- fix issue 154 (dragon whelp)
- Fix issue 157 (erg raiders)
- fix issue 169 (living artifact)
- fix issue 159 (stonebrow) although I believe this card doesn't work correctly...
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-11-12 13:57:22 +00:00
parent e059890446
commit ce0051e545
9 changed files with 61 additions and 102 deletions
+4
View File
@@ -111,6 +111,7 @@ dingus_egg.txt
doomed_necromancer.txt
dragon_fodder.txt
dragon_fodder2.txt
dragon_whelp_i154.txt
drain_life.txt
drift_of_the_dead.txt
dromad_purebred.txt
@@ -119,6 +120,7 @@ duskwalker.txt
elvish_piper.txt
elvish_promenade.txt
emblem_of_the_warmind.txt
erg_raiders_i157.txt
flagstones.txt
farhaven_elf.txt
fastbond.txt
@@ -172,6 +174,7 @@ lhurgoyf.txt
liability.txt
lifeforce.txt
lifetap.txt
living_artifact_i169.txt
living_lands.txt
lord_of_the_pit.txt
lord_of_the_pit2.txt
@@ -243,6 +246,7 @@ stasis.txt
steelclad_serpent1.txt
steelclad_serpent2.txt
stillmoon_cavalier.txt
stonebrow_i159.txt
stronghold_discipline.txt
sword_to_plowshares.txt
symbiotic_wurm.txt
@@ -1,67 +0,0 @@
#NAME: Living Artifact
#DESC: I checked an old bug list entry claiming that
#DESC: Living Artifact "gives you one life whenever
#DESC: a card is tapped". I couldn't reproduce that.
#DESC: However, I couldn't produce *any* effect from
#DESC: Living Artifact either.
#DESC: The script first tests for the condition of
#DESC: the bug report mentioned above, then tries to
#DESC: activate Living Artifact when it should be
#DESC: possible. The Assert part may need tweaking
#DESC: since I have no way of knowing how Living
#DESC: Artifact is assumed to be activated correctly.
#DESC: See http://code.google.com/p/wagic/issues/detail?id=169
[INIT]
firstmain
[PLAYER1]
inplay:Forest,Sol Ring,Craw Wurm
hand:Living Artifact
library:Plains
manapool:{G}
[PLAYER2]
inplay:Grizzly Bears
library:Swamp,Mountain
[DO]
Living Artifact
Sol Ring
next
next
# Try a couple of things that should NOT put
# counters on Living Artifact
Forest
Sol Ring
Craw Wurm
eot
# 2nd player does nothing:
eot
# 1st player tries to use Living Artifact. This should
# have NO effect at this stage.
next
Living Artifact
eot
# 2nd player attacks:
next
next
next
next
next
Grizzly Bears
eot
# 1st player tries to use Living Artifact. This should
# work now since he has sustained damage
next
Living Artifact
[ASSERT]
upkeep
[PLAYER1]
inplay:Forest,Sol Ring,Craw Wurm,Living Artifact
hand:Plains
library:
life:19
manapool:
[PLAYER2]
inplay:Grizzly Bears
hand:Swamp,Mountain
library:
life:14
[END]
@@ -0,0 +1,24 @@
#NAME: Living Artifact
#DESC: See http://code.google.com/p/wagic/issues/detail?id=169
[INIT]
firstmain
[PLAYER1]
inplay:Sol Ring
hand:Living Artifact,shock
manapool:{G}{R}
[PLAYER2]
[DO]
Living Artifact
Sol Ring
shock
p1
Living Artifact
Living Artifact
[ASSERT]
firstmain
[PLAYER1]
inplay:Sol Ring,Living Artifact
life:19
graveyard:shock
[PLAYER2]
[END]