diff --git a/projects/mtg/include/AllAbilities.h b/projects/mtg/include/AllAbilities.h index 015bd2176..0912bbe9c 100644 --- a/projects/mtg/include/AllAbilities.h +++ b/projects/mtg/include/AllAbilities.h @@ -960,12 +960,12 @@ private: else if (s == "morethanfourcards") { if(card->playerTarget) - {//blackvise + {//blackvise intValue = 0; if ((card->playerTarget->game->hand->nb_cards - 4)>0) intValue = (card->playerTarget->game->hand->nb_cards - 4); } - else + else {//viseling intValue = 0; if ((card->controller()->opponent()->game->hand->nb_cards - 4)>0) @@ -1306,7 +1306,7 @@ public: class TrcardDrawn: public Trigger { public: - bool thiscontroller, thisopponent; + bool thiscontroller, thisopponent; TrcardDrawn(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc,bool once = false, bool thiscontroller = false, bool thisopponent = false) : Trigger(observer, id, source,once, tc),thiscontroller(thiscontroller),thisopponent(thisopponent) { @@ -4721,7 +4721,7 @@ public: vector dontremove; bool addNewColors; bool remove; - bool removeCreatureSubtypes; + bool removeCreatureSubtypes; bool removeTypes; string menu; diff --git a/projects/mtg/include/DeckMenuItem.h b/projects/mtg/include/DeckMenuItem.h index 53ee35d5e..4375a7d99 100644 --- a/projects/mtg/include/DeckMenuItem.h +++ b/projects/mtg/include/DeckMenuItem.h @@ -21,18 +21,18 @@ private: string mText; float mX; float mY; - float mTitleResetWidth; + float mTitleResetWidth; string mDescription; static float mYOffset; float mScrollerOffset; DeckMetaData *mMetaData; - string mImageFilename; + string mImageFilename; void checkUserClick(); public: - DeckMenuItem(DeckMenu* _parent, int id, int fontId, string text, float x, float y, bool hasFocus = false, bool autoTranslate = false, DeckMetaData *meta = NULL); + DeckMenuItem(DeckMenu* _parent, int id, int fontId, string text, float x, float y, bool hasFocus = false, bool autoTranslate = false, DeckMetaData *meta = NULL); ~DeckMenuItem(); virtual void Relocate(float x, float y); @@ -44,39 +44,39 @@ public: virtual bool ButtonPressed(); virtual ostream& toString(ostream& out) const; - virtual bool getTopLeft(float& top, float& left) + virtual bool getTopLeft(float& top, float& left) { top = mY + mYOffset; left = mX; return true; } - // Accessors - - string getImageFilename() const { return mImageFilename; }; - float getY() const { return mY; }; - float getX() const { return mX; }; - string getDescription() const { return mDescription; }; - string getText() const { return mText; }; - bool hasFocus() const { return mHasFocus; }; - bool hasMetaData() const { return mMetaData == NULL ? false : true;}; + // Accessors + + string getImageFilename() const { return mImageFilename; }; + float getY() const { return mY; }; + float getX() const { return mX; }; + string getDescription() const { return mDescription; }; + string getText() const { return mText; }; + bool hasFocus() const { return mHasFocus; }; + bool hasMetaData() const { return mMetaData == NULL ? false : true;}; - float getWidth() const; - string getDeckName() const; + float getWidth() const; + string getDeckName() const; - string getDeckStatsSummary() const - { - if (mMetaData) - return mMetaData->getStatsSummary(); - return ""; - } + string getDeckStatsSummary() const + { + if (mMetaData) + return mMetaData->getStatsSummary(); + return ""; + } - DeckMetaData *getMetaData() const - { - return mMetaData; - } + DeckMetaData *getMetaData() const + { + return mMetaData; + } - // Setters + // Setters void setDescription( const string& description ) { mDescription = description; } }; diff --git a/projects/mtg/include/DuelLayers.h b/projects/mtg/include/DuelLayers.h index b4ef7a5a4..f6ac2da05 100644 --- a/projects/mtg/include/DuelLayers.h +++ b/projects/mtg/include/DuelLayers.h @@ -29,7 +29,7 @@ protected: GuiAvatars * avatars; GameObserver* observer; MTGGamePhase* phaseHandler; - int mPlayerViewIndex; + int mPlayerViewIndex; CardSelectorBase* mCardSelector; public: @@ -48,11 +48,11 @@ public: void Remove(); int receiveEvent(WEvent * e); float RightBoundary(); - int getPlayerViewIndex(){ return mPlayerViewIndex; }; - Player* getRenderedPlayer(); - Player* getRenderedPlayerOpponent(); - CardSelectorBase* getCardSelector() { return mCardSelector; }; - GameObserver* getObserver(){ return observer; }; + int getPlayerViewIndex(){ return mPlayerViewIndex; }; + Player* getRenderedPlayer(); + Player* getRenderedPlayerOpponent(); + CardSelectorBase* getCardSelector() { return mCardSelector; }; + GameObserver* getObserver(){ return observer; }; }; #include "ActionLayer.h" diff --git a/projects/mtg/include/ExtraCost.h b/projects/mtg/include/ExtraCost.h index 09cf9323a..caa8bf35a 100644 --- a/projects/mtg/include/ExtraCost.h +++ b/projects/mtg/include/ExtraCost.h @@ -169,7 +169,7 @@ public: class MillExileCost : public MillCost { public: - MillExileCost(TargetChooser *_tc = NULL); + MillExileCost(TargetChooser *_tc = NULL); virtual int doPay(); }; diff --git a/projects/mtg/include/GameObserver.h b/projects/mtg/include/GameObserver.h index 25fcf745b..72bbf687c 100644 --- a/projects/mtg/include/GameObserver.h +++ b/projects/mtg/include/GameObserver.h @@ -190,23 +190,23 @@ class GameObserver{ class NetworkGameObserver : public GameObserver { protected: - JNetwork* mpNetworkSession; - bool mSynchronized; - bool mForwardAction; - virtual void logAction(const string& s); + JNetwork* mpNetworkSession; + bool mSynchronized; + bool mForwardAction; + virtual void logAction(const string& s); public: - // no serverIp means a server is being instantiated, otherwise a client - NetworkGameObserver(JNetwork* pNetwork, WResourceManager* output = 0, JGE* input = 0); - virtual ~NetworkGameObserver(); - virtual void loadPlayer(int playerId, Player* player); - virtual void Update(float dt); - void synchronize(); - static void loadPlayer(void*pThis, stringstream& in, stringstream& out); - static void sendAction(void*pThis, stringstream& in, stringstream& out); - static void synchronize(void*pThis, stringstream& in, stringstream& out); - static void checkSynchro(void*pxThis, stringstream& in, stringstream& out); + // no serverIp means a server is being instantiated, otherwise a client + NetworkGameObserver(JNetwork* pNetwork, WResourceManager* output = 0, JGE* input = 0); + virtual ~NetworkGameObserver(); + virtual void loadPlayer(int playerId, Player* player); + virtual void Update(float dt); + void synchronize(); + static void loadPlayer(void*pThis, stringstream& in, stringstream& out); + static void sendAction(void*pThis, stringstream& in, stringstream& out); + static void synchronize(void*pThis, stringstream& in, stringstream& out); + static void checkSynchro(void*pxThis, stringstream& in, stringstream& out); static void ignoreResponse(void*, stringstream&, stringstream&){}; - static void disconnect(void*pxThis, stringstream& in, stringstream& out); + static void disconnect(void*pxThis, stringstream& in, stringstream& out); }; #endif diff --git a/projects/mtg/include/GameState.h b/projects/mtg/include/GameState.h index 93ef9ff75..aa21d870a 100644 --- a/projects/mtg/include/GameState.h +++ b/projects/mtg/include/GameState.h @@ -1,7 +1,7 @@ #ifndef _GAME_STATE_H_ #define _GAME_STATE_H_ -#define FADING_SPEED 350.0f +#define FADING_SPEED 350.0f class JGE; diff --git a/projects/mtg/include/InteractiveButton.h b/projects/mtg/include/InteractiveButton.h index d15e768bc..cf6412ab1 100644 --- a/projects/mtg/include/InteractiveButton.h +++ b/projects/mtg/include/InteractiveButton.h @@ -16,8 +16,8 @@ using std::string; -#define SCALE_SELECTED 1.2f -#define SCALE_NORMAL 1.0f +#define SCALE_SELECTED 1.2f +#define SCALE_NORMAL 1.0f const int kDismissButtonId = 10000; const int kToggleDeckActionId = 10001; diff --git a/projects/mtg/include/MTGAbility.h b/projects/mtg/include/MTGAbility.h index d71d822f2..01565899f 100644 --- a/projects/mtg/include/MTGAbility.h +++ b/projects/mtg/include/MTGAbility.h @@ -211,8 +211,8 @@ public: MORPH_COST = 28, SUSPEND_COST = 29, COUNTERS = 30, - PUT_INTO_PLAY_WITH_KICKER = 31, - STANDARD_FIZZLER = 32, + PUT_INTO_PLAY_WITH_KICKER = 31, + STANDARD_FIZZLER = 32, PAYZERO_COST = 33, OVERLOAD_COST = 34, BESTOW_COST = 35, @@ -463,7 +463,7 @@ public: int parseRestriction(string s); int parseCastRestrictions(MTGCardInstance * card, Player * player, string restrictions); Counter * parseCounter(string s, MTGCardInstance * target, Spell * spell = NULL); - int parsePowerToughness(string s, int *power, int *toughness); + int parsePowerToughness(string s, int *power, int *toughness); int getAbilities(vector * v, Spell * spell, MTGCardInstance * card = NULL, int id = 0, MTGGameZone * dest = NULL); MTGAbility* parseMagicLine(string s, int id, Spell * spell, MTGCardInstance *card, bool activated = false, bool forceUEOT = false, MTGGameZone * dest = NULL); int abilityEfficiency(MTGAbility * a, Player * p, int mode = MODE_ABILITY, TargetChooser * tc = NULL,Targetable * target = NULL); diff --git a/projects/mtg/include/MTGDefinitions.h b/projects/mtg/include/MTGDefinitions.h index c201679e4..23586eaad 100644 --- a/projects/mtg/include/MTGDefinitions.h +++ b/projects/mtg/include/MTGDefinitions.h @@ -276,21 +276,21 @@ class Constants GRADE_UNSUPPORTED = 4, GRADE_DANGEROUS = 5, - ASKIP_NONE=0, - ASKIP_SAFE=1, - ASKIP_FULL=2, - - WHO_P=0, - WHO_O=1, - WHO_R=2, - - KICKER_ALWAYS=0, - KICKER_CHOICE=1, - + ASKIP_NONE=0, + ASKIP_SAFE=1, + ASKIP_FULL=2, + + WHO_P=0, + WHO_O=1, + WHO_R=2, + + KICKER_ALWAYS=0, + KICKER_CHOICE=1, + }; enum - { + { NOT_CAST = 0, CAST_NORMALLY = 1, CAST_WITH_KICKER = 2, diff --git a/projects/mtg/include/MTGRules.h b/projects/mtg/include/MTGRules.h index 7f95e8cb6..fa8f59b63 100644 --- a/projects/mtg/include/MTGRules.h +++ b/projects/mtg/include/MTGRules.h @@ -180,7 +180,7 @@ class MTGPayZeroRule: public MTGAlternativeCostRule public: int isReactingToClick(MTGCardInstance * card, ManaCost * mana = NULL); int reactToClick(MTGCardInstance * card); - string CustomName; + string CustomName; virtual ostream& toString(ostream& out) const; MTGPayZeroRule(GameObserver* observer, int _id); const string getMenuText() @@ -436,28 +436,28 @@ private: vector pool[20]; int initialized; public: - MTGAllCards * collection; - MTGCardInstance * genEquip(int id); + MTGAllCards * collection; + MTGCardInstance * genEquip(int id); MTGStoneHewerRule(GameObserver* observer, int _id, MTGAllCards * _collection); - int receiveEvent(WEvent * event); - const string getMenuText() - { - return "Stone Hewer"; - } - virtual ostream& toString(ostream& out) const; - virtual MTGStoneHewerRule * clone() const; + int receiveEvent(WEvent * event); + const string getMenuText() + { + return "Stone Hewer"; + } + virtual ostream& toString(ostream& out) const; + virtual MTGStoneHewerRule * clone() const; }; //Hermit Druid avatar mode class MTGHermitRule: public PermanentAbility { public: MTGHermitRule(GameObserver* observer, int _id); - int receiveEvent(WEvent * event); - const string getMenuText() - { - return "Hermit"; - } - virtual MTGHermitRule * clone() const; + int receiveEvent(WEvent * event); + const string getMenuText() + { + return "Hermit"; + } + virtual MTGHermitRule * clone() const; }; // /* LifeLink */ diff --git a/projects/mtg/include/ManaCost.h b/projects/mtg/include/ManaCost.h index 21a6a2c99..85bfbfb0f 100644 --- a/projects/mtg/include/ManaCost.h +++ b/projects/mtg/include/ManaCost.h @@ -54,29 +54,29 @@ public: }; ExtraCosts * extraCosts; - ManaCost * getAlternative(){ return alternative; }; - void setAlternative(ManaCost * aMana){ SAFE_DELETE(alternative); alternative = aMana;}; + ManaCost * getAlternative(){ return alternative; }; + void setAlternative(ManaCost * aMana){ SAFE_DELETE(alternative); alternative = aMana;}; - ManaCost * getKicker(){ return kicker; }; - void setKicker(ManaCost * aMana){ SAFE_DELETE(kicker); kicker = aMana;}; + ManaCost * getKicker(){ return kicker; }; + void setKicker(ManaCost * aMana){ SAFE_DELETE(kicker); kicker = aMana;}; - ManaCost * getBuyback(){ return BuyBack; }; - void setBuyback(ManaCost * aMana){ SAFE_DELETE(BuyBack); BuyBack = aMana;}; + ManaCost * getBuyback(){ return BuyBack; }; + void setBuyback(ManaCost * aMana){ SAFE_DELETE(BuyBack); BuyBack = aMana;}; - ManaCost * getFlashback(){ return FlashBack; }; - void setFlashback(ManaCost * aMana){ SAFE_DELETE(FlashBack); FlashBack = aMana;}; + ManaCost * getFlashback(){ return FlashBack; }; + void setFlashback(ManaCost * aMana){ SAFE_DELETE(FlashBack); FlashBack = aMana;}; - ManaCost * getRetrace(){ return Retrace; }; - void setRetrace(ManaCost * aMana){ SAFE_DELETE(Retrace); Retrace = aMana;}; + ManaCost * getRetrace(){ return Retrace; }; + void setRetrace(ManaCost * aMana){ SAFE_DELETE(Retrace); Retrace = aMana;}; - ManaCost * getMorph(){ return morph; }; - void setMorph(ManaCost * aMana){ SAFE_DELETE(morph); morph = aMana;}; + ManaCost * getMorph(){ return morph; }; + void setMorph(ManaCost * aMana){ SAFE_DELETE(morph); morph = aMana;}; - ManaCost * getSuspend(){ return suspend; }; - void setSuspend(ManaCost * aMana){ SAFE_DELETE(suspend); suspend = aMana;}; + ManaCost * getSuspend(){ return suspend; }; + void setSuspend(ManaCost * aMana){ SAFE_DELETE(suspend); suspend = aMana;}; - ManaCost * getManaUsedToCast(){ return manaUsedToCast; }; - void setManaUsedToCast(ManaCost * aMana){ SAFE_DELETE(manaUsedToCast); manaUsedToCast = aMana;}; + ManaCost * getManaUsedToCast(){ return manaUsedToCast; }; + void setManaUsedToCast(ManaCost * aMana){ SAFE_DELETE(manaUsedToCast); manaUsedToCast = aMana;}; string alternativeName; bool isMulti; diff --git a/projects/mtg/include/MenuItem.h b/projects/mtg/include/MenuItem.h index 6a0df9eb4..8a308c8eb 100644 --- a/projects/mtg/include/MenuItem.h +++ b/projects/mtg/include/MenuItem.h @@ -7,8 +7,8 @@ #include using namespace std; -#define SCALE_SELECTED 1.2f -#define SCALE_NORMAL 1.0f +#define SCALE_SELECTED 1.2f +#define SCALE_NORMAL 1.0f class hgeParticleSystem; diff --git a/projects/mtg/include/ModRules.h b/projects/mtg/include/ModRules.h index fac6db85e..18c64a26c 100644 --- a/projects/mtg/include/ModRules.h +++ b/projects/mtg/include/ModRules.h @@ -109,11 +109,11 @@ public: int mFontSize; bool mFont; PIXEL_TYPE mFontColor; - /*Icons attributes*/ + /*Icons attributes*/ int mSizeIcon; - int mIconPosX; - int mIconPosY; - string mFileName; + int mIconPosX; + int mIconPosY; + string mFileName; ModRulesRenderCardGuiItem(string name, int posX, int posY, string formattedData, string filter, bool font, int fontSize, PIXEL_TYPE fontColor, int SizeIcon,int IconPosX,int IconPosY,string FileName); }; diff --git a/projects/mtg/include/Player.h b/projects/mtg/include/Player.h index 2d356e24f..316be5cbb 100644 --- a/projects/mtg/include/Player.h +++ b/projects/mtg/include/Player.h @@ -111,7 +111,7 @@ public: std::string GetCurrentDeckStatsFile(); virtual bool parseLine(const string& s); friend ostream& operator<<(ostream&, const Player&); - friend istream& operator>>(istream&, Player&); + friend istream& operator>>(istream&, Player&); bool operator<(Player& aPlayer); bool isDead(); }; diff --git a/projects/mtg/include/Rules.h b/projects/mtg/include/Rules.h index b38dc6e54..fa8cdbd77 100644 --- a/projects/mtg/include/Rules.h +++ b/projects/mtg/include/Rules.h @@ -57,17 +57,17 @@ public: }; string bg; - string filename; + string filename; GameType gamemode; bool hidden; - string displayName; - int unlockOption; + string displayName; + int unlockOption; string mUnlockOptionString; - static vector RulesList; + static vector RulesList; Rules(string bg = ""); int load(string _filename); - static int loadAllRules(); + static int loadAllRules(); static void unloadAllRules(); static Rules * getRulesByFilename(string _filename); void initPlayers(GameObserver *observer); diff --git a/projects/mtg/include/SimpleButton.h b/projects/mtg/include/SimpleButton.h index 960b5b7c3..39c890746 100644 --- a/projects/mtg/include/SimpleButton.h +++ b/projects/mtg/include/SimpleButton.h @@ -15,11 +15,11 @@ using std::string; -#define SCALE_SELECTED 1.2f -#define SCALE_NORMAL 1.0f -#define SCALE_SHRINK 0.75f -#define SCALE_SELECTED_LARGE 1.7F -#define SCALE_LARGE_NORMAL 1.5F +#define SCALE_SELECTED 1.2f +#define SCALE_NORMAL 1.0f +#define SCALE_SHRINK 0.75f +#define SCALE_SELECTED_LARGE 1.7f +#define SCALE_LARGE_NORMAL 1.5f class SimpleButton: public JGuiObject { diff --git a/projects/mtg/include/SimpleMenuItem.h b/projects/mtg/include/SimpleMenuItem.h index d535cf317..7f74e7874 100644 --- a/projects/mtg/include/SimpleMenuItem.h +++ b/projects/mtg/include/SimpleMenuItem.h @@ -9,8 +9,8 @@ using std::string; -#define SCALE_SELECTED 1.2f -#define SCALE_NORMAL 1.0f +#define SCALE_SELECTED 1.2f +#define SCALE_NORMAL 1.0f class SimpleMenuItem: public SimpleButton { diff --git a/projects/mtg/include/ThisDescriptor.h b/projects/mtg/include/ThisDescriptor.h index 12b5412b9..625f6c941 100644 --- a/projects/mtg/include/ThisDescriptor.h +++ b/projects/mtg/include/ThisDescriptor.h @@ -114,7 +114,7 @@ class ThisAttacked:public ThisDescriptor{ public: virtual int match(MTGCardInstance * card); - ThisAttacked(int attack); + ThisAttacked(int attack); ThisAttacked * clone() const; }; @@ -122,7 +122,7 @@ class ThisBlocked:public ThisDescriptor{ public: virtual int match(MTGCardInstance * card); - ThisBlocked(int block); + ThisBlocked(int block); ThisBlocked * clone() const; }; @@ -130,7 +130,7 @@ class ThisNotBlocked:public ThisDescriptor{ public: virtual int match(MTGCardInstance * card); - ThisNotBlocked(int unblocked); + ThisNotBlocked(int unblocked); ThisNotBlocked * clone() const; }; @@ -138,7 +138,7 @@ class ThisDamaged:public ThisDescriptor{ public: virtual int match(MTGCardInstance * card); - ThisDamaged(int wasDealtDamage); + ThisDamaged(int wasDealtDamage); ThisDamaged * clone() const; }; @@ -146,7 +146,7 @@ class ThisDualWield:public ThisDescriptor{ public: virtual int match(MTGCardInstance * card); - ThisDualWield(int dualWield); + ThisDualWield(int dualWield); ThisDualWield * clone() const; }; diff --git a/projects/mtg/include/WEvent.h b/projects/mtg/include/WEvent.h index 0f9b546ec..761662255 100644 --- a/projects/mtg/include/WEvent.h +++ b/projects/mtg/include/WEvent.h @@ -151,33 +151,33 @@ struct WEventCreatureAttacker : public WEventCardUpdate { //event when card attacks. struct WEventCardAttacked : public WEventCardUpdate { WEventCardAttacked(MTGCardInstance * card); - virtual Targetable * getTarget(int target); + virtual Targetable * getTarget(int target); }; //event when card attacks alone. struct WEventCardAttackedAlone : public WEventCardUpdate { WEventCardAttackedAlone(MTGCardInstance * card); - virtual Targetable * getTarget(int target); + virtual Targetable * getTarget(int target); }; //event when card attacks but is not blocked. struct WEventCardAttackedNotBlocked : public WEventCardUpdate { WEventCardAttackedNotBlocked(MTGCardInstance * card); - virtual Targetable * getTarget(int target); + virtual Targetable * getTarget(int target); }; //event when card attacks but is blocked. struct WEventCardAttackedBlocked : public WEventCardUpdate { WEventCardAttackedBlocked(MTGCardInstance * card,MTGCardInstance * opponent); MTGCardInstance * opponent; - virtual Targetable * getTarget(int target); + virtual Targetable * getTarget(int target); }; //event when card blocked. struct WEventCardBlocked : public WEventCardUpdate { WEventCardBlocked(MTGCardInstance * card,MTGCardInstance * opponent); MTGCardInstance * opponent; - virtual Targetable * getTarget(int target); + virtual Targetable * getTarget(int target); }; //event when card is sacrificed. @@ -190,13 +190,13 @@ struct WEventCardSacrifice : public WEventCardUpdate { //event when card is discarded. struct WEventCardDiscard : public WEventCardUpdate { WEventCardDiscard(MTGCardInstance * card); - virtual Targetable * getTarget(int target); + virtual Targetable * getTarget(int target); }; //event when card is cycled. struct WEventCardCycle : public WEventCardUpdate { WEventCardCycle(MTGCardInstance * card); - virtual Targetable * getTarget(int target); + virtual Targetable * getTarget(int target); }; //Event when a card's "defenser" status changes @@ -219,9 +219,9 @@ struct WEventBlockersChosen : public WEvent { }; struct WEventcardDraw : public WEvent { - WEventcardDraw(Player * player,int nb_cards); - Player * player; - int nb_cards; + WEventcardDraw(Player * player,int nb_cards); + Player * player; + int nb_cards; using WEvent::getTarget; virtual Targetable * getTarget(Player * player); }; @@ -276,19 +276,19 @@ struct WEventEmptyManaPool : public WEvent { //event when card-equipment unattached struct WEventCardUnattached : public WEventCardUpdate { WEventCardUnattached(MTGCardInstance * card); - virtual Targetable * getTarget(int target); + virtual Targetable * getTarget(int target); }; //event when card-equipment attached/equipped struct WEventCardEquipped : public WEventCardUpdate { WEventCardEquipped(MTGCardInstance * card); - virtual Targetable * getTarget(int target); + virtual Targetable * getTarget(int target); }; //event when card moves from player/opponent battlefield to player/opponent battlefield struct WEventCardControllerChange : public WEventCardUpdate { WEventCardControllerChange(MTGCardInstance * card); - virtual Targetable * getTarget(int target); + virtual Targetable * getTarget(int target); }; std::ostream& operator<<(std::ostream&, const WEvent&); diff --git a/projects/mtg/include/WFont.h b/projects/mtg/include/WFont.h index 84485b1ea..4645b360e 100644 --- a/projects/mtg/include/WFont.h +++ b/projects/mtg/include/WFont.h @@ -173,7 +173,7 @@ protected: int *mGBCode; int mCurr; - PIXEL_TYPE* mCharBuffer; + PIXEL_TYPE* mCharBuffer; virtual int PreCacheChar(const u8 *ch); }; diff --git a/projects/mtg/include/WResourceManager.h b/projects/mtg/include/WResourceManager.h index 9f650f52f..4abe05ed9 100644 --- a/projects/mtg/include/WResourceManager.h +++ b/projects/mtg/include/WResourceManager.h @@ -21,7 +21,7 @@ enum ENUM_WRES_INFO enum ENUM_RETRIEVE_STYLE { - RETRIEVE_EXISTING, //Only returns a resource if it already exists. Does not lock or unlock. + RETRIEVE_EXISTING, //Only returns a resource if it already exists. Does not lock or unlock. RETRIEVE_NORMAL, //Returns or creates a resource. Does not change lock status. RETRIEVE_LOCK, //As above, locks cached resource. Not for quads. RETRIEVE_UNLOCK, //As above, unlocks cached resource. Not for quads. @@ -33,7 +33,7 @@ enum ENUM_RETRIEVE_STYLE enum ENUM_CACHE_SUBTYPE { - CACHE_NORMAL = (1<<0), //Use default values. Not really a flag. + CACHE_NORMAL = (1<<0), //Use default values. Not really a flag. //CACHE_EXISTING = (1<<1), //Retrieve it only if it already exists //Because these bits only modify how a cached resource's Attempt() is called, @@ -51,8 +51,8 @@ enum ENUM_CACHE_ERROR CACHE_ERROR_NONE = 0, CACHE_ERROR_NOT_CACHED = CACHE_ERROR_NONE, CACHE_ERROR_404, - CACHE_ERROR_BAD, //Something went wrong with item->attempt() - CACHE_ERROR_BAD_ALLOC, //Couldn't allocate item + CACHE_ERROR_BAD, //Something went wrong with item->attempt() + CACHE_ERROR_BAD_ALLOC, //Couldn't allocate item CACHE_ERROR_LOST, CACHE_ERROR_NOT_MANAGED, }; @@ -69,16 +69,16 @@ public: static void Terminate(); virtual ~WResourceManager() - { - } + { + } virtual bool IsThreaded() = 0; - void PlaySample(const string& fileName) { - JSample*sample = RetrieveSample(fileName); - if(sample) { - JSoundSystem::GetInstance()->PlaySample(sample); - } - }; + void PlaySample(const string& fileName) { + JSample*sample = RetrieveSample(fileName); + if(sample) { + JSoundSystem::GetInstance()->PlaySample(sample); + } + }; virtual JQuadPtr RetrieveCard(MTGCard * card, int style = RETRIEVE_NORMAL,int submode = CACHE_NORMAL) = 0; virtual JSample * RetrieveSample(const string& filename, int style = RETRIEVE_NORMAL, int submode = CACHE_NORMAL) = 0; virtual JTexture * RetrieveTexture(const string& filename, int style = RETRIEVE_NORMAL, int submode = CACHE_NORMAL) = 0; @@ -90,7 +90,7 @@ public: virtual void Release(JTexture * tex) = 0; virtual void Release(JSample * sample) = 0; - //Refreshes all files in cache, for when mode/profile changes. + //Refreshes all files in cache, for when mode/profile changes. virtual void Refresh() = 0; //Manual clear of the cache @@ -132,8 +132,8 @@ protected: ** Singleton object only accessibly via Instance(), constructor is private */ WResourceManager() - { - } + { + } static WResourceManager* sInstance; }; diff --git a/projects/mtg/include/WResourceManagerImpl.h b/projects/mtg/include/WResourceManagerImpl.h index 471afc3ec..e9d9c8f4f 100644 --- a/projects/mtg/include/WResourceManagerImpl.h +++ b/projects/mtg/include/WResourceManagerImpl.h @@ -202,8 +202,8 @@ public: #endif private: - bool bThemedCards; //Does the theme have a "sets" directory for overwriting cards? - void FlattenTimes(); //To prevent bad cache timing on int overflow + bool bThemedCards; //Does the theme have a "sets" directory for overwriting cards? + void FlattenTimes(); //To prevent bad cache timing on int overflow //For cached stuff WCache textureWCache; diff --git a/projects/mtg/include/utils.h b/projects/mtg/include/utils.h index 41e21c7a7..612874c59 100644 --- a/projects/mtg/include/utils.h +++ b/projects/mtg/include/utils.h @@ -79,7 +79,7 @@ public: ostream& saveUsedRandValues(ostream& out) const; ostream& saveLoadedRandValues(ostream& out); int random(); - void setSeed(unsigned int seed) { srand(seed); }; + void setSeed(unsigned int seed) { srand(seed); }; template void random_shuffle(Iter first, Iter last) { ptrdiff_t i, n; diff --git a/projects/mtg/src/AIPlayerBaka.cpp b/projects/mtg/src/AIPlayerBaka.cpp index 634414632..84c294fe9 100644 --- a/projects/mtg/src/AIPlayerBaka.cpp +++ b/projects/mtg/src/AIPlayerBaka.cpp @@ -128,7 +128,7 @@ int OrderedAIAction::getEfficiency() break; } case MTGAbility::STANDARD_PREVENT: - { + { efficiency = 0;//starts out low to avoid spamming it when its not needed. if (!target) @@ -1521,12 +1521,12 @@ int AIPlayerBaka::chooseTarget(TargetChooser * _tc, Player * forceTarget,MTGCard if (tc->Owner != observer->currentlyActing()) { observer->currentActionPlayer = tc->Owner; - //this is a hack, but if we hit this condition we are locked in a infinate loop - //so lets give the tc to its owner - //todo:find the root cause of this. - DebugTrace("AIPLAYER: Error, was asked to chose targets but I don't own the source of the targetController\n"); - return 0; - } + //this is a hack, but if we hit this condition we are locked in a infinate loop + //so lets give the tc to its owner + //todo:find the root cause of this. + DebugTrace("AIPLAYER: Error, was asked to chose targets but I don't own the source of the targetController\n"); + return 0; + } Player * target = forceTarget; int playerTargetedZone = 1; if (!target) diff --git a/projects/mtg/src/AIStats.cpp b/projects/mtg/src/AIStats.cpp index b181e238b..c5003147d 100644 --- a/projects/mtg/src/AIStats.cpp +++ b/projects/mtg/src/AIStats.cpp @@ -107,8 +107,8 @@ int AIStats::receiveEvent(WEvent * event) //the following tells ai if a creature should be blocked or targeted bool AIStats::isInTop(MTGCardInstance * card, unsigned int max, bool tooSmallCountsForTrue) { - //return true; - //uncomment the above return to make Ai always multiblock your creatures. + //return true; + //uncomment the above return to make Ai always multiblock your creatures. if (stats.size() < max) return tooSmallCountsForTrue; unsigned int n = 0; diff --git a/projects/mtg/src/ActionLayer.cpp b/projects/mtg/src/ActionLayer.cpp index 5efec2e67..28f5453d9 100644 --- a/projects/mtg/src/ActionLayer.cpp +++ b/projects/mtg/src/ActionLayer.cpp @@ -361,8 +361,8 @@ int ActionLayer::reactToClick(MTGCardInstance * card) } #ifdef WIN32 - // if we hit this, then something strange has happened with the click logic - reactToClick() - // should never be called if isReactingToClick() previously didn't have an object return true + // if we hit this, then something strange has happened with the click logic - reactToClick() + // should never be called if isReactingToClick() previously didn't have an object return true assert(!mReactions.empty()); #endif diff --git a/projects/mtg/src/ActionStack.cpp b/projects/mtg/src/ActionStack.cpp index 47bf7ae8a..a0246881d 100644 --- a/projects/mtg/src/ActionStack.cpp +++ b/projects/mtg/src/ActionStack.cpp @@ -98,13 +98,13 @@ void Interruptible::Render(MTGCardInstance * source, JQuad * targetQuad, string if (!targetQuad) { /*if(source->controller()->isHuman() && source->controller()->opponent()->isAI() && !alt2.size() && _(action).c_str() == source->name) - mFont->DrawString("You play ", x + 35, y-15 + GetVerticalTextOffset(), JGETEXT_LEFT); + mFont->DrawString("You play ", x + 35, y-15 + GetVerticalTextOffset(), JGETEXT_LEFT); else if(source->controller()->isAI() && source->controller()->opponent()->isHuman() && !alt2.size() && _(action).c_str() == source->name) - mFont->DrawString("Opponent plays ", x + 35, y-15 + GetVerticalTextOffset(), JGETEXT_LEFT);*/ + mFont->DrawString("Opponent plays ", x + 35, y-15 + GetVerticalTextOffset(), JGETEXT_LEFT);*/ mFont->DrawString(_(action).c_str(), x + 35, y + GetVerticalTextOffset(), JGETEXT_LEFT); } else - { + { renderer->FillRect(x-2,y-16 + GetVerticalTextOffset(), 73, 43, ARGB(235,10,10,10)); /*if(source->controller()->isHuman() && source->controller()->opponent()->isAI()) renderer->DrawRect(x-2,y-16 + GetVerticalTextOffset(), 73, 43, ARGB(245,0,255,0)); @@ -351,13 +351,13 @@ int Spell::resolve() if (options[Options::SFXVOLUME].number > 0) { - if(observer->getResourceManager()) - observer->getResourceManager()->PlaySample(source->getSample()); + if(observer->getResourceManager()) + observer->getResourceManager()->PlaySample(source->getSample()); } if(this->cost) - { - source->getManaCost()->setManaUsedToCast(NEW ManaCost(this->cost)); - } + { + source->getManaCost()->setManaUsedToCast(NEW ManaCost(this->cost)); + } AbilityFactory af(observer); af.addAbilities(observer->mLayers->actionLayer()->getMaxId(), this); return 1; @@ -757,7 +757,7 @@ int ActionStack::resolve() { for (int i = 0; i < 2; i++) { - if (interruptDecision[i] != 2) + if (interruptDecision[i] != 2) interruptDecision[i] = NOT_DECIDED; } } @@ -821,7 +821,7 @@ int ActionStack::count(int type, int state, int display) Interruptible * ActionStack::getActionElementFromCard(MTGCardInstance * card) { - if(!card) + if(!card) return 0; for (size_t i = 0; i < mObjects.size(); i++) { @@ -1005,7 +1005,7 @@ void ActionStack::Update(float dt) //and set the timer to 4 secs. BUG FIX //http://code.google.com/p/wagic/issues/detail?id=464 extraTime = count(0, NOT_RESOLVED, 0); if (extraTime == 0) - extraTime = 1;//we never want this int to be 0. + extraTime = 1;//we never want this int to be 0. if (timer < 0) timer = static_cast(options[Options::INTERRUPT_SECONDS].number * extraTime); @@ -1253,7 +1253,7 @@ void ActionStack::Render() renderer->DrawRect(x0 - 6, y0+33, width + 15, height - 18, ARGB(255,89,89,89)); //stack border renderer->DrawRect(x0 - 7, y0+2, width + 17, height + 14, ARGB(255,240,240,240)); - + std::ostringstream stream; // WALDORF - changed "interrupt ?" to "Interrupt?". Don't display count down // seconds if the user disables auto progressing interrupts by setting the seconds diff --git a/projects/mtg/src/AllAbilities.cpp b/projects/mtg/src/AllAbilities.cpp index b681dfc36..2951f628d 100644 --- a/projects/mtg/src/AllAbilities.cpp +++ b/projects/mtg/src/AllAbilities.cpp @@ -1236,7 +1236,7 @@ int GenericPaidAbility::resolve() }*/ } if(asAlternate && nomenu && optionalCost->getConvertedCost() < 1) - { + { nomenuAbility->resolve(); } else @@ -1414,7 +1414,7 @@ AAEPIC * AAEPIC::clone() const AAFizzler::AAFizzler(GameObserver* observer, int _id, MTGCardInstance * card, Spell * _target, ManaCost * _cost) : ActivatedAbility(observer, _id, card, _cost, 0) { - aType = MTGAbility::STANDARD_FIZZLER; + aType = MTGAbility::STANDARD_FIZZLER; target = _target; // by default we put the spell to graveyard after fizzling @@ -1847,7 +1847,7 @@ int AANewTarget::resolve() } } if(!newhook) - { + { target = source; source = _target; } @@ -2528,7 +2528,7 @@ int AModifyHand::destroy() if (!p) return 0; - + WParsedInt handmodifier(hand, NULL, source); p->handmodifier -= handmodifier.getValue(); @@ -4175,12 +4175,12 @@ ATransformer::ATransformer(GameObserver* observer, int id, MTGCardInstance * sou myCurrentTurn = 1000; //this subkeyword adds a color without removing the existing colors. addNewColors = (sabilities.find("newcolors") != string::npos); - remove = (stypes.find("removealltypes") != string::npos); - removeCreatureSubtypes = (stypes.find("removecreaturesubtypes") != string::npos); + remove = (stypes.find("removealltypes") != string::npos); + removeCreatureSubtypes = (stypes.find("removecreaturesubtypes") != string::npos); removeTypes = (stypes.find("removetypes") != string::npos); - if (stypes.find("allsubtypes") != string::npos || stypes.find("removecreaturesubtypes") != string::npos) - { + if (stypes.find("allsubtypes") != string::npos || stypes.find("removecreaturesubtypes") != string::npos) + { const vector values = MTGAllCards::getValuesById(); for (size_t i = 0; i removeType(i,1); } - else if (remove) - { - for (it = oldtypes.begin(); it != oldtypes.end(); it++) - { - _target->removeType(*it); - } - } - else - { + else if (remove) + { + for (it = oldtypes.begin(); it != oldtypes.end(); it++) + { + _target->removeType(*it); + } + } + else + { for (it = types.begin(); it != types.end(); it++) - { + { if(removeCreatureSubtypes) { @@ -4280,8 +4280,8 @@ for (it = types.begin(); it != types.end(); it++) { _target->addType(*it); } - } - } + } + } for (it = colors.begin(); it != colors.end(); it++) { _target->setColor(*it); @@ -4361,7 +4361,7 @@ for (it = types.begin(); it != types.end(); it++) _target->switchPT(true); } else - _target->addbaseT(val->getValue()); + _target->addbaseT(val->getValue()); delete val; } @@ -4446,7 +4446,7 @@ int ATransformer::destroy() { _target->setColor(*it); } - + if(newpowerfound || newtoughnessfound) _target->isSettingBase -= 1; @@ -4473,22 +4473,22 @@ int ATransformer::destroy() newAbilities.erase(_target); } } - if (remove || removeCreatureSubtypes) - { - for (it = oldtypes.begin(); it != oldtypes.end(); it++) - { + if (remove || removeCreatureSubtypes) + { + for (it = oldtypes.begin(); it != oldtypes.end(); it++) + { if(!