exile zone

player only, todo opponent and ability activation for exile
This commit is contained in:
Anthony Calosa
2015-10-26 06:50:19 +08:00
parent 0594822872
commit cf0f9d43fa
7 changed files with 76 additions and 8 deletions

View File

@@ -1134,6 +1134,8 @@ void GameObserver::ButtonPressed(PlayGuiObject * target)
}
else if (GuiGraveyard* graveyard = dynamic_cast<GuiGraveyard*>(target))
graveyard->toggleDisplay();
else if (GuiExile* exile = dynamic_cast<GuiExile*>(target))
exile->toggleDisplay();
//opponenthand
else if (GuiOpponentHand* opponentHand = dynamic_cast<GuiOpponentHand*>(target))
if (opponentHand->showCards)