From cd97bf4ffe625b240082797278a1818d4987c92b Mon Sep 17 00:00:00 2001 From: "guzhenjie1@gmail.com" Date: Wed, 6 Apr 2011 15:22:24 +0000 Subject: [PATCH] Changed Raging Ravine. --- projects/mtg/bin/Res/sets/primitives/mtg.txt | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index 56fff1a86..6acb983de 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -49282,10 +49282,12 @@ name=Raging Ravine auto=tap auto={T}:Add{R} auto={T}:Add{G} -auto={2}{R}{G}:name(becomes a 3/3 Elemental Creature) && transforms((Elemental Creature,setpower=3,settoughness=3,red,green)) ueot +auto={2}{R}{G}:transforms((Elemental Creature,red,green)) ueot auto=@attacking(this):counter(1/1,1) all(this) text=Raging Ravine enters the battlefield tapped. -- {T}: Add {R} or {G} to your mana pool. -- {2}{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land. type=Land +power=3 +toughness=3 [/card] [card] name=Raging Spirit