_target->hasSubtype(*it)) _target->addType(*it); - } - } - ////in the case that we removed or added types to a card, so that it retains its original name when the effect is removed. - //if(_target->model->data->name.size())//tokens don't have a model name. - // _target->setName(_target->model->data->name.c_str()); + } + } + ////in the case that we removed or added types to a card, so that it retains its original name when the effect is removed. + //if(_target->model->data->name.size())//tokens don't have a model name. + // _target->setName(_target->model->data->name.c_str()); //edit: this ability shouldn't have to reset the name on a card becuase removing a subtype changes the name of a land. //that should be handled in addType...not here. //im sure commenting this out will reintroduce a bug somewhere but it needs to be handled correctly. furthermore, why does adding and removing a type touch the name of a card? - } + } return 1; } @@ -4697,8 +4697,8 @@ int ALoseAbilities::addToGame() if (al->mObjects[i]) { MTGAbility * currentAction = (MTGAbility *) al->mObjects[i]; - ALord * l = dynamic_cast (currentAction); - if(l) + ALord * l = dynamic_cast (currentAction); + if(l) lordsInGame.push_back(l); } } @@ -4708,9 +4708,9 @@ int ALoseAbilities::addToGame() if (al->mObjects[i]) { MTGAbility * currentAction = (MTGAbility *) al->mObjects[i]; - ALoseAbilities * la = dynamic_cast (currentAction); - if(la) - continue; + ALoseAbilities * la = dynamic_cast (currentAction); + if(la) + continue; if (currentAction->source == _target) { bool canRemove = true; @@ -4751,20 +4751,20 @@ int ALoseAbilities::destroy() MTGAbility * a = storedAbilities[i]; //OneShot abilities are not supposed to stay in the game for long. // If we copied one, something wrong probably happened - if (a->oneShot) - { + if (a->oneShot) + { DebugTrace("ALLABILITIES: Ability should not be one shot"); - continue; + continue; } //Avoid inifinite loop of removing/putting back abilities if (dynamic_cast (a)) { - DebugTrace("ALLABILITIES: loseability won't be put in the loseability list"); - continue; - } + DebugTrace("ALLABILITIES: loseability won't be put in the loseability list"); + continue; + } - a->addToGame(); + a->addToGame(); } storedAbilities.clear(); return 1; @@ -5368,8 +5368,8 @@ void ABlink::resolveBlink() void ABlink::returnCardIntoPlay(MTGCardInstance* _target) { MTGCardInstance * Blinker = NULL; - if(!_target->blinked) - { + if(!_target->blinked) + { this->forceDestroy = 1; return; } @@ -5659,7 +5659,7 @@ int AEquip::unequip() { MTGAbility * a = currentAbilities[i]; if (dynamic_cast (a) || dynamic_cast (a) || dynamic_cast (a) - || dynamic_cast (AbilityFactory::getCoreAbility(a)) + || dynamic_cast (AbilityFactory::getCoreAbility(a)) || (a->aType == MTGAbility::STANDARD_TOKENCREATOR && a->oneShot)) { SAFE_DELETE(a); @@ -6013,7 +6013,7 @@ ATutorialMessage::ATutorialMessage(GameObserver* observer, MTGCardInstance * sou else { mMessage = _(message); //translate directly here, remove this and translate at rendering time if it bites us - ReplaceString(mMessage, "\\n", "\n"); + ReplaceString(mMessage, "\\n", "\n"); } } @@ -6143,7 +6143,7 @@ void ATutorialMessage::Render() if (options[Options::SFXVOLUME].number > 0) { - game->getResourceManager()->PlaySample("tutorial.wav"); + game->getResourceManager()->PlaySample("tutorial.wav"); } } else diff --git a/projects/mtg/src/CardGui.cpp b/projects/mtg/src/CardGui.cpp index 9b53f9041..1049cd41b 100644 --- a/projects/mtg/src/CardGui.cpp +++ b/projects/mtg/src/CardGui.cpp @@ -43,11 +43,11 @@ namespace } CardGui::CardGui(MTGCardInstance* card, float x, float y) - : PlayGuiObject(Height, x, y, 0, false), card(card) + : PlayGuiObject(Height, x, y, 0, false), card(card) { } CardGui::CardGui(MTGCardInstance* card, const Pos& ref) - : PlayGuiObject(Height, ref, 0, false), card(card) + : PlayGuiObject(Height, ref, 0, false), card(card) { } @@ -69,7 +69,7 @@ float CardView::GetCenterY() CardView::CardView(const SelectorZone owner, MTGCardInstance* card, float x, float y) - : CardGui(card, x, y), owner(owner) + : CardGui(card, x, y), owner(owner) { const Pos* ref = card->view; while (card) @@ -81,7 +81,7 @@ CardView::CardView(const SelectorZone owner, MTGCardInstance* card, float x, flo } CardView::CardView(const SelectorZone owner, MTGCardInstance* card, const Pos& ref) - : CardGui(card, ref), owner(owner) + : CardGui(card, ref), owner(owner) { const Pos* r = card->view; while (card) @@ -238,14 +238,14 @@ void CardGui::Render() { quad->SetColor(ARGB(static_cast(actA),255,255,255)); //fake border... - JQuadPtr fakeborder; - JQuadPtr highlightborder; + JQuadPtr fakeborder; + JQuadPtr highlightborder; fakeborder = game? game->getResourceManager()->GetQuad("white"):WResourceManager::Instance()->GetQuad("white"); highlightborder = game? game->getResourceManager()->GetQuad("white"):WResourceManager::Instance()->GetQuad("white"); - if(fakeborder) - { + if(fakeborder) + { fakeborder->SetColor(ARGB((int)(actA),15,15,15)); - renderer->RenderQuad(fakeborder.get(), actX, actY, actT, (29 * actZ + 1) / 16, 42 * actZ / 16); + renderer->RenderQuad(fakeborder.get(), actX, actY, actT, (29 * actZ + 1) / 16, 42 * actZ / 16); } //draw border for highlighting if (game) @@ -253,12 +253,12 @@ void CardGui::Render() if (card && card->isTargetted() && highlightborder) { highlightborder->SetColor(ARGB(95,255,0,0)); - renderer->RenderQuad(highlightborder.get(), actX, actY, actT, (30 * actZ + 1) / 16, 43 * actZ / 16); + renderer->RenderQuad(highlightborder.get(), actX, actY, actT, (30 * actZ + 1) / 16, 43 * actZ / 16); } if (card && card->isTargetter() && highlightborder) { highlightborder->SetColor(ARGB(95,0,245,0)); - renderer->RenderQuad(highlightborder.get(), actX, actY, actT, (30 * actZ + 1) / 16, 43 * actZ / 16); + renderer->RenderQuad(highlightborder.get(), actX, actY, actT, (30 * actZ + 1) / 16, 43 * actZ / 16); } } //draw the card image @@ -307,7 +307,7 @@ void CardGui::Render() { if (card && card->isTargetted()) { - if(card->isTapped()) + if(card->isTapped()) { if(mHasFocus) renderer->DrawRoundRect(actX - (scale * quad->mWidth / 2)-10,actY - (scale * quad->mHeight / 2)+6.5f, (scale * quad->mHeight)-0.02f, (scale * quad->mWidth)-0.02f, 1.8f,ARGB(250,255,0,0)); @@ -341,7 +341,7 @@ void CardGui::Render() ARGB(((static_cast(actA))/2),0,0,0)); renderer->DrawRect(actX - (13 * actZ), actY + 4 * actZ, 25.5f * actZ, 14 * actZ, ARGB(((static_cast(actA))),20,20,20)); - //damaged or buffed or powered down + //damaged or buffed or powered down if(card->wasDealtDamage && card->life <= 2) mFont->SetColor(ARGB(static_cast(actA),255,0,0));//red critical and damaged else if(!card->wasDealtDamage && card->pbonus < 0) @@ -350,7 +350,7 @@ void CardGui::Render() mFont->SetColor(ARGB(static_cast(actA),255,255,0));//yellow buff else if(card->hasType("legendary") && card->hasType("eldrazi")) mFont->SetColor(ARGB(static_cast(actA),238,130,238));//violet legendary eldrazi - else + else mFont->SetColor(ARGB(static_cast(actA),255,255,255));//white default mFont->SetScale(actZ); mFont->SetScale(actZ); @@ -366,7 +366,7 @@ void CardGui::Render() if(!card->isToken && card->isACopier) buff = "C"; if(game && card->has(Constants::PAYZERO) && ((card->currentZone == card->controller()->game->hand) || (card->has(Constants::CANPLAYFROMGRAVEYARD) && card->currentZone == card->controller()->game->graveyard) || (card->has(Constants::CANPLAYFROMEXILE) && card->currentZone == card->controller()->game->exile))) - buff += "Z"; + buff += "Z"; if(card->alias == 0000) { if(card->chooseacolor == 1) @@ -380,8 +380,8 @@ void CardGui::Render() else if(card->chooseacolor == 5) buff += "\n-White"; } - if(!alternate && buff != "" && game->gameType() == GAME_TYPE_CLASSIC)//it seems that other game modes makes cards as tokens!!! hmmm... - { + if(!alternate && buff != "" && game->gameType() == GAME_TYPE_CLASSIC)//it seems that other game modes makes cards as tokens!!! hmmm... + { mFont->SetScale(DEFAULT_MAIN_FONT_SCALE); char buffer[200]; sprintf(buffer, "%s", buff.c_str()); @@ -1101,7 +1101,7 @@ void CardGui::RenderBig(MTGCard* card, const Pos& pos, bool thumb, bool noborder //white thin line to simulate card edge renderer->DrawRoundRect(x-92,pos.actY-130, (scale * quad->mWidth)-10, (scale * quad->mHeight)-11, 9.0f,ARGB(50,240,240,240)); } - //render card image + //render card image renderer->RenderQuad(quad.get(), x, pos.actY-2, pos.actT, scale-0.02f, scale-0.02f); } else diff --git a/projects/mtg/src/Credits.cpp b/projects/mtg/src/Credits.cpp index 64c4a609e..3e920c178 100644 --- a/projects/mtg/src/Credits.cpp +++ b/projects/mtg/src/Credits.cpp @@ -69,7 +69,7 @@ bool Unlockable::tryToUnlock(GameObserver * game) { string id = getValue("id"); assert(id.size() > 0); - GameOptionAward* goa = (GameOptionAward*) &options[id]; + GameOptionAward* goa = (GameOptionAward*) &options[id]; goa->giveAward(); return true; } diff --git a/projects/mtg/src/Damage.cpp b/projects/mtg/src/Damage.cpp index 3b677ff18..5691eed5a 100644 --- a/projects/mtg/src/Damage.cpp +++ b/projects/mtg/src/Damage.cpp @@ -76,7 +76,7 @@ int Damage::resolve() MTGCardInstance * _target = (MTGCardInstance *) target; if ((_target)->protectedAgainst(source)) damage = 0; - //rulings = 10/4/2004 The damage prevention ability works even if it has no counters, as long as some effect keeps its toughness above zero. + //rulings = 10/4/2004 The damage prevention ability works even if it has no counters, as long as some effect keeps its toughness above zero. //these creature are essentially immune to damage. however 0/-1 effects applied through lords or counters can kill them. if ((_target)->has(Constants::PROTECTIONFROMCOLOREDSPELLS)) {//damage is prevented as long as the damage source is a spell on the stack... diff --git a/projects/mtg/src/DeckMenu.cpp b/projects/mtg/src/DeckMenu.cpp index 6a9f7fa5a..3b670e9f5 100644 --- a/projects/mtg/src/DeckMenu.cpp +++ b/projects/mtg/src/DeckMenu.cpp @@ -20,7 +20,7 @@ namespace DeckMenuConst const float kLineHeight = 25; const float kDescriptionVerticalBoxPadding = -5; const float kDescriptionHorizontalBoxPadding = 5; - + const float kVerticalScrollSpeed = 7.0f; const int DETAILED_INFO_THRESHOLD = 20; @@ -69,7 +69,7 @@ JGuiController(JGE::GetInstance(), id, listener), fontId(fontId), mShowDetailsSc menuInitialized = false; float scrollerWidth = 200.0f; - float scrollerHeight = 28.0f; + float scrollerHeight = 28.0f; mScroller = NEW VerticalTextScroller(Fonts::MAIN_FONT, 14, 235, scrollerWidth, scrollerHeight, DeckMenuConst::kVerticalScrollSpeed); mAutoTranslate = true; @@ -94,7 +94,7 @@ JGuiController(JGE::GetInstance(), id, listener), fontId(fontId), mShowDetailsSc mSelectionTargetY = selectionY = DeckMenuConst::kVerticalMargin; if (NULL == stars) - stars = NEW hgeParticleSystem(WResourceManager::Instance()->RetrievePSI("stars.psi", WResourceManager::Instance()->GetQuad("stars").get())); + stars = NEW hgeParticleSystem(WResourceManager::Instance()->RetrievePSI("stars.psi", WResourceManager::Instance()->GetQuad("stars").get())); stars->FireAt(mX, mY); const string detailedInfoString = _("Detailed Info"); @@ -248,11 +248,11 @@ void DeckMenu::Render() if (currentMenuItem->getY() - DeckMenuConst::kLineHeight * startId < mY + height - DeckMenuConst::kLineHeight + 7) { // only load stats for visible items in the list - DeckMetaData* metaData = currentMenuItem->getMetaData(); + DeckMetaData* metaData = currentMenuItem->getMetaData(); if (metaData && !metaData->mStatsLoaded) { metaData->LoadStats(); - } + } if (currentMenuItem->hasFocus()) { @@ -291,7 +291,7 @@ void DeckMenu::Render() } // fill in the description part of the screen - string text = wordWrap(_(currentMenuItem->getDescription()), descWidth, descriptionFont->mFontID ); + string text = wordWrap(_(currentMenuItem->getDescription()), descWidth, descriptionFont->mFontID ); descriptionFont->SetColor(ARGB(255,255,255,255)); descriptionFont->DrawString(text.c_str(), descX, descY); @@ -314,19 +314,19 @@ void DeckMenu::Render() } } - if (!title.empty()) + if (!title.empty()) { mFont->SetColor(ARGB(255,255,255,255)); mFont->DrawString(title.c_str(), titleX, titleY, JGETEXT_CENTER); } mScroller->Render(); - RenderBackground(); + RenderBackground(); RenderDeckManaColors(); renderer->SetTexBlend(BLEND_SRC_ALPHA, BLEND_ONE); - stars->Render(); - renderer->SetTexBlend(BLEND_SRC_ALPHA, BLEND_ONE_MINUS_SRC_ALPHA); + stars->Render(); + renderer->SetTexBlend(BLEND_SRC_ALPHA, BLEND_ONE_MINUS_SRC_ALPHA); } @@ -403,13 +403,13 @@ void DeckMenu::updateScroller() for (vector::iterator it = taskList.tasks.begin(); it != taskList.tasks.end(); it++) { - ostringstream taskDescription; - taskDescription << "Credits: " << setw(4) << (*it)->getReward() << " / " - << "Days Left: " << (*it)->getExpiration() << endl + ostringstream taskDescription; + taskDescription << "Credits: " << setw(4) << (*it)->getReward() << " / " + << "Days Left: " << (*it)->getExpiration() << endl << (*it)->getDesc() << endl << endl; - mScroller->Add(taskDescription.str()); + mScroller->Add(taskDescription.str()); } - + } void DeckMenu::Close() diff --git a/projects/mtg/src/DeckMenuItem.cpp b/projects/mtg/src/DeckMenuItem.cpp index ee5151ddd..d44e4725d 100644 --- a/projects/mtg/src/DeckMenuItem.cpp +++ b/projects/mtg/src/DeckMenuItem.cpp @@ -16,33 +16,33 @@ float DeckMenuItem::mYOffset = 0; DeckMenuItem::DeckMenuItem(DeckMenu* _parent, int id, int fontId, string text, float x, float y, bool hasFocus, bool autoTranslate, DeckMetaData *deckMetaData) : JGuiObject(id), parent(_parent), fontId(fontId), mX(x), mY(y) { - WFont * mFont = WResourceManager::Instance()->GetWFont(fontId); + WFont * mFont = WResourceManager::Instance()->GetWFont(fontId); mMetaData = deckMetaData; - mText = trim(text); + mText = trim(text); mIsValidSelection = false; - if (autoTranslate) - mText = _(mText); + if (autoTranslate) + mText = _(mText); mHasFocus = hasFocus; - float newImageWidth = 0.0f; + float newImageWidth = 0.0f; if (mMetaData && !mMetaData->getGamesPlayed()) { JTexture * tex = WResourceManager::Instance()->RetrieveTexture("new.png"); if (tex) { JQuadPtr quad = WResourceManager::Instance()->RetrieveQuad("new.png", 2.0f, 2.0f, tex->mWidth - 4.0f, tex->mHeight - 4.0f); //avoids weird rectangle around the texture because of bilinear filtering - newImageWidth = quad->mWidth; - } - } + newImageWidth = quad->mWidth; + } + } - float titleStringWidth = mFont->GetStringWidth( mText.c_str() ); - mTitleResetWidth = (titleStringWidth - newImageWidth )/ 2; - mScrollEnabled = titleStringWidth > ( ITEM_PX_WIDTH - newImageWidth ); - mScrollerOffset = 0.0f; + float titleStringWidth = mFont->GetStringWidth( mText.c_str() ); + mTitleResetWidth = (titleStringWidth - newImageWidth )/ 2; + mScrollEnabled = titleStringWidth > ( ITEM_PX_WIDTH - newImageWidth ); + mScrollerOffset = 0.0f; - if (hasFocus) + if (hasFocus) { mIsValidSelection = true; Entering(); @@ -67,7 +67,7 @@ DeckMenuItem::DeckMenuItem(DeckMenu* _parent, int id, int fontId, string text, f break; } default: - mImageFilename = "noavatar.jpg"; + mImageFilename = "noavatar.jpg"; // do nothing. break; } @@ -75,15 +75,15 @@ DeckMenuItem::DeckMenuItem(DeckMenu* _parent, int id, int fontId, string text, f } - mDisplayInitialized = false; + mDisplayInitialized = false; } void DeckMenuItem::Update(float dt) { - mScrollerOffset += kHorizontalScrollSpeed * dt; - if ( (mScrollerOffset) > mTitleResetWidth ) - mScrollerOffset = -ITEM_PX_WIDTH; + mScrollerOffset += kHorizontalScrollSpeed * dt; + if ( (mScrollerOffset) > mTitleResetWidth ) + mScrollerOffset = -ITEM_PX_WIDTH; } @@ -92,12 +92,12 @@ void DeckMenuItem::RenderWithOffset(float yOffset) mYOffset = yOffset; WFont * mFont = WResourceManager::Instance()->GetWFont(fontId); - - if (!