Fix Segmentation Fault & Formatting

This commit is contained in:
Anthony Calosa
2015-11-10 11:58:36 +08:00
parent 406f68ac5b
commit cd1b629191
71 changed files with 769 additions and 769 deletions
+8 -8
View File
@@ -106,14 +106,14 @@ ManaIcon::ManaIcon(int color, float x, float y, float destx, float desty) :
// if we want to throttle the amount of particles for mana,
// here's where to do it - this is hardcoded to something like 114 in the psi file
if(OptionManaDisplay::NOSTARSDYNAMIC == options[Options::MANADISPLAY].number)
{
if(OptionManaDisplay::NOSTARSDYNAMIC == options[Options::MANADISPLAY].number)
{
particleSys->info.nEmission = 0;
}
else
{
}
else
{
particleSys->info.nEmission = 60;
}
}
icon = manaIcons[color];
particleSys->FireAt(x, y);
@@ -193,7 +193,7 @@ void ManaIcon::Update(float dt, float shift)
if (particleSys && (fabs(destx - x) < 5) && (fabs(desty + shift - y) < 5))
{
if (OptionManaDisplay::STATIC == options[Options::MANADISPLAY].number)
if (OptionManaDisplay::STATIC == options[Options::MANADISPLAY].number)
{
SAFE_DELETE(particleSys); //Static Mana Only: avoid expensive particle processing
}
@@ -305,7 +305,7 @@ void GuiMana::Render()
for (vector<ManaIcon*>::iterator it = manas.begin(); it != manas.end(); ++it)
(*it)->Render();
if (OptionManaDisplay::DYNAMIC != options[Options::MANADISPLAY].number && OptionManaDisplay::NOSTARSDYNAMIC != options[Options::MANADISPLAY].number )
if (OptionManaDisplay::DYNAMIC != options[Options::MANADISPLAY].number && OptionManaDisplay::NOSTARSDYNAMIC != options[Options::MANADISPLAY].number )
RenderStatic();
}