combat(attacking) source(this):phaseaction[combatends,sourceinplay] sacrifice
auto=@combat(blocking) source(this):phaseaction[combatends,sourceinplay] sacrifice
text=Defender (This creature can't attack.) -- Flying -- When Stoic Ephemera blocks, sacrifice it at end of combat.
mana={2}{W}
@@ -73681,8 +73682,8 @@ type=Instant
[card]
name=Swiftfoot Boots
auto={1}:equip
auto=haste
auto=opponentshroud
auto=teach(creature) haste
auto=teach(creature) opponentshroud
text=Equipped creature has hexproof and haste. -- Equip {1}
mana={2}
type=Artifact
@@ -84991,6 +84992,7 @@ type=Sorcery
[/card]
[card]
name=Wiitigo
auto=counter(1/1,6)
auto=@combat(blocking,blocked) source(this):phaseaction[my upkeep once] counter(1/1,2)
auto=@each my upkeep:counter(1/1,-1)
text=Wiitigo enters the battlefield with six +1/+1 counters on it. -- At the beginning of your upkeep, put a +1/+1 counter on Wiitigo if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.