( mHasFocus && mScrollEnabled )) - mScrollerOffset = 0; - if (!mHasFocus && mScrollEnabled) - mScrollerOffset = -1 * ( getWidth() - ITEM_PX_WIDTH )/2; - float offSet = mScrollerOffset; + + if (!( mHasFocus && mScrollEnabled )) + mScrollerOffset = 0; + if (!mHasFocus && mScrollEnabled) + mScrollerOffset = -1 * ( getWidth() - ITEM_PX_WIDTH )/2; + float offSet = mScrollerOffset; if (mHasFocus) mFont->SetScale(SCALE_SELECTED); @@ -105,8 +105,8 @@ void DeckMenuItem::RenderWithOffset(float yOffset) mFont->SetScale(SCALE_NORMAL); mFont->DrawString(mText.c_str(), mX, mY + yOffset, JGETEXT_CENTER, offSet, ITEM_PX_WIDTH); - mDisplayInitialized = true; - //Render a "new" icon for decks that have never been played yet + mDisplayInitialized = true; + //Render a "new" icon for decks that have never been played yet if (mMetaData && !mMetaData->getGamesPlayed()) { JTexture * tex = WResourceManager::Instance()->RetrieveTexture("new.png"); @@ -128,7 +128,7 @@ void DeckMenuItem::Render() void DeckMenuItem::checkUserClick() { - int x1 = -1, y1 = -1; + int x1 = -1, y1 = -1; if (mEngine->GetLeftClickCoordinates(x1, y1)) { mIsValidSelection = false; @@ -136,8 +136,8 @@ void DeckMenuItem::checkUserClick() if ( (x1 >= x2) && (x1 <= (x2 + ITEM_PX_WIDTH)) && (y1 >= y2) && (y1 < (y2 + kItemYHeight))) mIsValidSelection = true; } - else - mIsValidSelection = true; + else + mIsValidSelection = true; } @@ -175,14 +175,14 @@ float DeckMenuItem::getWidth() const string DeckMenuItem::getDeckName() const { - if (mMetaData) - return mMetaData->getName(); + if (mMetaData) + return mMetaData->getName(); - std::string s; - std::stringstream out; - out << mMetaData->getDeckId(); - s = out.str(); - return "[deck" + s + "]"; + std::string s; + std::stringstream out; + out << mMetaData->getDeckId(); + s = out.str(); + return "[deck" + s + "]"; } ostream& DeckMenuItem::toString(ostream& out) const diff --git a/projects/mtg/src/DeckStats.cpp b/projects/mtg/src/DeckStats.cpp index 677760bb6..8ba637293 100644 --- a/projects/mtg/src/DeckStats.cpp +++ b/projects/mtg/src/DeckStats.cpp @@ -394,9 +394,9 @@ void StatsWrapper::updateStats(string filename, MTGAllCards *collection) void StatsWrapper::updateStats(DeckDataWrapper *myDeck) { - if (!this->needUpdate || !myDeck) return; + if (!this->needUpdate || !myDeck) return; - this->needUpdate = false; + this->needUpdate = false; this->cardCount = myDeck->getCount(WSrcDeck::UNFILTERED_COPIES); this->countLands = myDeck->getCount(Constants::MTG_COLOR_LAND); this->totalPrice = myDeck->totalPrice(); diff --git a/projects/mtg/src/DuelLayers.cpp b/projects/mtg/src/DuelLayers.cpp index 2c1713849..b97112aa7 100644 --- a/projects/mtg/src/DuelLayers.cpp +++ b/projects/mtg/src/DuelLayers.cpp @@ -89,7 +89,7 @@ DuelLayers::DuelLayers(GameObserver* go, int playerViewIndex) : nbitems(0), mPlayerViewIndex(playerViewIndex) { observer = go; - observer->mLayers = this; + observer->mLayers = this; mCardSelector = NEW CardSelector(go, this); //1 Action Layer action = NEW ActionLayer(go); @@ -98,8 +98,8 @@ DuelLayers::DuelLayers(GameObserver* go, int playerViewIndex) : //Other display elements action->Add(NEW HUDDisplay(go, -1)); - Add(NEW GuiMana(20, 20, getRenderedPlayerOpponent())); - Add(NEW GuiMana(440, 20, getRenderedPlayer())); + Add(NEW GuiMana(20, 20, getRenderedPlayerOpponent())); + Add(NEW GuiMana(440, 20, getRenderedPlayer())); Add(stack = NEW ActionStack(go)); Add(combat = NEW GuiCombat(go)); Add(action); @@ -216,10 +216,10 @@ float DuelLayers::RightBoundary() Player* DuelLayers::getRenderedPlayer() { - return observer->players[mPlayerViewIndex]; + return observer->players[mPlayerViewIndex]; }; Player* DuelLayers::getRenderedPlayerOpponent() { - return observer->players[mPlayerViewIndex]->opponent(); + return observer->players[mPlayerViewIndex]->opponent(); }; diff --git a/projects/mtg/src/GameApp.cpp b/projects/mtg/src/GameApp.cpp index bdc8fbe05..60fcfd31a 100644 --- a/projects/mtg/src/GameApp.cpp +++ b/projects/mtg/src/GameApp.cpp @@ -77,7 +77,7 @@ GameApp::GameApp() : mCurrentState = NULL; mNextState = NULL; - rules = 0; + rules = 0; music = NULL; } @@ -156,7 +156,7 @@ void GameApp::Create() //Setup Cache before calling any gfx/sfx functions - WResourceManager::Instance()->ResetCacheLimits(); + WResourceManager::Instance()->ResetCacheLimits(); LOG("Checking for music files"); diff --git a/projects/mtg/src/GameObserver.cpp b/projects/mtg/src/GameObserver.cpp index 2731b2429..0b1705378 100644 --- a/projects/mtg/src/GameObserver.cpp +++ b/projects/mtg/src/GameObserver.cpp @@ -165,18 +165,18 @@ void GameObserver::nextGamePhase() { Phase * cPhaseOld = phaseRing->getCurrentPhase(); if (cPhaseOld->id == MTG_PHASE_COMBATDAMAGE) - if ((FIRST_STRIKE == combatStep) || (END_FIRST_STRIKE == combatStep) || (DAMAGE == combatStep)) - { - nextCombatStep(); - return; - } + if ((FIRST_STRIKE == combatStep) || (END_FIRST_STRIKE == combatStep) || (DAMAGE == combatStep)) + { + nextCombatStep(); + return; + } if (cPhaseOld->id == MTG_PHASE_COMBATBLOCKERS) - if (BLOCKERS == combatStep || TRIGGERS == combatStep) - { - nextCombatStep(); - return; - } + if (BLOCKERS == combatStep || TRIGGERS == combatStep) + { + nextCombatStep(); + return; + } phaseRing->forward(); @@ -191,12 +191,12 @@ void GameObserver::nextGamePhase() mCurrentGamePhase = cPhase->id; if (MTG_PHASE_COMBATDAMAGE == mCurrentGamePhase) - nextCombatStep(); + nextCombatStep(); if (MTG_PHASE_COMBATEND == mCurrentGamePhase) combatStep = BLOCKERS; //if (currentPlayer != cPhase->player) - // nextPlayer();//depreciated; we call this at EOT step now. unsure what the purpose of this was originally.fix for a bug? + // nextPlayer();//depreciated; we call this at EOT step now. unsure what the purpose of this was originally.fix for a bug? //init begin of turn if (mCurrentGamePhase == MTG_PHASE_BEFORE_BEGIN) @@ -229,8 +229,8 @@ void GameObserver::nextGamePhase() handmodified = currentPlayer->handsize+currentPlayer->handmodifier; //Auto Hand cleaning, in case the player didn't do it himself if(handmodified < 0) - handmodified = 0; - while (currentPlayer->game->hand->nb_cards > handmodified && currentPlayer->nomaxhandsize == false) + handmodified = 0; + while (currentPlayer->game->hand->nb_cards > handmodified && currentPlayer->nomaxhandsize == false) { WEvent * e = NEW WEventCardDiscard(currentPlayer->game->hand->cards[0]); receiveEvent(e); @@ -312,16 +312,16 @@ void GameObserver::userRequestNextGamePhase(bool allowInterrupt, bool log) cardClick(getCurrentTargetChooser()->source, 0, false); } if (allowInterrupt && mLayers->stackLayer()->getNext(NULL, 0, NOT_RESOLVED)) - return; + return; if (getCurrentTargetChooser()) - return; + return; //if (mLayers->actionLayer()->isWaitingForAnswer()) - // return; + // return; // Wil 12/5/10: additional check, not quite understanding why TargetChooser doesn't seem active at this point. // If we deem that an extra cost payment needs to be made, don't allow the next game phase to proceed. // Here's what I find weird - if the extra cost is something like a sacrifice, doesn't that imply a TargetChooser? if (WaitForExtraPayment(NULL)) - return; + return; Phase * cPhaseOld = phaseRing->getCurrentPhase(); if (allowInterrupt && ((cPhaseOld->id == MTG_PHASE_COMBATBLOCKERS && combatStep == ORDER) @@ -329,7 +329,7 @@ void GameObserver::userRequestNextGamePhase(bool allowInterrupt, bool log) || (cPhaseOld->id == MTG_PHASE_COMBATDAMAGE) || opponent()->isAI() || options[Options::optionInterrupt(mCurrentGamePhase)].number - || currentPlayer->offerInterruptOnPhase - 1 == mCurrentGamePhase + || currentPlayer->offerInterruptOnPhase - 1 == mCurrentGamePhase )) { mLayers->stackLayer()->AddNextGamePhase(); @@ -577,7 +577,7 @@ void GameObserver::Update(float dt) } currentActionPlayer = player; if (isInterrupting) - player = isInterrupting; + player = isInterrupting; if(mLayers) { mLayers->Update(dt, player); @@ -597,7 +597,7 @@ void GameObserver::gameStateBasedEffects() { if(getCurrentTargetChooser() && int(getCurrentTargetChooser()->getNbTargets()) == getCurrentTargetChooser()->maxtargets) getCurrentTargetChooser()->done = true; - ///////////////////////////////////// + ///////////////////////////////////// for (int d = 0; d < 2; d++) { MTGGameZone * dzones[] = { players[d]->game->inPlay, players[d]->game->graveyard, players[d]->game->hand, players[d]->game->library, players[d]->game->exile }; @@ -608,8 +608,8 @@ void GameObserver::gameStateBasedEffects() { for (int c = zone->nb_cards - 1; c >= 0; c--) { - zone->cards[c]->cardistargetted = 0; - zone->cards[c]->cardistargetter = 0; + zone->cards[c]->cardistargetted = 0; + zone->cards[c]->cardistargetter = 0; } } }//check for losers if its GAMEOVER clear the stack to allow gamestateeffects to continue @@ -1167,9 +1167,9 @@ void GameObserver::Render() if(mLayers) mLayers->Render(); if (targetChooser || (mLayers && mLayers->actionLayer()->isWaitingForAnswer())) - JRenderer::GetInstance()->DrawRect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, ARGB(255,255,0,0)); + JRenderer::GetInstance()->DrawRect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, ARGB(255,255,0,0)); if (mExtraPayment) - mExtraPayment->Render(); + mExtraPayment->Render(); for (size_t i = 0; i < players.size(); ++i) { @@ -1253,7 +1253,7 @@ void GameObserver::stackObjectClicked(Interruptible * action) { int reaction = mLayers->actionLayer()->isReactingToTargetClick(action); if (reaction == -1) - mLayers->actionLayer()->reactToTargetClick(action); + mLayers->actionLayer()->reactToTargetClick(action); } } @@ -1333,7 +1333,7 @@ int GameObserver::cardClick(MTGCardInstance * card, Targetable * object, bool lo MTGCardInstance* backup = NULL; if (!card) { - clickedPlayer = ((Player *) object); + clickedPlayer = ((Player *) object); } else { backup = card; zone = card->currentZone; @@ -1447,7 +1447,7 @@ int GameObserver::cardClick(MTGCardInstance * card, Targetable * object, bool lo //Current player's hand handmodified = currentPlayer->handsize+currentPlayer->handmodifier; if(handmodified < 0) - handmodified = 0; + handmodified = 0; if (currentPlayer->game->hand->hasCard(card) && mCurrentGamePhase == MTG_PHASE_CLEANUP && currentPlayer->game->hand->nb_cards > handmodified && currentPlayer->nomaxhandsize == false) { @@ -1487,9 +1487,9 @@ int GameObserver::untap(MTGCardInstance * card) return 0; } if (card->has(Constants::DOESNOTUNTAP)) - return 0; + return 0; if (card->frozen > 0) - return 0; + return 0; card->attemptUntap(); return 1; } @@ -1511,7 +1511,7 @@ int GameObserver::isInPlay(MTGCardInstance * card) for (int i = 0; i < 2; i++) { if (players[i]->game->isInPlay(card)) - return 1; + return 1; } return 0; } @@ -1552,10 +1552,10 @@ void GameObserver::untapPhase() int GameObserver::receiveEvent(WEvent * e) { if (!e) - return 0; + return 0; eventsQueue.push(e); if (eventsQueue.size() > 1) - return -1; //resolving events can generate more events + return -1; //resolving events can generate more events int result = 0; while (eventsQueue.size()) { @@ -1574,7 +1574,7 @@ int GameObserver::receiveEvent(WEvent * e) Player * GameObserver::currentlyActing() { if (isInterrupting) - return isInterrupting; + return isInterrupting; return currentActionPlayer; } @@ -1667,7 +1667,7 @@ bool GameObserver::load(const string& ss, bool undo, int controlledPlayerIndex ) { bool currentPlayerSet = false; - int state = -1; + int state = -1; string s; stringstream stream(ss); @@ -1686,7 +1686,7 @@ bool GameObserver::load(const string& ss, bool undo, int controlledPlayerIndex if (s.find("seed ") == 0) { mSeed = atoi(s.substr(5).c_str()); - randomGenerator.setSeed(mSeed); + randomGenerator.setSeed(mSeed); continue; } if (s.find("rvalues:") == 0) @@ -1755,7 +1755,7 @@ bool GameObserver::load(const string& ss, bool undo, int controlledPlayerIndex case 3: if (s.compare("[end]") == 0) { - turn = 0; + turn = 0; mLayers = NEW DuelLayers(this, controlledPlayerIndex); currentPlayer = players[currentPlayerId]; phaseRing = NEW PhaseRing(this); @@ -1844,7 +1844,7 @@ bool GameObserver::processAction(const string& s) DebugTrace("no clue about: " + s); } - return true; + return true; } bool GameObserver::processActions(bool undo @@ -1885,7 +1885,7 @@ bool GameObserver::processActions(bool undo for(loadingite = loadingList.begin(); loadingite != loadingList.end(); loadingite++, cmdIndex++) { - processAction(*loadingite); + processAction(*loadingite); size_t nb = actionsList.size(); @@ -1965,7 +1965,7 @@ Player* GameObserver::createPlayer(const string& playerMode ) { Player::Mode aMode = (Player::Mode)atoi(playerMode.c_str()); - Player* pPlayer = 0; + Player* pPlayer = 0; switch(aMode) { @@ -1989,12 +1989,12 @@ Player* GameObserver::createPlayer(const string& playerMode break; } - if(pPlayer) - { - players.push_back(pPlayer); - } + if(pPlayer) + { + players.push_back(pPlayer); + } - return pPlayer; + return pPlayer; } #ifdef TESTSUITE @@ -2040,7 +2040,7 @@ void GameObserver::loadPlayer(int playerId, PlayerType playerType, int decknb, b loadPlayer(playerId, NEW HumanPlayer(this, deckFile, deckFileSmall, premadeDeck)); } - } + } else { //AI Player, chooses deck AIPlayerFactory playerCreator; @@ -2076,43 +2076,43 @@ void GameObserver::loadPlayer(int playerId, PlayerType playerType, int decknb, b #ifdef NETWORK_SUPPORT NetworkGameObserver::NetworkGameObserver(JNetwork* pNetwork, WResourceManager* output, JGE* input) - : GameObserver(output, input), mpNetworkSession(pNetwork), mSynchronized(false) + : GameObserver(output, input), mpNetworkSession(pNetwork), mSynchronized(false) { - mpNetworkSession->registerCommand("loadPlayer", this, loadPlayer, ignoreResponse); - mpNetworkSession->registerCommand("synchronize", this, synchronize, checkSynchro); - mpNetworkSession->registerCommand("sendAction", this, sendAction, checkSynchro); - mpNetworkSession->registerCommand("disconnect", this, disconnect, ignoreResponse); + mpNetworkSession->registerCommand("loadPlayer", this, loadPlayer, ignoreResponse); + mpNetworkSession->registerCommand("synchronize", this, synchronize, checkSynchro); + mpNetworkSession->registerCommand("sendAction", this, sendAction, checkSynchro); + mpNetworkSession->registerCommand("disconnect", this, disconnect, ignoreResponse); } NetworkGameObserver::~NetworkGameObserver() { - mpNetworkSession->sendCommand("disconnect", ""); + mpNetworkSession->sendCommand("disconnect", ""); } void NetworkGameObserver::disconnect(void*pxThis, stringstream&, stringstream&) { - NetworkGameObserver* pThis = (NetworkGameObserver*)pxThis; - pThis->setLoser(pThis->getView()->getRenderedPlayerOpponent()); + NetworkGameObserver* pThis = (NetworkGameObserver*)pxThis; + pThis->setLoser(pThis->getView()->getRenderedPlayerOpponent()); } void NetworkGameObserver::Update(float dt) { - mpNetworkSession->Update(); - ::GameObserver::Update(dt); + mpNetworkSession->Update(); + ::GameObserver::Update(dt); } void NetworkGameObserver::loadPlayer(int playerId, Player* player) { - GameObserver::loadPlayer(playerId, player); - stringstream out; - out << *player; - mpNetworkSession->sendCommand("loadPlayer", out.str()); + GameObserver::loadPlayer(playerId, player); + stringstream out; + out << *player; + mpNetworkSession->sendCommand("loadPlayer", out.str()); } void NetworkGameObserver::loadPlayer(void*pxThis, stringstream& in, stringstream&) { - NetworkGameObserver* pThis = (NetworkGameObserver*)pxThis; - Player* pPlayer = 0; + NetworkGameObserver* pThis = (NetworkGameObserver*)pxThis; + Player* pPlayer = 0; string s; while(std::getline(in, s)) @@ -2135,50 +2135,50 @@ void NetworkGameObserver::loadPlayer(void*pxThis, stringstream& in, stringstream void NetworkGameObserver::synchronize() { - if(!mSynchronized && mpNetworkSession->isServer()) - { - stringstream out; - out << *this; - mpNetworkSession->sendCommand("synchronize", out.str()); - mSynchronized = true; - } + if(!mSynchronized && mpNetworkSession->isServer()) + { + stringstream out; + out << *this; + mpNetworkSession->sendCommand("synchronize", out.str()); + mSynchronized = true; + } } void NetworkGameObserver::synchronize(void*pxThis, stringstream& in, stringstream& out) { - NetworkGameObserver* pThis = (NetworkGameObserver*)pxThis; - // now, we need to load the game from player 2's perspective - pThis->load(in.str(), false, 1); - out << *pThis; + NetworkGameObserver* pThis = (NetworkGameObserver*)pxThis; + // now, we need to load the game from player 2's perspective + pThis->load(in.str(), false, 1); + out << *pThis; } void NetworkGameObserver::checkSynchro(void*pxThis, stringstream& in, stringstream&) { - NetworkGameObserver* pThis = (NetworkGameObserver*)pxThis; - - GameObserver aGame; - aGame.mRules = pThis->mRules; - aGame.load(in.str()); + NetworkGameObserver* pThis = (NetworkGameObserver*)pxThis; + + GameObserver aGame; + aGame.mRules = pThis->mRules; + aGame.load(in.str()); - assert(aGame == *pThis); + assert(aGame == *pThis); } void NetworkGameObserver::sendAction(void*pxThis, stringstream& in, stringstream&) { - NetworkGameObserver* pThis = (NetworkGameObserver*)pxThis; + NetworkGameObserver* pThis = (NetworkGameObserver*)pxThis; pThis->mForwardAction = false; - pThis->processAction(in.str()); + pThis->processAction(in.str()); pThis->mForwardAction = true; - //out << *pThis; + //out << *pThis; } void NetworkGameObserver::logAction(const string& s) { - GameObserver::logAction(s); - if(mForwardAction) - mpNetworkSession->sendCommand("sendAction", s); + GameObserver::logAction(s); + if(mForwardAction) + mpNetworkSession->sendCommand("sendAction", s); } #endif diff --git a/projects/mtg/src/GameOptions.cpp b/projects/mtg/src/GameOptions.cpp index 548029827..c10bf2435 100644 --- a/projects/mtg/src/GameOptions.cpp +++ b/projects/mtg/src/GameOptions.cpp @@ -18,8 +18,8 @@ const string Options::optionNames[] = { "sfxVolume", "difficulty", "cheatmode", - "optimizedhand", - "cheatmodedecks", + "optimizedhand", + "cheatmodedecks", "displayOSD", "closed_hand", "hand_direction", @@ -352,11 +352,11 @@ int GameOptions::load() } // (PSY) Make sure that cheatmode is switched off for ineligible profiles: if (options[Options::ACTIVE_PROFILE].str != SECRET_PROFILE) - { + { (*this)[Options::CHEATMODE].number = 0; - (*this)[Options::OPTIMIZE_HAND].number = 0; - (*this)[Options::CHEATMODEAIDECK].number = 0; - } + (*this)[Options::OPTIMIZE_HAND].number = 0; + (*this)[Options::CHEATMODEAIDECK].number = 0; + } //Default values. Anywhere else to put those ? if (!(*this)[Options::MAX_GRADE].number) @@ -371,11 +371,11 @@ int GameOptions::save() { // (PSY) Make sure that cheatmode is switched off for ineligible profiles: if (options[Options::ACTIVE_PROFILE].str != SECRET_PROFILE) - { + { (*this)[Options::CHEATMODE].number = 0; - (*this)[Options::OPTIMIZE_HAND].number = 0; - (*this)[Options::CHEATMODEAIDECK].number = 0; - } + (*this)[Options::OPTIMIZE_HAND].number = 0; + (*this)[Options::CHEATMODEAIDECK].number = 0; + } std::ofstream file; if (JFileSystem::GetInstance()->openForWrite(file, mFilename)) @@ -997,9 +997,9 @@ OptionManaDisplay::OptionManaDisplay() { mDef.values.push_back(EnumDefinition::assoc(DYNAMIC, "Eye candy")); mDef.values.push_back(EnumDefinition::assoc(STATIC, "Simple")); - mDef.values.push_back(EnumDefinition::assoc(NOSTARSDYNAMIC, "No Glitter")); + mDef.values.push_back(EnumDefinition::assoc(NOSTARSDYNAMIC, "No Glitter")); mDef.values.push_back(EnumDefinition::assoc(BOTH, "Both"));//no luck in getting this to show up as an option. - //Both should still work as always however the enum and this dont want to pair up, no "both" in options now. + //Both should still work as always however the enum and this dont want to pair up, no "both" in options now. } ; OptionVolume OptionVolume::mDef; diff --git a/projects/mtg/src/GameState.cpp b/projects/mtg/src/GameState.cpp index 30c4eabd1..ff26683fc 100644 --- a/projects/mtg/src/GameState.cpp +++ b/projects/mtg/src/GameState.cpp @@ -70,7 +70,7 @@ vector GameState::BuildDeckList(const string& path, const string { std::ostringstream aiStatsDeckName; aiStatsDeckName << smallDeckPrefix << "_deck" << nbDecks; - meta->mStatsFilename = aiStatsDeckName.str(); + meta->mStatsFilename = aiStatsDeckName.str(); meta->mIsAI = true; if (meta->mPlayerDeck != statsPlayer->GetCurrentDeckStatsFile()) { @@ -100,7 +100,7 @@ vector GameState::BuildDeckList(const string& path, const string meta = NULL; } - std::sort(retList.begin(), retList.end(), sortByName); + std::sort(retList.begin(), retList.end(), sortByName); return retList; } diff --git a/projects/mtg/src/GameStateDuel.cpp b/projects/mtg/src/GameStateDuel.cpp index 2af6be905..98baeddf1 100644 --- a/projects/mtg/src/GameStateDuel.cpp +++ b/projects/mtg/src/GameStateDuel.cpp @@ -1095,7 +1095,7 @@ void GameStateDuel::Render() char buf[4096]; mFont->SetColor(ARGB(255,255,255,255)); - int elapsedTime = testSuite->getElapsedTime(); + int elapsedTime = testSuite->getElapsedTime(); sprintf(buf, "Time to run the tests: %is", elapsedTime/1000); mFont->DrawString(buf,0,SCREEN_HEIGHT/2 - 20); diff --git a/projects/mtg/src/GameStateMenu.cpp b/projects/mtg/src/GameStateMenu.cpp index 0fa693f16..82dc9f005 100644 --- a/projects/mtg/src/GameStateMenu.cpp +++ b/projects/mtg/src/GameStateMenu.cpp @@ -169,7 +169,7 @@ void GameStateMenu::genNbCardsStr() PlayerData * playerdata = NEW PlayerData(MTGCollection()); size_t totalUnique = MTGCollection()->primitives.size(); size_t totalPrints = MTGCollection()->totalCards(); - + if (totalUnique != totalPrints) { if (playerdata && !options[Options::ACTIVE_PROFILE].isDefault()) @@ -481,7 +481,7 @@ void GameStateMenu::Update(float dt) mParent->mpNetwork->connect(mParent->mServerAddress); // we let the server choose the game mode mParent->gameType = GAME_TYPE_SLAVE; - // just to select one, the HOST is in control here. + // just to select one, the HOST is in control here. mParent->rules = Rules::getRulesByFilename("classic.txt"); hasChosenGameType = true; subMenuController->Close(); @@ -599,16 +599,16 @@ void GameStateMenu::Update(float dt) case MENU_STATE_NETWORK_DEFINE: if(MENU_STATE_MINOR_NONE == (currentState & MENU_STATE_MINOR)) { - currentState = MENU_STATE_MAJOR_SUBMENU; + currentState = MENU_STATE_MAJOR_SUBMENU; subMenuController = NEW SimpleMenu(JGE::GetInstance(), WResourceManager::Instance(), MENU_FIRST_DUEL_SUBMENU, this, Fonts::MENU_FONT, 150, 60); - if (subMenuController) - { - subMenuController->Add(SUBMENUITEM_HOST_GAME, "Host a game"); - subMenuController->Add(SUBMENUITEM_JOIN_GAME, "Join a game"); - subMenuController->Add(SUBMENUITEM_CANCEL, "Cancel"); - } - } - break; + if (subMenuController) + { + subMenuController->Add(SUBMENUITEM_HOST_GAME, "Host a game"); + subMenuController->Add(SUBMENUITEM_JOIN_GAME, "Join a game"); + subMenuController->Add(SUBMENUITEM_CANCEL, "Cancel"); + } + } + break; case MENU_STATE_NETWORK_WAIT: if(MENU_STATE_MINOR_NONE == (currentState & MENU_STATE_MINOR)) { @@ -619,9 +619,9 @@ void GameStateMenu::Update(float dt) } else if(!subMenuController) { - string aString; - mParent->mpNetwork->getServerIp(aString); - aString = "Waiting for connection to " + aString; + string aString; + mParent->mpNetwork->getServerIp(aString); + aString = "Waiting for connection to " + aString; subMenuController = NEW SimpleMenu(JGE::GetInstance(), WResourceManager::Instance(), MENU_FIRST_DUEL_SUBMENU, this, Fonts::MENU_FONT, 150, 60, aString.c_str()); if (subMenuController) @@ -918,7 +918,7 @@ void GameStateMenu::ButtonPressed(int controllerId, int controlId) subMenuController->Close(); } #ifdef NETWORK_SUPPORT - SAFE_DELETE(mParent->mpNetwork); + SAFE_DELETE(mParent->mpNetwork); #endif //NETWORK_SUPPORT currentState = MENU_STATE_MAJOR_MAINMENU | MENU_STATE_MINOR_SUBMENU_CLOSING; break; diff --git a/projects/mtg/src/GameStateOptions.cpp b/projects/mtg/src/GameStateOptions.cpp index 95d4856c9..57d983833 100644 --- a/projects/mtg/src/GameStateOptions.cpp +++ b/projects/mtg/src/GameStateOptions.cpp @@ -81,8 +81,8 @@ void GameStateOptions::Start() optionsList->Add(NEW WGuiButton(NEW WGuiHeader("New Profile"), -102, GameStateOptionsConst::kNewProfileID, this)); optionsList->Add(NEW WDecoCheat(NEW OptionInteger(Options::CHEATMODE, "Enable Cheat Mode"))); - optionsList->Add(NEW WDecoCheat(NEW OptionInteger(Options::OPTIMIZE_HAND, "Optimize Starting Hand"))); - optionsList->Add(NEW WDecoCheat(NEW OptionInteger(Options::CHEATMODEAIDECK, "Unlock All Ai Decks"))); + optionsList->Add(NEW WDecoCheat(NEW OptionInteger(Options::OPTIMIZE_HAND, "Optimize Starting Hand"))); + optionsList->Add(NEW WDecoCheat(NEW OptionInteger(Options::CHEATMODEAIDECK, "Unlock All Ai Decks"))); optionsTabs->Add(optionsList); diff --git a/projects/mtg/src/GameStateShop.cpp b/projects/mtg/src/GameStateShop.cpp index d7f6f76b5..47f300379 100644 --- a/projects/mtg/src/GameStateShop.cpp +++ b/projects/mtg/src/GameStateShop.cpp @@ -627,12 +627,12 @@ void GameStateShop::Update(float dt) else if (btn == JGE_BTN_CANCEL) options[Options::DISABLECARDS].number = !options[Options::DISABLECARDS].number; else if (btn == JGE_BTN_SEC) - { + { bListCards = !bListCards; disablePurchase = false; clearInput = true; return; - } + } else if (shopMenu) { #if defined (IOS) || defined (ANDROID) @@ -770,7 +770,7 @@ void GameStateShop::Render() #ifndef TOUCH_ENABLED float len = 4 + mFont->GetStringWidth(kOtherCardsString.c_str()); - r->RenderQuad(pspIcons[6].get(), SCREEN_WIDTH - len - 0.5 - 10, SCREEN_HEIGHT - 8, 0, kPspIconScaleFactor, kPspIconScaleFactor); + r->RenderQuad(pspIcons[6].get(), SCREEN_WIDTH - len - 0.5 - 10, SCREEN_HEIGHT - 8, 0, kPspIconScaleFactor, kPspIconScaleFactor); mFont->DrawString(kOtherCardsString, SCREEN_WIDTH - len, SCREEN_HEIGHT - 14); #else enableButtons(); diff --git a/projects/mtg/src/GuiAvatars.cpp b/projects/mtg/src/GuiAvatars.cpp index 173604e05..b12d2a8fd 100644 --- a/projects/mtg/src/GuiAvatars.cpp +++ b/projects/mtg/src/GuiAvatars.cpp @@ -10,11 +10,11 @@ GuiAvatars::GuiAvatars(DuelLayers* duelLayers) : GuiLayer(duelLayers), active(NULL) { - Add(self = NEW GuiAvatar(SCREEN_WIDTH, SCREEN_HEIGHT, false, mpDuelLayers->getRenderedPlayer(), GuiAvatar::BOTTOM_RIGHT, this)); + Add(self = NEW GuiAvatar(SCREEN_WIDTH, SCREEN_HEIGHT, false, mpDuelLayers->getRenderedPlayer(), GuiAvatar::BOTTOM_RIGHT, this)); self->zoom = 0.9f; Add(selfGraveyard = NEW GuiGraveyard(SCREEN_WIDTH - GuiAvatar::Width - GuiGameZone::Width / 2 - 11, SCREEN_HEIGHT - GuiAvatar::Height - 1, false, mpDuelLayers->getRenderedPlayer(), this)); Add(selfLibrary = NEW GuiLibrary(SCREEN_WIDTH - GuiAvatar::Width - GuiGameZone::Width / 2 - 11, SCREEN_HEIGHT - GuiAvatar::Height - 5 + GuiGameZone::Height + 5, false, mpDuelLayers->getRenderedPlayer(), this)); - //myexile + //myexile Add(selfExile = NEW GuiExile(SCREEN_WIDTH - GuiAvatar::Width - GuiGameZone::Width / 2 - 11, SCREEN_HEIGHT - GuiAvatar::Height - 30, false, mpDuelLayers->getRenderedPlayer(), this)); Add(opponent = NEW GuiAvatar(0, 0, false, mpDuelLayers->getRenderedPlayerOpponent(), GuiAvatar::TOP_LEFT, this)); diff --git a/projects/mtg/src/GuiHand.cpp b/projects/mtg/src/GuiHand.cpp index ef318c8c9..950585dd9 100644 --- a/projects/mtg/src/GuiHand.cpp +++ b/projects/mtg/src/GuiHand.cpp @@ -330,4 +330,4 @@ int GuiHandOpponent::receiveEventMinus(WEvent* e) // I wanna write it like that. GCC doesn't want me to without -O. // I'm submitting a bug report. -// it->x = (it->x + (flip ? RightRowX : LeftRowX)) / 2; +// it->x = (it->x + (flip ? RightRowX : LeftRowX)) / 2; diff --git a/projects/mtg/src/GuiMana.cpp b/projects/mtg/src/GuiMana.cpp index e5ab1145c..14c73d720 100644 --- a/projects/mtg/src/GuiMana.cpp +++ b/projects/mtg/src/GuiMana.cpp @@ -106,14 +106,14 @@ ManaIcon::ManaIcon(int color, float x, float y, float destx, float desty) : // if we want to throttle the amount of particles for mana, // here's where to do it - this is hardcoded to something like 114 in the psi file - if(OptionManaDisplay::NOSTARSDYNAMIC == options[Options::MANADISPLAY].number) - { + if(OptionManaDisplay::NOSTARSDYNAMIC == options[Options::MANADISPLAY].number) + { particleSys->info.nEmission = 0; - } - else - { + } + else + { particleSys->info.nEmission = 60; - } + } icon = manaIcons[color]; particleSys->FireAt(x, y); @@ -193,7 +193,7 @@ void ManaIcon::Update(float dt, float shift) if (particleSys && (fabs(destx - x) < 5) && (fabs(desty + shift - y) < 5)) { - if (OptionManaDisplay::STATIC == options[Options::MANADISPLAY].number) + if (OptionManaDisplay::STATIC == options[Options::MANADISPLAY].number) { SAFE_DELETE(particleSys); //Static Mana Only: avoid expensive particle processing } @@ -305,7 +305,7 @@ void GuiMana::Render() for (vector::iterator it = manas.begin(); it != manas.end(); ++it) (*it)->Render(); - if (OptionManaDisplay::DYNAMIC != options[Options::MANADISPLAY].number && OptionManaDisplay::NOSTARSDYNAMIC != options[Options::MANADISPLAY].number ) + if (OptionManaDisplay::DYNAMIC != options[Options::MANADISPLAY].number && OptionManaDisplay::NOSTARSDYNAMIC != options[Options::MANADISPLAY].number ) RenderStatic(); } diff --git a/projects/mtg/src/GuiPlay.cpp b/projects/mtg/src/GuiPlay.cpp index e4fc0bd7c..02bbe0939 100644 --- a/projects/mtg/src/GuiPlay.cpp +++ b/projects/mtg/src/GuiPlay.cpp @@ -124,7 +124,7 @@ void GuiPlay::BattleField::reset(float x, float y) void GuiPlay::BattleField::EnstackAttacker(CardView* card) { card->x = CARD_WIDTH + 20 + (currentAttacker * (HORZWIDTH) / (attackers+1)); - card->y = baseY + (card->card->getObserver()->getView()->getRenderedPlayer() == card->card->controller() ? 20 + y : -20 - y); + card->y = baseY + (card->card->getObserver()->getView()->getRenderedPlayer() == card->card->controller() ? 20 + y : -20 - y); ++currentAttacker; // JRenderer::GetInstance()->RenderQuad(WResourceManager::Instance()->GetQuad("BattleIcon"), card->actX, card->actY, 0, 0.5 + 0.1 * sinf(JGE::GetInstance()->GetTime()), 0.5 + 0.1 * sinf(JGE::GetInstance()->GetTime())); } @@ -197,7 +197,7 @@ void GuiPlay::Replace() { if((!(*it)->card->hasSubtype(Subtypes::TYPE_AURA)|| ((*it)->card->hasSubtype(Subtypes::TYPE_AURA) && (*it)->card->playerTarget)) && !