Fix Segmentation Fault & Formatting
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@@ -1095,7 +1095,7 @@ void GameStateDuel::Render()
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char buf[4096];
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mFont->SetColor(ARGB(255,255,255,255));
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int elapsedTime = testSuite->getElapsedTime();
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int elapsedTime = testSuite->getElapsedTime();
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sprintf(buf, "Time to run the tests: %is", elapsedTime/1000);
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mFont->DrawString(buf,0,SCREEN_HEIGHT/2 - 20);
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