Changed Raging Ravine.
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@@ -49282,10 +49282,12 @@ name=Raging Ravine
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auto=tap
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auto=tap
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auto={T}:Add{R}
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auto={T}:Add{R}
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auto={T}:Add{G}
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auto={T}:Add{G}
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auto={2}{R}{G}:name(becomes a 3/3 Elemental Creature) && transforms((Elemental Creature,setpower=3,settoughness=3,red,green)) ueot
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auto={2}{R}{G}:transforms((Elemental Creature,red,green)) ueot
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auto=@attacking(this):counter(1/1,1) all(this)
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auto=@attacking(this):counter(1/1,1) all(this)
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text=Raging Ravine enters the battlefield tapped. -- {T}: Add {R} or {G} to your mana pool. -- {2}{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.
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text=Raging Ravine enters the battlefield tapped. -- {T}: Add {R} or {G} to your mana pool. -- {2}{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.
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type=Land
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type=Land
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power=3
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toughness=3
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[/card]
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[/card]
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[card]
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[card]
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name=Raging Spirit
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name=Raging Spirit
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