(*it)->card->hasType(Subtypes::TYPE_PLANESWALKER)) { - if (mpDuelLayers->getRenderedPlayer() == (*it)->card->controller()) + if (mpDuelLayers->getRenderedPlayer() == (*it)->card->controller()) ++selfSpellsN; else ++opponentSpellsN; @@ -398,7 +398,7 @@ int GuiPlay::receiveEventPlus(WEvent * e) } else { - // this should never happen, if you have a consistent repro case, ping Wil please + // this should never happen, if you have a consistent repro case, ping Wil please assert(false); } return 1; diff --git a/projects/mtg/src/IconButton.cpp b/projects/mtg/src/IconButton.cpp index 75515b478..8644183b2 100644 --- a/projects/mtg/src/IconButton.cpp +++ b/projects/mtg/src/IconButton.cpp @@ -4,8 +4,8 @@ #include "WResourceManager.h" #include "WFont.h" -#define SCALE_SELECTED 1.2f -#define SCALE_NORMAL 1.0f +#define SCALE_SELECTED 1.2f +#define SCALE_NORMAL 1.0f IconButtonsController::IconButtonsController(JGE* jge, float x, float y): JGuiController(jge, 0, NULL), mX(x), mY(y) { diff --git a/projects/mtg/src/InteractiveButton.cpp b/projects/mtg/src/InteractiveButton.cpp index 91a41813b..b86524204 100644 --- a/projects/mtg/src/InteractiveButton.cpp +++ b/projects/mtg/src/InteractiveButton.cpp @@ -80,7 +80,7 @@ void InteractiveButton::Render() mYOffset += 2; #endif - float buttonXOffset = getX() - mXOffset; + float buttonXOffset = getX() - mXOffset; float buttonYOffset = getY() + mYOffset; if (buttonImage != NULL) { diff --git a/projects/mtg/src/MTGAbility.cpp b/projects/mtg/src/MTGAbility.cpp index 99cb4744b..16ffa9b41 100644 --- a/projects/mtg/src/MTGAbility.cpp +++ b/projects/mtg/src/MTGAbility.cpp @@ -730,8 +730,8 @@ TriggeredAbility * AbilityFactory::parseTrigger(string s, string, int id, Spell bool limitOnceATurn = (s.find("turnlimited") != string::npos); bool isSuspended = (s.find("suspended") != string::npos); bool opponentPoisoned = (s.find("opponentpoisoned") != string::npos); - bool lifelost = (s.find("foelost(") != string::npos); - int lifeamount = lifelost ? atoi(s.substr(s.find("foelost(") + 8,')').c_str()) : 0; + bool lifelost = (s.find("foelost(") != string::npos); + int lifeamount = lifelost ? atoi(s.substr(s.find("foelost(") + 8,')').c_str()) : 0; bool neverRemove = (s.find("dontremove") != string::npos); //Card Changed Zone @@ -1063,12 +1063,12 @@ MTGAbility * AbilityFactory::getCoreAbility(MTGAbility * a) if (MultiAbility * abi = dynamic_cast(a)) return getCoreAbility(abi->abilities[0]); - if (NestedAbility * na = dynamic_cast (a)) - { - if(na->ability) - //only atempt to return a nestedability if it contains a valid ability. example where this causes a bug otherwise. AEquip is considered nested, but contains no ability. - return getCoreAbility(na->ability); - } + if (NestedAbility * na = dynamic_cast (a)) + { + if(na->ability) + //only atempt to return a nestedability if it contains a valid ability. example where this causes a bug otherwise. AEquip is considered nested, but contains no ability. + return getCoreAbility(na->ability); + } if (MenuAbility * ma = dynamic_cast(a)) return getCoreAbility(ma->abilities[0]); @@ -1093,8 +1093,8 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG MTGCardInstance * target = card->target; if (!target) target = card; - //pay and castcard? - if(s.find("castcard(restricted") != string::npos && (s.find("pay(") != string::npos || s.find("pay[[") != string::npos)) + //pay and castcard? + if(s.find("castcard(restricted") != string::npos && (s.find("pay(") != string::npos || s.find("pay[[") != string::npos)) asAlternate = true; //MTG Specific rules //adds the bonus credit system @@ -1826,7 +1826,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG found = string::npos; i = -1; - for (size_t j = 0; j < kLordKeywordsCount; ++j) + for (size_t j = 0; j < kLordKeywordsCount; ++j) { size_t found2 = s.find(kLordKeywords[j]); if (found2 != string::npos && ((found == string::npos) || found2 < found)) @@ -2602,16 +2602,16 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG return a; } - //set hand size - vector splitSetHand = parseBetween(s, "sethand:", " ", false); - if (splitSetHand.size()) - { - int hand = atoi(splitSetHand[1].c_str()); - Damageable * t = spell ? spell->getNextDamageableTarget() : NULL; + //set hand size + vector splitSetHand = parseBetween(s, "sethand:", " ", false); + if (splitSetHand.size()) + { + int hand = atoi(splitSetHand[1].c_str()); + Damageable * t = spell ? spell->getNextDamageableTarget() : NULL; MTGAbility * a = NEW AASetHand(observer, id, card, t, hand, NULL, who); - a->oneShot = 1; - return a; - } + a->oneShot = 1; + return a; + } //set life total vector splitLifeset = parseBetween(s, "lifeset:", " ", false); @@ -2723,7 +2723,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG } //Cast/Play Restrictions - for (size_t i = 0; i < kMaxCastKeywordsCount; ++i) + for (size_t i = 0; i < kMaxCastKeywordsCount; ++i) { vector splitCast = parseBetween(s, kMaxCastKeywords[i], ")"); if (splitCast.size()) @@ -2939,9 +2939,9 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG { vector becomesParameters = split(splitBecomes[1], ','); string stypes = becomesParameters[0]; - string newPower = ""; + string newPower = ""; string newToughness = ""; - bool ptFound = false; + bool ptFound = false; if(becomesParameters.size() >1) { vector pt = split(becomesParameters[1], '/'); @@ -2952,17 +2952,17 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG ptFound = true; } } - string sabilities = ""; + string sabilities = ""; unsigned int becomesSize = ptFound?2:1; - if(becomesParameters.size() > becomesSize) - { - for(unsigned int i = becomesSize;i < becomesParameters.size();i++) - { - sabilities.append(becomesParameters[i].c_str()); - if(i+1 < becomesParameters.size()) - sabilities.append(","); - } - } + if(becomesParameters.size() > becomesSize) + { + for(unsigned int i = becomesSize;i < becomesParameters.size();i++) + { + sabilities.append(becomesParameters[i].c_str()); + if(i+1 < becomesParameters.size()) + sabilities.append(","); + } + } if (oneShot || forceUEOT || forceForever) return NEW ATransformerInstant(observer, id, card, target, stypes, sabilities,newPower,ptFound,newToughness,ptFound,vector(),false,forceForever,untilYourNextTurn); @@ -3044,14 +3044,14 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG newtoughnessfound = true; newtoughness = splitToughness[1]; } - if(abilities[j].find("newability[") != string::npos) - { - size_t NewSkill = abilities[j].find("newability["); - size_t NewSkillEnd = abilities[j].find_last_of("]"); - string newAbilities = abilities[j].substr(NewSkill + 11,NewSkillEnd - NewSkill - 11); - newAbilitiesList.push_back(newAbilities); - newAbilityFound = true; - } + if(abilities[j].find("newability[") != string::npos) + { + size_t NewSkill = abilities[j].find("newability["); + size_t NewSkillEnd = abilities[j].find_last_of("]"); + string newAbilities = abilities[j].substr(NewSkill + 11,NewSkillEnd - NewSkill - 11); + newAbilitiesList.push_back(newAbilities); + newAbilityFound = true; + } } if (oneShot || forceUEOT || forceForever) @@ -3088,7 +3088,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG { return NEW PTInstant(observer, id, card, target, wppt,s,nonstatic); } - else if(s.find("cdaactive") != string::npos) + else if(s.find("cdaactive") != string::npos) { MTGAbility * a = NEW APowerToughnessModifier(observer, id, card, target, wppt,s,true); a->forcedAlive = 1; @@ -3096,7 +3096,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG return a; //return NEW APowerToughnessModifier(observer, id, card, target, wppt,s,true); } - else + else return NEW APowerToughnessModifier(observer, id, card, target, wppt,s,nonstatic); } return NEW PTInstant(observer, id, card, target, wppt,s,nonstatic); diff --git a/projects/mtg/src/MTGCardInstance.cpp b/projects/mtg/src/MTGCardInstance.cpp index a56247912..6dfdb9add 100644 --- a/projects/mtg/src/MTGCardInstance.cpp +++ b/projects/mtg/src/MTGCardInstance.cpp @@ -753,7 +753,7 @@ bool MTGCardInstance::StackIsEmptyandSorcerySpeed() controller() == getObserver()->currentPlayer && !getObserver()->isInterrupting) { - return true; + return true; } return false; } @@ -777,10 +777,10 @@ bool MTGCardInstance::isTargetted() } } } - } + } if(cardistargetted) return true; - return false; + return false; } //check targetter? @@ -802,10 +802,10 @@ bool MTGCardInstance::isTargetter() } } } - } + } if(cardistargetter) return true; - return false; + return false; } int MTGCardInstance::canBlock() @@ -927,7 +927,7 @@ ManaCost * MTGCardInstance::computeNewCost(MTGCardInstance * card,ManaCost * old return oldCost; //use forcedalive// //pay zero costs// - //kicker???...// + //kicker???...// //morph cost todo// //trinisphere must be here below// if(card->has(Constants::TRINISPHERE)) diff --git a/projects/mtg/src/MTGDeck.cpp b/projects/mtg/src/MTGDeck.cpp index 738d8289d..0189b2208 100644 --- a/projects/mtg/src/MTGDeck.cpp +++ b/projects/mtg/src/MTGDeck.cpp @@ -281,7 +281,7 @@ int MTGAllCards::processConfLine(string &s, MTGCard *card, CardPrimitive * primi { string value = val; std::transform(value.begin(), value.end(), value.begin(), ::tolower); - cost->setSuspend(ManaCost::parseManaCost(value)); + cost->setSuspend(ManaCost::parseManaCost(value)); primitive->suspendedTime = suspendTime; } diff --git a/projects/mtg/src/MTGDefinitions.cpp b/projects/mtg/src/MTGDefinitions.cpp index 7728bd1d2..f01fbbd14 100644 --- a/projects/mtg/src/MTGDefinitions.cpp +++ b/projects/mtg/src/MTGDefinitions.cpp @@ -14,9 +14,9 @@ const string Constants::kManaRed = "red"; const string Constants::kManaBlack = "black"; const string Constants::kManaWhite = "white"; -int Constants::_r[7] = {75, 20, 20, 200,50,255,128}; -int Constants::_g[7] = {30, 140, 30, 15, 50,255,128}; -int Constants::_b[7] = {20, 0, 140,15, 50,255,128}; +int Constants::_r[7] = {75,20,20,200,50,255,128}; +int Constants::_g[7] = {30,140,30,15,50,255,128}; +int Constants::_b[7] = {20,0,140,15,50,255,128}; const string Constants::kAlternativeKeyword = "alternative"; @@ -184,36 +184,36 @@ int Constants::GetColorStringIndex(string mtgColor) const string Constants::MTGPhaseNames[] = { - "---", - "Untap", - "Upkeep", - "Draw", - "Main phase 1", - "Combat begins", - "Attackers", - "Blockers", - "Combat damage", - "Combat ends", - "Main phase 2", - "End", - "Cleanup", - "---" + "---", + "Untap", + "Upkeep", + "Draw", + "Main phase 1", + "Combat begins", + "Attackers", + "Blockers", + "Combat damage", + "Combat ends", + "Main phase 2", + "End", + "Cleanup", + "---" }; const char* Constants::MTGPhaseCodeNames[] = { - "beginofturn", - "untap", - "upkeep", - "draw", - "firstmain", - "combatbegins", - "attackers", - "blockers", - "combatdamage", - "combatends", - "secondmain", - "end", - "cleanup", - "beforenextturn" + "beginofturn", + "untap", + "upkeep", + "draw", + "firstmain", + "combatbegins", + "attackers", + "blockers", + "combatdamage", + "combatends", + "secondmain", + "end", + "cleanup", + "beforenextturn" }; diff --git a/projects/mtg/src/MTGGameZones.cpp b/projects/mtg/src/MTGGameZones.cpp index 5fe7fcddd..cfa757aa2 100644 --- a/projects/mtg/src/MTGGameZones.cpp +++ b/projects/mtg/src/MTGGameZones.cpp @@ -323,12 +323,12 @@ MTGCardInstance * MTGPlayerCards::putInZone(MTGCardInstance * card, MTGGameZone int doCopy = 1; bool shufflelibrary = card->basicAbilities[(int)Constants::SHUFFLELIBRARYDEATH]; bool inplaytoinplay = false; - bool ripToken = false; - if (g->players[0]->game->battlefield->hasName("Rest in Peace")||g->players[1]->game->battlefield->hasName("Rest in Peace")) + bool ripToken = false; + if (g->players[0]->game->battlefield->hasName("Rest in Peace")||g->players[1]->game->battlefield->hasName("Rest in Peace")) ripToken = true; //Madness or Put in Play... for(int i = 0; i < 2; ++i) - { + { if (card->discarded && (to == g->players[i]->game->graveyard) && (from == g->players[i]->game->hand)) { if(card->basicAbilities[(int)Constants::MADNESS]) @@ -337,7 +337,7 @@ MTGCardInstance * MTGPlayerCards::putInZone(MTGCardInstance * card, MTGGameZone } //Darksteel Colossus, Legacy Weapon ... top priority since we replace destination directly automatically... for(int i = 0; i < 2; ++i) - { + { if ((to == g->players[i]->game->graveyard) && ( card->basicAbilities[(int)Constants::LIBRARYDEATH]|| card->basicAbilities[(int)Constants::SHUFFLELIBRARYDEATH])) @@ -347,13 +347,13 @@ MTGCardInstance * MTGPlayerCards::putInZone(MTGCardInstance * card, MTGGameZone } //Leyline of the Void, Yawgmoth's Agenda... effect... for(int i = 0; i < 2; ++i) - { + { if ((to == g->players[i]->game->graveyard) && ( (g->players[i]->game->battlefield->hasAbility(Constants::MYGCREATUREEXILER) && card->isCreature()) || (g->players[i]->opponent()->game->battlefield->hasAbility(Constants::OPPGCREATUREEXILER) && card->isCreature())|| g->players[i]->game->battlefield->hasAbility(Constants::MYGRAVEEXILER) || g->players[i]->opponent()->game->battlefield->hasAbility(Constants::OPPGRAVEEXILER))) - { + { if ((card->isToken && ripToken)) to = g->players[i]->game->exile; if (!card->isToken) @@ -379,7 +379,7 @@ MTGCardInstance * MTGPlayerCards::putInZone(MTGCardInstance * card, MTGGameZone {//set discarded for madness... if(from == g->players[0]->game->hand || from == g->players[1]->game->hand) copy->discarded = true; - else//turn off discarded if its previous zone is not in hand... + else//turn off discarded if its previous zone is not in hand... copy->discarded = false; } if (options[Options::SFXVOLUME].number > 0) @@ -742,7 +742,7 @@ bool MTGGameZone::hasColor(int value) { for (int i = 0; i < (nb_cards); i++) { - if (cards[i]->getManaCost()->hasColor(value) && cards[i]->getManaCost()->getConvertedCost() > 0) + if (cards[i]->getManaCost()->hasColor(value) && cards[i]->getManaCost()->getConvertedCost() > 0) { return true; } diff --git a/projects/mtg/src/MTGPack.cpp b/projects/mtg/src/MTGPack.cpp index 5e8b53d34..67ed5e4e4 100644 --- a/projects/mtg/src/MTGPack.cpp +++ b/projects/mtg/src/MTGPack.cpp @@ -28,7 +28,7 @@ int MTGPackEntryRandom::addCard(WSrcCards *pool, MTGDeck *to) } int MTGPackEntrySpecific::addCard(WSrcCards *, MTGDeck *to) { - if (!card) + if (!card) return copies; for (int i = 0; i < copies; i++) to->add(card); diff --git a/projects/mtg/src/MTGRules.cpp b/projects/mtg/src/MTGRules.cpp index 88c31a78c..eeb228e53 100644 --- a/projects/mtg/src/MTGRules.cpp +++ b/projects/mtg/src/MTGRules.cpp @@ -58,8 +58,8 @@ int MTGEventBonus::receiveEvent(WEvent * event) //bonus for chain chain casting without tapping for mana or being interupted; //note gaining mana from other sources is still possible. //only spells going to the stack are counted. - if(game->turn <2)//this shouldnt trigger on first turn, chances are they are cheating. - return 0; + if(game->turn <2)//this shouldnt trigger on first turn, chances are they are cheating. + return 0; if (dynamic_cast(event)) { @@ -285,9 +285,9 @@ int MTGPutInPlayRule::isReactingToClick(MTGCardInstance * card, ManaCost *) int cardsinhand = game->players[0]->game->hand->nb_cards; Player * player = game->currentlyActing(); if (!player->game->hand->hasCard(card) && !player->game->graveyard->hasCard(card) && !player->game->exile->hasCard(card)) - return 0; - if ((player->game->graveyard->hasCard(card) && !card->has(Constants::CANPLAYFROMGRAVEYARD)) || (player->game->exile->hasCard(card) && !card->has(Constants::CANPLAYFROMEXILE))) - return 0; + return 0; + if ((player->game->graveyard->hasCard(card) && !card->has(Constants::CANPLAYFROMGRAVEYARD)) || (player->game->exile->hasCard(card) && !card->has(Constants::CANPLAYFROMEXILE))) + return 0; if ((game->turn < 1) && (cardsinhand != 0) && (card->basicAbilities[(int)Constants::LEYLINE]) && game->getCurrentGamePhase() == MTG_PHASE_FIRSTMAIN && game->players[0]->game->graveyard->nb_cards == 0 @@ -478,13 +478,13 @@ int MTGKickerRule::isReactingToClick(MTGCardInstance * card, ManaCost *) return 0; Player * player = game->currentlyActing(); if (!player->game->hand->hasCard(card) && !player->game->graveyard->hasCard(card) && !player->game->exile->hasCard(card)) - return 0; - if ((player->game->graveyard->hasCard(card) && !card->has(Constants::CANPLAYFROMGRAVEYARD)) || (player->game->exile->hasCard(card) && !card->has(Constants::CANPLAYFROMEXILE))) - return 0; + return 0; + if ((player->game->graveyard->hasCard(card) && !card->has(Constants::CANPLAYFROMGRAVEYARD)) || (player->game->exile->hasCard(card) && !card->has(Constants::CANPLAYFROMEXILE))) + return 0; ManaCost * kicker = card->getManaCost()->getKicker(); if(!kicker) { - SAFE_DELETE(kicker); + SAFE_DELETE(kicker); return 0; } ManaCost * playerMana = player->getManaPool(); @@ -627,13 +627,13 @@ PermanentAbility(observer, _id) int MTGAlternativeCostRule::isReactingToClick(MTGCardInstance * card, ManaCost * mana) { - ManaCost * alternateCost = card->getManaCost()->getAlternative(); - if (!game->currentlyActing()->game->hand->hasCard(card) && !game->currentlyActing()->game->graveyard->hasCard(card) && !game->currentlyActing()->game->exile->hasCard(card)) - return 0; - if ((game->currentlyActing()->game->graveyard->hasCard(card) && !card->has(Constants::CANPLAYFROMGRAVEYARD)) || (game->currentlyActing()->game->exile->hasCard(card) && !card->has(Constants::CANPLAYFROMEXILE))) - return 0; if (card->alias == 110000) return 0;//overload has its own rule + ManaCost * alternateCost = card->getManaCost()->getAlternative(); + if (!game->currentlyActing()->game->hand->hasCard(card) && !game->currentlyActing()->game->graveyard->hasCard(card) && !game->currentlyActing()->game->exile->hasCard(card)) + return 0; + if ((game->currentlyActing()->game->graveyard->hasCard(card) && !card->has(Constants::CANPLAYFROMGRAVEYARD)) || (game->currentlyActing()->game->exile->hasCard(card) && !card->has(Constants::CANPLAYFROMEXILE))) + return 0; return isReactingToClick( card, mana, alternateCost ); } @@ -647,7 +647,7 @@ int MTGAlternativeCostRule::isReactingToClick(MTGCardInstance * card, ManaCost * return 0; - if(card->has(Constants::CANPLAYFROMGRAVEYARD)) + if(card->has(Constants::CANPLAYFROMGRAVEYARD)) alternativeName = "Alternate Cast From Graveyard"; else if(card->has(Constants::CANPLAYFROMEXILE)) alternativeName = "Alternate Cast From Exile"; @@ -686,11 +686,11 @@ int MTGAlternativeCostRule::isReactingToClick(MTGCardInstance * card, ManaCost * int MTGAlternativeCostRule::reactToClick(MTGCardInstance * card) { - if ( !isReactingToClick(card)) - return 0; + if ( !isReactingToClick(card)) + return 0; - ManaCost *alternateCost = card->getManaCost()->getAlternative(); - card->paymenttype = MTGAbility::ALTERNATIVE_COST; + ManaCost *alternateCost = card->getManaCost()->getAlternative(); + card->paymenttype = MTGAbility::ALTERNATIVE_COST; return reactToClick(card, alternateCost, ManaCost::MANA_PAID_WITH_ALTERNATIVE); } @@ -703,15 +703,15 @@ int MTGAlternativeCostRule::reactToClick(MTGCardInstance * card, ManaCost *alter if(overload) card->spellTargetType = ""; - else if(card->model->data->spellTargetType.size()) + else if(card->model->data->spellTargetType.size()) card->spellTargetType = card->model->data->spellTargetType; assert(alternateCost); if (alternateCost->isExtraPaymentSet() ) { if (!game->targetListIsSet(card)) - return 0; - } + return 0; + } else { alternateCost->setExtraCostsAction(this, card); @@ -790,9 +790,9 @@ int MTGBuyBackRule::isReactingToClick(MTGCardInstance * card, ManaCost * mana) { Player * player = game->currentlyActing(); if (!player->game->hand->hasCard(card) && !player->game->graveyard->hasCard(card) && !player->game->exile->hasCard(card)) - return 0; - if ((player->game->graveyard->hasCard(card) && !card->has(Constants::CANPLAYFROMGRAVEYARD)) || (player->game->exile->hasCard(card) && !card->has(Constants::CANPLAYFROMEXILE))) - return 0; + return 0; + if ((player->game->graveyard->hasCard(card) && !card->has(Constants::CANPLAYFROMGRAVEYARD)) || (player->game->exile->hasCard(card) && !card->has(Constants::CANPLAYFROMEXILE))) + return 0; if(!allowedToCast(card,player)) return 0; return MTGAlternativeCostRule::isReactingToClick( card, mana, card->getManaCost()->getBuyback() ); @@ -1180,7 +1180,7 @@ int MTGPayZeroRule::isReactingToClick(MTGCardInstance * card, ManaCost * mana) return 0; if ((!card->has(Constants::CANPLAYFROMGRAVEYARD) && player->game->graveyard->hasCard(card))||(!card->has(Constants::CANPLAYFROMEXILE) && player->game->exile->hasCard(card))) return 0; - if(card->has(Constants::CANPLAYFROMGRAVEYARD)) + if(card->has(Constants::CANPLAYFROMGRAVEYARD)) CustomName = "Zero Cast From Graveyard"; else if(card->has(Constants::CANPLAYFROMEXILE)) CustomName = "Zero Cast From Exile"; @@ -1225,6 +1225,8 @@ MTGAlternativeCostRule(observer, _id) int MTGOverloadRule::isReactingToClick(MTGCardInstance * card, ManaCost * mana) { + if (card->alias != 110000) + return 0; Player * player = game->currentlyActing(); ManaCost * cost = NEW ManaCost(card->model->data->getManaCost()->getAlternative()); if(card->getIncreasedManaCost()->getConvertedCost()) @@ -1234,8 +1236,6 @@ int MTGOverloadRule::isReactingToClick(MTGCardInstance * card, ManaCost * mana) if (card->isLand()) return 0; - if (card->alias != 110000) - return 0; if (!player->game->graveyard->hasCard(card) && !player->game->exile->hasCard(card) && !player->game->hand->hasCard(card)) return 0; if ((!card->has(Constants::CANPLAYFROMGRAVEYARD) && player->game->graveyard->hasCard(card))||(!card->has(Constants::CANPLAYFROMEXILE) && player->game->exile->hasCard(card))) @@ -1912,7 +1912,7 @@ MTGStoneHewerRule::MTGStoneHewerRule(GameObserver* observer, int _id, MTGAllCard for (size_t i = 0; i < collection->ids.size(); i++) { MTGCard * card = collection->collection[collection->ids[i]]; - if (card->data->hasSubtype("equipment") && (card->getRarity() != Constants::RARITY_T) && //remove tokens + if (card->data->hasSubtype("equipment") && (card->getRarity() != Constants::RARITY_T) && //remove tokens card->setId != MTGSets::INTERNAL_SET //remove cards that are defined in primitives. Those are workarounds (usually tokens) and should only be used internally ) { @@ -1928,32 +1928,32 @@ MTGStoneHewerRule::MTGStoneHewerRule(GameObserver* observer, int _id, MTGAllCard int MTGStoneHewerRule::receiveEvent(WEvent * event) { - WEventZoneChange * e = (WEventZoneChange *) event; - if (e->to == game->currentlyActing()->game->inPlay && e->card->isCreature()) - { - int eId = genRandomEquipId(e->card->getManaCost()->getConvertedCost()); - MTGCardInstance * card = genEquip(eId); - if(card) - { - game->currentlyActing()->game->temp->addCard(card); + WEventZoneChange * e = (WEventZoneChange *) event; + if (e->to == game->currentlyActing()->game->inPlay && e->card->isCreature()) + { + int eId = genRandomEquipId(e->card->getManaCost()->getConvertedCost()); + MTGCardInstance * card = genEquip(eId); + if(card) + { + game->currentlyActing()->game->temp->addCard(card); Spell * spell = NEW Spell(game, card); - spell->resolve(); - spell->source->isToken = 1; + spell->resolve(); + spell->source->isToken = 1; for (size_t i = 1; i < game->mLayers->actionLayer()->mObjects.size(); i++) - { + { MTGAbility * a = ((MTGAbility *) game->mLayers->actionLayer()->mObjects[i]); - AEquip * eq = dynamic_cast (a); - if (eq && eq->source == spell->source) - { - ((AEquip*)a)->unequip(); - ((AEquip*)a)->equip(e->card); - } - } - SAFE_DELETE(spell); - } - return 1; - } - return 0; + AEquip * eq = dynamic_cast (a); + if (eq && eq->source == spell->source) + { + ((AEquip*)a)->unequip(); + ((AEquip*)a)->equip(e->card); + } + } + SAFE_DELETE(spell); + } + return 1; + } + return 0; } MTGCardInstance * MTGStoneHewerRule::genEquip(int id) @@ -1967,8 +1967,8 @@ MTGCardInstance * MTGStoneHewerRule::genEquip(int id) int MTGStoneHewerRule::genRandomEquipId(int convertedCost) { - if (convertedCost >= 20) - convertedCost = 19; + if (convertedCost >= 20) + convertedCost = 19; int total_cards = 0; int i = (game->getRandomGenerator()->random() % int(convertedCost+1));//+1 becuase we want to generate a random "<=" the coverted. while (!total_cards && i >= 0) @@ -2004,29 +2004,29 @@ PermanentAbility(observer, _id) int MTGHermitRule::receiveEvent(WEvent * event) { - WEventPhaseChange * e = dynamic_cast(event); + WEventPhaseChange * e = dynamic_cast(event); if (e && e->from->id == MTG_PHASE_UNTAP) - { - MTGCardInstance * lcard = NULL; - vectorlands = vector(); - for(int i = 0; i < game->currentPlayer->game->library->nb_cards-1; i++) - { - MTGCardInstance * temp = game->currentPlayer->game->library->cards[i]; - if(temp && temp->isLand()) - lands.push_back(temp); - } - if(lands.size()) + { + MTGCardInstance * lcard = NULL; + vectorlands = vector(); + for(int i = 0; i < game->currentPlayer->game->library->nb_cards-1; i++) + { + MTGCardInstance * temp = game->currentPlayer->game->library->cards[i]; + if(temp && temp->isLand()) + lands.push_back(temp); + } + if(lands.size()) lcard = lands[game->getRandomGenerator()->random() % lands.size()]; - if(lcard) - { - MTGCardInstance * copy = game->currentPlayer->game->putInZone(lcard,game->currentPlayer->game->library, game->currentPlayer->game->temp); + if(lcard) + { + MTGCardInstance * copy = game->currentPlayer->game->putInZone(lcard,game->currentPlayer->game->library, game->currentPlayer->game->temp); Spell * spell = NEW Spell(game, copy); spell->resolve(); delete spell; - } - return 1; - } - return 0; + } + return 1; + } + return 0; } MTGHermitRule * MTGHermitRule::clone() const diff --git a/projects/mtg/src/ManaCost.cpp b/projects/mtg/src/ManaCost.cpp index 31a338161..df9446c67 100644 --- a/projects/mtg/src/ManaCost.cpp +++ b/projects/mtg/src/ManaCost.cpp @@ -94,7 +94,7 @@ ManaCost * ManaCost::parseManaCost(string s, ManaCost * _manaCost, MTGCardInstan } //switch on the first letter. If two costs share their first letter, add an "if" within the switch - std::transform(value.begin(), value.end(), value.begin(), ::tolower); + std::transform(value.begin(), value.end(), value.begin(), ::tolower); switch (value[0]) { case 'x': @@ -695,7 +695,7 @@ ManaCostHybrid * ManaCost::getHybridCost(unsigned int i) ExtraCost * ManaCost::getExtraCost(unsigned int i) { if(extraCosts && extraCosts->costs.size()) - { + { if (extraCosts->costs.size() <= i) return NULL; return extraCosts->costs[i]; @@ -1055,7 +1055,7 @@ ostream& operator<<(ostream& out, ManaCost m) void ManaPool::Empty() { - SAFE_DELETE(extraCosts); + SAFE_DELETE(extraCosts); SAFE_DELETE(kicker); SAFE_DELETE(alternative); SAFE_DELETE(BuyBack); diff --git a/projects/mtg/src/ModRules.cpp b/projects/mtg/src/ModRules.cpp index a39c99bc9..102f35b87 100644 --- a/projects/mtg/src/ModRules.cpp +++ b/projects/mtg/src/ModRules.cpp @@ -301,12 +301,12 @@ ModRulesRenderCardGuiItem::ModRulesRenderCardGuiItem(string name, int posX, int mFormattedData = formattedData; mFilter = filter; mFontSize = fontSize; - mFont = font; + mFont = font; mFontColor = fontColor; mSizeIcon = SizeIcon; - mIconPosX = IconPosX; - mIconPosY = IconPosY; - mFileName = FileName; + mIconPosX = IconPosX; + mIconPosY = IconPosY; + mFileName = FileName; } @@ -318,12 +318,12 @@ void ModRulesCardGui::parse(TiXmlElement* element) string _FormattedText; string _Filter; int _FontSize; - bool _Font; - PIXEL_TYPE _FontColor; - int _SizeIcon; - int _IconPosX; - int _IconPosY; - string _FileName; + bool _Font; + PIXEL_TYPE _FontColor; + int _SizeIcon; + int _IconPosX; + int _IconPosY; + string _FileName; @@ -353,12 +353,12 @@ void ModRulesCardGui::parse(TiXmlElement* element) _FormattedText = ""; _Filter = ""; _FontSize = 0; - _Font = false; + _Font = false; _FontColor = 0; _SizeIcon = 0; - _IconPosX = 0; - _IconPosY = 0 ; - _FileName = ""; + _IconPosX = 0; + _IconPosY = 0 ; + _FileName = ""; TiXmlElement* ItemElement = node->ToElement(); @@ -379,11 +379,11 @@ void ModRulesCardGui::parse(TiXmlElement* element) } ChildNode = ItemElement->FirstChild("font"); - if (ChildNode) { - _Font = true; - _FontSize = atoi(ChildNode->ToElement()->Attribute("size")); - vector argb = split( ChildNode->ToElement()->Attribute("color"), ','); - _FontColor = ARGB( + if (ChildNode) { + _Font = true; + _FontSize = atoi(ChildNode->ToElement()->Attribute("size")); + vector argb = split( ChildNode->ToElement()->Attribute("color"), ','); + _FontColor = ARGB( atoi(argb[0].c_str()), atoi(argb[1].c_str()), atoi(argb[2].c_str()), @@ -392,7 +392,7 @@ void ModRulesCardGui::parse(TiXmlElement* element) } ChildNode = ItemElement->FirstChild("iconposition"); - if (ChildNode) { + if (ChildNode) { _IconPosX = atoi(ChildNode->ToElement()->Attribute("x")); _IconPosY = atoi(ChildNode->ToElement()->Attribute("y")); } @@ -408,7 +408,7 @@ void ModRulesCardGui::parse(TiXmlElement* element) } - + renderbig.push_back(NEW ModRulesRenderCardGuiItem( _Name, _Posx, _Posy, _FormattedText, _Filter,_Font, _FontSize, _FontColor,_SizeIcon,_IconPosX,_IconPosY,_FileName )); } } @@ -423,12 +423,12 @@ void ModRulesCardGui::parse(TiXmlElement* element) _FormattedText = ""; _Filter = ""; _FontSize = 0; - _Font = false; + _Font = false; _FontColor = 0; _SizeIcon = 0; - _IconPosX = 0; - _IconPosY = 0 ; - _FileName = ""; + _IconPosX = 0; + _IconPosY = 0 ; + _FileName = ""; TiXmlElement* ItemElement = node->ToElement(); @@ -449,11 +449,11 @@ void ModRulesCardGui::parse(TiXmlElement* element) } ChildNode = ItemElement->FirstChild("font"); - if (ChildNode) { - _Font = true; - _FontSize = atoi(ChildNode->ToElement()->Attribute("size")); - vector argb = split( ChildNode->ToElement()->Attribute("color"), ','); - _FontColor = ARGB( + if (ChildNode) { + _Font = true; + _FontSize = atoi(ChildNode->ToElement()->Attribute("size")); + vector argb = split( ChildNode->ToElement()->Attribute("color"), ','); + _FontColor = ARGB( atoi(argb[0].c_str()), atoi(argb[1].c_str()), atoi(argb[2].c_str()), @@ -462,7 +462,7 @@ void ModRulesCardGui::parse(TiXmlElement* element) } ChildNode = ItemElement->FirstChild("iconposition"); - if (ChildNode) { + if (ChildNode) { _IconPosX = atoi(ChildNode->ToElement()->Attribute("x")); _IconPosY = atoi(ChildNode->ToElement()->Attribute("y")); } @@ -478,7 +478,7 @@ void ModRulesCardGui::parse(TiXmlElement* element) } - + rendertinycrop.push_back(NEW ModRulesRenderCardGuiItem( _Name, _Posx, _Posy, _FormattedText, _Filter,_Font, _FontSize, _FontColor,_SizeIcon,_IconPosX,_IconPosY,_FileName )); } } diff --git a/projects/mtg/src/Player.cpp b/projects/mtg/src/Player.cpp index fe5c07931..8c4b7ca30 100644 --- a/projects/mtg/src/Player.cpp +++ b/projects/mtg/src/Player.cpp @@ -266,7 +266,7 @@ bool Player::DeadLifeState(bool check) if (cantlosers < 1) { if(!check) - { + { ActionStack * stack = getObserver()->mLayers->stackLayer(); for (int i = stack->mObjects.size() - 1; i >= 0; i--) { @@ -320,7 +320,7 @@ bool Player::parseLine(const string& s) } else if (areaS.compare("mode") == 0) { - this->playMode = (Player::Mode)atoi(s.substr(limiter + 1).c_str()); + this->playMode = (Player::Mode)atoi(s.substr(limiter + 1).c_str()); return true; } else if (areaS.compare("avatar") == 0) @@ -406,12 +406,12 @@ ostream& operator<<(ostream& out, const Player& p) { out << "mode=" << p.playMode << endl; out << *(Damageable*)&p; - if(p.manaPool) - { - string manapoolstring = p.manaPool->toString(); - if(manapoolstring != "") - out << "manapool=" << manapoolstring << endl; - } + if(p.manaPool) + { + string manapoolstring = p.manaPool->toString(); + if(manapoolstring != "") + out << "manapool=" << manapoolstring << endl; + } if(p.mAvatarName != "") out << "avatar=" << p.mAvatarName << endl; if(p.phaseRing != "") diff --git a/projects/mtg/src/Rules.cpp b/projects/mtg/src/Rules.cpp index e5f095454..80bf52ab2 100644 --- a/projects/mtg/src/Rules.cpp +++ b/projects/mtg/src/Rules.cpp @@ -18,9 +18,9 @@ vector Rules::RulesList = vector(); //Sorting by displayName struct RulesMenuCmp{ - bool operator()(const Rules * a,const Rules * b) const{ + bool operator()(const Rules * a,const Rules * b) const{ return a->displayName < b->displayName; - } + } } RulesMenuCmp_; Rules * Rules::getRulesByFilename(string _filename) @@ -391,12 +391,12 @@ void Rules::initGame(GameObserver *g, bool currentPlayerSet) if(OptionWhosFirst::WHO_O == options[Options::FIRSTPLAYER].number) initState.player = 1; } - if(!currentPlayerSet) - { - g->currentPlayerId = initState.player; - } - g->currentPlayer = g->players[g->currentPlayerId]; - g->currentActionPlayer = g->currentPlayer; + if(!currentPlayerSet) + { + g->currentPlayerId = initState.player; + } + g->currentPlayer = g->players[g->currentPlayerId]; + g->currentActionPlayer = g->currentPlayer; g->phaseRing->goToPhase(0, g->currentPlayer, false); g->phaseRing->goToPhase(initState.phase, g->currentPlayer); g->setCurrentGamePhase(initState.phase); @@ -623,7 +623,7 @@ GameType Rules::strToGameMode(string s) if (s.compare("random1") == 0) return GAME_TYPE_RANDOM1; if (s.compare("random2") == 0) return GAME_TYPE_RANDOM2; if (s.compare("story") == 0) return GAME_TYPE_STORY; - if (s.compare("stonehewer") == 0) return GAME_TYPE_STONEHEWER; - if (s.compare("hermit") == 0) return GAME_TYPE_HERMIT; + if (s.compare("stonehewer") == 0) return GAME_TYPE_STONEHEWER; + if (s.compare("hermit") == 0) return GAME_TYPE_HERMIT; return GAME_TYPE_CLASSIC; } diff --git a/projects/mtg/src/SimpleButton.cpp b/projects/mtg/src/SimpleButton.cpp index 9fabd7eac..3e4bdd026 100644 --- a/projects/mtg/src/SimpleButton.cpp +++ b/projects/mtg/src/SimpleButton.cpp @@ -42,7 +42,7 @@ JGuiObject(id), mX(x), mY(y), parent(_parent), mFontId(fontId) mXOffset = mX; - if (hasFocus) + if (hasFocus) { setIsSelectionValid(true); Entering(); diff --git a/projects/mtg/src/SimpleMenu.cpp b/projects/mtg/src/SimpleMenu.cpp index 8fb514185..eef34a2f1 100644 --- a/projects/mtg/src/SimpleMenu.cpp +++ b/projects/mtg/src/SimpleMenu.cpp @@ -144,7 +144,7 @@ void SimpleMenu::Render() float scaleFactor = titleFont->GetScale(); titleFont->SetScale(SCALE_NORMAL); if ((!title.empty()) && (mWidth < titleFont->GetStringWidth(title.c_str()))) - mWidth = titleFont->GetStringWidth(title.c_str()); + mWidth = titleFont->GetStringWidth(title.c_str()); titleFont->SetScale(scaleFactor); mWidth += 2 * SimpleMenuConst::kHorizontalMargin; diff --git a/projects/mtg/src/SimplePopup.cpp b/projects/mtg/src/SimplePopup.cpp index e8cccf5e4..0640dce45 100644 --- a/projects/mtg/src/SimplePopup.cpp +++ b/projects/mtg/src/SimplePopup.cpp @@ -19,7 +19,7 @@ SimplePopup::SimplePopup(int id, JGuiListener* listener, const int fontId, const { mX = 19; mY = 66; - mWidth = 180.0f; + mWidth = 180.0f; mTitle = _title; mMaxLines = 12; @@ -41,11 +41,11 @@ void SimplePopup::Render() const float textHeight = mTextFont->GetHeight() * mMaxLines; r->FillRoundRect(mX, mY + 2, mWidth + 11, textHeight - 12, 2.0f, ARGB( 255, 0, 0, 0 ) ); - // currently causes a crash on the PSP when drawing the corners. - // TODO: clean up the image ot make it loook cleaner. Find solution to load gfx to not crash PSP + // currently causes a crash on the PSP when drawing the corners. + // TODO: clean up the image ot make it loook cleaner. Find solution to load gfx to not crash PSP #if 0 r->DrawRoundRect(mX, mY + 2, mWidth + 11, textHeight - 12, 2.0f, ARGB( 255, 125, 255, 0) ); - drawBoundingBox( mX-3, mY, mWidth + 3, textHeight ); + drawBoundingBox( mX-3, mY, mWidth + 3, textHeight ); #endif mTextFont->DrawString(detailedInformation.c_str(), mX + 9 , mY + 10); @@ -58,22 +58,22 @@ void SimplePopup::drawBoundingBox( float x, float y, float width, float height ) //draw the corners string topCornerImageName = "top_corner.png"; string bottomCornerImageName = "bottom_corner.png"; - string verticalBarImageName = "vert_bar.png"; + string verticalBarImageName = "vert_bar.png"; string horizontalBarImageName = "top_bar.png"; - const float boxWidth = ( width + 15 ) / 3.0f; - const float boxHeight = ( height + 15 ) / 3.0f; + const float boxWidth = ( width + 15 ) / 3.0f; + const float boxHeight = ( height + 15 ) / 3.0f; - drawHorzPole( horizontalBarImageName, false, false, x, y, boxWidth ); - drawHorzPole( horizontalBarImageName, false, true, x, y + height, boxWidth ); - - drawVertPole( verticalBarImageName, false, false, x, y, boxHeight ); - drawVertPole( verticalBarImageName, true, false, x + width, y, boxHeight ); + drawHorzPole( horizontalBarImageName, false, false, x, y, boxWidth ); + drawHorzPole( horizontalBarImageName, false, true, x, y + height, boxWidth ); + + drawVertPole( verticalBarImageName, false, false, x, y, boxHeight ); + drawVertPole( verticalBarImageName, true, false, x + width, y, boxHeight ); - drawCorner( topCornerImageName, false, false, x, y ); - drawCorner( topCornerImageName, true, false, x + width, y ); - drawCorner( bottomCornerImageName, false, false, x, y + height ); - drawCorner( bottomCornerImageName, true, false, x + width, y + height ); + drawCorner( topCornerImageName, false, false, x, y ); + drawCorner( topCornerImageName, true, false, x + width, y ); + drawCorner( bottomCornerImageName, false, false, x, y + height ); + drawCorner( bottomCornerImageName, true, false, x + width, y + height ); } void SimplePopup::Update(DeckMetaData* selectedDeck) @@ -130,52 +130,52 @@ void SimplePopup::Update(float) // drawing routines void SimplePopup::drawCorner(string imageName, bool flipX, bool flipY, float x, float y) { - LOG(" Drawing a Corner! "); + LOG(" Drawing a Corner! "); JRenderer* r = JRenderer::GetInstance(); JQuadPtr horizontalBarImage = WResourceManager::Instance()->RetrieveTempQuad( imageName, TEXTURE_SUB_5551); - horizontalBarImage->SetHFlip(flipX); - horizontalBarImage->SetVFlip(flipY); + horizontalBarImage->SetHFlip(flipX); + horizontalBarImage->SetVFlip(flipY); - r->RenderQuad(horizontalBarImage.get(), x, y); - LOG(" Done Drawing a Corner! "); + r->RenderQuad(horizontalBarImage.get(), x, y); + LOG(" Done Drawing a Corner! "); } void SimplePopup::drawHorzPole(string imageName, bool flipX = false, bool flipY = false, float x = 0, float y = 0, float width = SCREEN_WIDTH_F) { - LOG(" Drawing a horizontal border! "); + LOG(" Drawing a horizontal border! "); JRenderer* r = JRenderer::GetInstance(); JQuadPtr horizontalBarImage = WResourceManager::Instance()->RetrieveTempQuad( imageName, TEXTURE_SUB_5551); - if ( horizontalBarImage != NULL ) - { - horizontalBarImage->SetHFlip(flipX); - horizontalBarImage->SetVFlip(flipY); + if ( horizontalBarImage != NULL ) + { + horizontalBarImage->SetHFlip(flipX); + horizontalBarImage->SetVFlip(flipY); - r->RenderQuad(horizontalBarImage.get(), x, y, 0, width); - } - else - { - LOG ( "ERROR: Error trying to render horizontal edge! "); - } - LOG(" Done Drawing a horizontal border! "); + r->RenderQuad(horizontalBarImage.get(), x, y, 0, width); + } + else + { + LOG ( "ERROR: Error trying to render horizontal edge! "); + } + LOG(" Done Drawing a horizontal border! "); } void SimplePopup::drawVertPole(string imageName, bool flipX = false, bool flipY = false, float x = 0, float y = 0, float height = SCREEN_HEIGHT_F) { - LOG(" Drawing a Vertical border! "); + LOG(" Drawing a Vertical border! "); JRenderer* r = JRenderer::GetInstance(); JQuadPtr verticalBarImage = WResourceManager::Instance()->RetrieveTempQuad( imageName, TEXTURE_SUB_5551); - if ( verticalBarImage != NULL ) - { - verticalBarImage->SetHFlip(flipX); - verticalBarImage->SetVFlip(flipY); + if ( verticalBarImage != NULL ) + { + verticalBarImage->SetHFlip(flipX); + verticalBarImage->SetVFlip(flipY); - r->RenderQuad(verticalBarImage.get(), x, y, 0, 1.0f, height); - } - else - { - LOG ( "ERROR: Error trying to render vertical edge! "); - } - LOG(" DONE Drawing a horizontal border! "); + r->RenderQuad(verticalBarImage.get(), x, y, 0, 1.0f, height); + } + else + { + LOG ( "ERROR: Error trying to render vertical edge! "); + } + LOG(" DONE Drawing a horizontal border! "); } diff --git a/projects/mtg/src/TargetChooser.cpp b/projects/mtg/src/TargetChooser.cpp index 0b361ef2a..687834fdf 100644 --- a/projects/mtg/src/TargetChooser.cpp +++ b/projects/mtg/src/TargetChooser.cpp @@ -1094,13 +1094,13 @@ bool TypeTargetChooser::canTarget(Targetable * target,bool withoutProtections) return true; } - if(card->getLCName().size()) - { + if(card->getLCName().size()) + { if (MTGAllCards::findType(card->getLCName()) == types[i]) return true; if (MTGAllCards::findType(card->getName()) == types[i]) return true; - } + } } return false; } diff --git a/projects/mtg/src/TestSuiteAI.cpp b/projects/mtg/src/TestSuiteAI.cpp index 35bb7e60f..0a3df4796 100644 --- a/projects/mtg/src/TestSuiteAI.cpp +++ b/projects/mtg/src/TestSuiteAI.cpp @@ -347,7 +347,7 @@ void TestSuiteGame::assertGame() int error = 0; bool wasAI = false; - if (observer->getCurrentGamePhase() != endState.phase) + if (observer->getCurrentGamePhase() != endState.phase) { sprintf(result, "==phase problem. Expected [ %s ](%i), got [ %s ](%i)==
", Constants::MTGPhaseNames[endState.phase].c_str(),endState.phase, @@ -577,7 +577,7 @@ int TestSuite::loadNext() #elif defined(IOS) thread_count = 6; #else - thread_count = 4; + thread_count = 4; #endif for(size_t i = 0; i < (thread_count-1); i++) mWorkerThread.push_back(new boost::thread(ThreadProc, this)); diff --git a/projects/mtg/src/TextScroller.cpp b/projects/mtg/src/TextScroller.cpp index 17a984b27..1283f10a3 100644 --- a/projects/mtg/src/TextScroller.cpp +++ b/projects/mtg/src/TextScroller.cpp @@ -32,7 +32,7 @@ void TextScroller::setRandom(int mode) void TextScroller::Add(string text) { if (!strings.size()) - mText = text; + mText = text; strings.push_back(text); } @@ -67,21 +67,21 @@ void TextScroller::Update(float dt) void TextScroller::Render() { WFont * mFont = WResourceManager::Instance()->GetWFont(fontId); - mFont->DrawString(mText.c_str(), mX, mY, JGETEXT_LEFT, start, mWidth); + mFont->DrawString(mText.c_str(), mX, mY, JGETEXT_LEFT, start, mWidth); } ostream& TextScroller::toString(ostream& out) const { return out << "TextScroller ::: mText : " << mText - << " ; tempText : " << tempText - << " ; mWidth : " << mWidth + << " ; tempText : " << tempText + << " ; mWidth : " << mWidth << " ; mSpeed : " << mScrollSpeed - << " ; mX,mY : " << mX << "," << mY - << " ; start : " << start - << " ; timer : " << timer - << " ; strings : ?" - << " ; currentId : " << currentId - << " ; mRandom : " << mRandom; + << " ; mX,mY : " << mX << "," << mY + << " ; start : " << start + << " ; timer : " << timer + << " ; strings : ?" + << " ; currentId : " << currentId + << " ; mRandom : " << mRandom; } @@ -93,28 +93,28 @@ ostream& TextScroller::toString(ostream& out) const VerticalTextScroller::VerticalTextScroller(int fontId, float x, float y, float width, float height, float scrollSpeed, size_t numItemsShown) : TextScroller( fontId, x, y, width, scrollSpeed) { - mHeight = height; - mNbItemsShown = numItemsShown; - mMarginX = 0; - timer=0; - WFont *mFont = WResourceManager::Instance()->GetWFont(fontId); - mOriginalY = mY; - mMarginY = mY - mFont->GetHeight(); - Add("\n"); // initialize the scroller with a blank line + mHeight = height; + mNbItemsShown = numItemsShown; + mMarginX = 0; + timer=0; + WFont *mFont = WResourceManager::Instance()->GetWFont(fontId); + mOriginalY = mY; + mMarginY = mY - mFont->GetHeight(); + Add("\n"); // initialize the scroller with a blank line } void VerticalTextScroller::Add( string text ) { - strings.push_back( text ); - string wrappedText = wordWrap(text, mWidth, fontId); - mText.append(wrappedText); + strings.push_back( text ); + string wrappedText = wordWrap(text, mWidth, fontId); + mText.append(wrappedText); } /* - Updates happen everytime the top line disappears from view. - The top line is then moved to the end of the file and the scrolling resumes where it left off + Updates happen everytime the top line disappears from view. + The top line is then moved to the end of the file and the scrolling resumes where it left off */ void VerticalTextScroller::Update(float dt) @@ -145,5 +145,5 @@ void VerticalTextScroller::Update(float dt) void VerticalTextScroller::Render() { WFont * mFont = WResourceManager::Instance()->GetWFont(fontId); - mFont->DrawString(mText.c_str(), mX, mY); + mFont->DrawString(mText.c_str(), mX, mY); } diff --git a/projects/mtg/src/WCachedResource.cpp b/projects/mtg/src/WCachedResource.cpp index 849d5a119..45723f8d7 100644 --- a/projects/mtg/src/WCachedResource.cpp +++ b/projects/mtg/src/WCachedResource.cpp @@ -82,7 +82,7 @@ WCachedTexture::WCachedTexture() WCachedTexture::~WCachedTexture() { if (texture) - SAFE_DELETE(texture); + SAFE_DELETE(texture); } JTexture * WCachedTexture::Actual() @@ -113,27 +113,27 @@ JQuadPtr WCachedTexture::GetQuad(float offX, float offY, float width, float heig resource = kPlaceholderID; } - std::map::iterator iter = mTrackedQuads.find(resource); - if (iter != mTrackedQuads.end()) - return iter->second; + std::map::iterator iter = mTrackedQuads.find(resource); + if (iter != mTrackedQuads.end()) + return iter->second; - JQuadPtr quad(NEW JQuad(texture, offX, offY, width, height)); + JQuadPtr quad(NEW JQuad(texture, offX, offY, width, height)); //Update JQ's values to what we called this with. quad->SetTextureRect(offX, offY, width, height); - mTrackedQuads.insert(std::pair(resource, quad)); + mTrackedQuads.insert(std::pair(resource, quad)); return quad; } JQuadPtr WCachedTexture::GetQuad(const string& resname) { - JQuadPtr result; - std::map::iterator iter = mTrackedQuads.find(resname); - if (iter != mTrackedQuads.end()) - result = iter->second; + JQuadPtr result; + std::map::iterator iter = mTrackedQuads.find(resname); + if (iter != mTrackedQuads.end()) + result = iter->second; - return result; + return result; } JQuadPtr WCachedTexture::GetCard(float offX, float offY, float width, float height, const string& resname) @@ -192,7 +192,7 @@ bool WCachedTexture::Attempt(const string& filename, int submode, int & error) string realname = filename; //Form correct filename. - if (submode & TEXTURE_SUB_CARD) + if (submode & TEXTURE_SUB_CARD) { if (submode & TEXTURE_SUB_THUMB) { diff --git a/projects/mtg/src/WDataSrc.cpp b/projects/mtg/src/WDataSrc.cpp index 7b11e6d49..a29e13f34 100644 --- a/projects/mtg/src/WDataSrc.cpp +++ b/projects/mtg/src/WDataSrc.cpp @@ -56,13 +56,13 @@ WSrcCards::WSrcCards(float delay) JQuadPtr WSrcCards::getImage(int offset) { - if (!WResourceManager::Instance()->IsThreaded()) - { + if (!WResourceManager::Instance()->IsThreaded()) + { if (mDelay && mLastInput < mDelay) { return WResourceManager::Instance()->RetrieveCard(getCard(offset), RETRIEVE_EXISTING); } - } + } return WResourceManager::Instance()->RetrieveCard(getCard(offset)); } diff --git a/projects/mtg/src/WFont.cpp b/projects/mtg/src/WFont.cpp index 12ea2cd24..1de0133bd 100644 --- a/projects/mtg/src/WFont.cpp +++ b/projects/mtg/src/WFont.cpp @@ -359,7 +359,7 @@ int WFBFont::PreCacheChar(const u8 *ch) #else x = (int)mSprites[index]->mX; y = (int)mSprites[index]->mY; - mTexture->UpdateBits(x, y, mFontSize, mFontSize, mCharBuffer); + mTexture->UpdateBits(x, y, mFontSize, mFontSize, mCharBuffer); #endif return index; } @@ -758,7 +758,7 @@ int WGBKFont::PreCacheChar(const u8 *ch) #else x = (int)mSprites[index]->mX; y = (int)mSprites[index]->mY; - mTexture->UpdateBits(x, y, mFontSize, mFontSize, mCharBuffer); + mTexture->UpdateBits(x, y, mFontSize, mFontSize, mCharBuffer); #endif return index; } diff --git a/projects/mtg/src/WResourceManager.cpp b/projects/mtg/src/WResourceManager.cpp index bfd4570df..6f24c030b 100644 --- a/projects/mtg/src/WResourceManager.cpp +++ b/projects/mtg/src/WResourceManager.cpp @@ -37,18 +37,18 @@ WResourceManager* WResourceManager::sInstance = NULL; WResourceManager* WResourceManager::Instance() { - if (sInstance == NULL) - { - sInstance = NEW ResourceManagerImpl; - } + if (sInstance == NULL) + { + sInstance = NEW ResourceManagerImpl; + } - return sInstance; + return sInstance; } void WResourceManager::Terminate() { - if (sInstance) - SAFE_DELETE(sInstance); + if (sInstance) + SAFE_DELETE(sInstance); } @@ -1040,12 +1040,12 @@ cacheItem* WCache::AttemptNew(const string& filename, in SAFE_DELETE(item); return NULL; } - else + else { DebugTrace("AttemptNew failed to load (not a 404 error). Deleting cache item " << ToHex(item)); SAFE_DELETE(item); mError = CACHE_ERROR_BAD; - return NULL; + return NULL; } } diff --git a/projects/mtg/src/utils.cpp b/projects/mtg/src/utils.cpp index ce846d21c..544fb35ff 100644 --- a/projects/mtg/src/utils.cpp +++ b/projects/mtg/src/utils.cpp @@ -328,13 +328,13 @@ std::string wordWrap(const std::string& sentence, float width, int fontId) string currentSentence = sentence.substr(breakIdx, idx - breakIdx); float stringLength = mFont->GetStringWidth( currentSentence.c_str() ); if (stringLength >= width) - { + { if ( stringLength > width ) { while ( sentence[idx-1] != ' ' ) idx--; } - retVal[idx-1] = '\n'; + retVal[idx-1] = '\n'; breakIdx = idx; numLines++; } @@ -344,12 +344,12 @@ std::string wordWrap(const std::string& sentence, float width, int fontId) string currentSentence = sentence.substr(breakIdx, idx - breakIdx); float stringLength = mFont->GetStringWidth( currentSentence.c_str() ); if (stringLength >= width) - { + { if ( stringLength > width ) { while ( sentence[idx-1] != ' ' ) idx--; - retVal[idx-1] = '\n'; + retVal[idx-1] = '\n'; } numLines++; }