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Before Width: | Height: | Size: 19 KiB After Width: | Height: | Size: 19 KiB |
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Load Diff
@@ -1332,6 +1332,28 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
class TrCardPhasesOut: public Trigger
|
||||
{
|
||||
public:
|
||||
TrCardPhasesOut(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false) :
|
||||
Trigger(observer, id, source, once, tc)
|
||||
{
|
||||
}
|
||||
|
||||
int triggerOnEventImpl(WEvent * event)
|
||||
{
|
||||
WEventCardPhasesOut * e = dynamic_cast<WEventCardPhasesOut *> (event);
|
||||
if (!e) return 0;
|
||||
if (!tc->canTarget(e->card)) return 0;
|
||||
return 1;
|
||||
}
|
||||
|
||||
TrCardPhasesOut * clone() const
|
||||
{
|
||||
return NEW TrCardPhasesOut(*this);
|
||||
}
|
||||
};
|
||||
|
||||
class TrCardPhasesIn: public Trigger
|
||||
{
|
||||
public:
|
||||
@@ -2867,6 +2889,11 @@ public:
|
||||
{
|
||||
if(!nonstatic)
|
||||
return;
|
||||
if(game)
|
||||
{//bypass
|
||||
if(game->OpenedDisplay && (game->players[0]->game->reveal->cards.size()||game->players[1]->game->reveal->cards.size()))
|
||||
return;
|
||||
}
|
||||
if(source->isToken && !source->isInPlay(game) && cda)
|
||||
{
|
||||
this->forceDestroy = 1;
|
||||
|
||||
@@ -33,7 +33,7 @@ protected:
|
||||
/*
|
||||
** Tries to render the Big version of a card picture, backups to text version in case of failure
|
||||
*/
|
||||
static void RenderBig(MTGCard * card, const Pos& pos, bool thumb = false, bool noborder = false);
|
||||
static void RenderBig(MTGCard * card, const Pos& pos, bool thumb = false, bool noborder = false, bool gdv = false);
|
||||
|
||||
static void RenderCountersBig(MTGCard * card, const Pos& pos, int drawMode = DrawMode::kNormal);
|
||||
static void AlternateRender(MTGCard * card, const Pos& pos);
|
||||
@@ -55,8 +55,8 @@ public:
|
||||
virtual void Render();
|
||||
virtual void Update(float dt);
|
||||
|
||||
void DrawCard(const Pos& inPosition, int inMode = DrawMode::kNormal, bool thumb = false, bool noborder = false);
|
||||
static void DrawCard(MTGCard* inCard, const Pos& inPosition, int inMode = DrawMode::kNormal, bool thumb = false, bool noborder = false);
|
||||
void DrawCard(const Pos& inPosition, int inMode = DrawMode::kNormal, bool thumb = false, bool noborder = false, bool gdv = false);
|
||||
static void DrawCard(MTGCard* inCard, const Pos& inPosition, int inMode = DrawMode::kNormal, bool thumb = false, bool noborder = false, bool gdv = false);
|
||||
|
||||
static JQuadPtr AlternateThumbQuad(MTGCard * card);
|
||||
virtual ostream& toString(ostream&) const;
|
||||
|
||||
@@ -207,7 +207,7 @@ protected:
|
||||
*
|
||||
* \see mCards
|
||||
*/
|
||||
void renderCard(int index, int alpha, bool asThumbnail = false);
|
||||
void renderCard(int index, int alpha, bool asThumbnail = false, bool griddeckview = false);
|
||||
|
||||
/*! \brief Returns the index in mCards of the card that is nearest to the given point
|
||||
*
|
||||
|
||||
@@ -183,6 +183,15 @@ public:
|
||||
virtual int doPay();
|
||||
};
|
||||
|
||||
//Sacrifice all Lands cost
|
||||
class SacLandsCost : public ExtraCost
|
||||
{
|
||||
public:
|
||||
SacLandsCost(TargetChooser *_tc = NULL);
|
||||
virtual int doPay();
|
||||
virtual SacLandsCost * clone() const;
|
||||
};
|
||||
|
||||
//unattach cost
|
||||
class UnattachCost : public ExtraCost
|
||||
{
|
||||
|
||||
@@ -538,6 +538,7 @@ protected:
|
||||
Player * controller;
|
||||
|
||||
public:
|
||||
MTGAbility * andAbility;
|
||||
string menutext;
|
||||
ManaCost * output;
|
||||
int tap;
|
||||
|
||||
@@ -305,7 +305,13 @@ struct WEventCardControllerChange : public WEventCardUpdate {
|
||||
virtual Targetable * getTarget(int target);
|
||||
};
|
||||
|
||||
//event when card with phases in
|
||||
//event when card phases out
|
||||
struct WEventCardPhasesOut : public WEventCardUpdate {
|
||||
WEventCardPhasesOut(MTGCardInstance * card);
|
||||
virtual Targetable * getTarget(int target);
|
||||
};
|
||||
|
||||
//event when card phases in
|
||||
struct WEventCardPhasesIn : public WEventCardUpdate {
|
||||
WEventCardPhasesIn(MTGCardInstance * card);
|
||||
virtual Targetable * getTarget(int target);
|
||||
|
||||
@@ -1708,6 +1708,9 @@ int AAPhaseOut::resolve()
|
||||
if(_target->view)
|
||||
_target->view->alpha = 50;
|
||||
_target->initAttackersDefensers();
|
||||
//add event phases out here
|
||||
WEvent * e = NEW WEventCardPhasesOut(_target);
|
||||
game->receiveEvent(e);
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
|
||||
@@ -111,17 +111,17 @@ void CardGui::Update(float dt)
|
||||
PlayGuiObject::Update(dt);
|
||||
}
|
||||
|
||||
void CardGui::DrawCard(const Pos& inPosition, int inMode, bool thumb, bool noborder)
|
||||
void CardGui::DrawCard(const Pos& inPosition, int inMode, bool thumb, bool noborder, bool gdv)
|
||||
{
|
||||
DrawCard(card, inPosition, inMode, thumb, noborder);
|
||||
}
|
||||
|
||||
void CardGui::DrawCard(MTGCard* inCard, const Pos& inPosition, int inMode, bool thumb, bool noborder)
|
||||
void CardGui::DrawCard(MTGCard* inCard, const Pos& inPosition, int inMode, bool thumb, bool noborder, bool gdv)
|
||||
{
|
||||
switch (inMode)
|
||||
{
|
||||
case DrawMode::kNormal:
|
||||
RenderBig(inCard, inPosition, thumb, noborder);
|
||||
RenderBig(inCard, inPosition, thumb, noborder, gdv);
|
||||
break;
|
||||
case DrawMode::kText:
|
||||
AlternateRender(inCard, inPosition);
|
||||
@@ -596,19 +596,19 @@ void CardGui::AlternateRender(MTGCard * card, const Pos& pos)
|
||||
items.clear();
|
||||
if (q.get() && q->mTex)
|
||||
{
|
||||
//test
|
||||
//draw black border ingame only
|
||||
if(thiscard && thiscard->getObserver())
|
||||
{
|
||||
zpos = thiscard->zpos;
|
||||
renderer->FillRoundRect((pos.actX - (pos.actZ * 84.f))-11.5f,(pos.actY - (pos.actZ * 119.7f))-14.f,pos.actZ * 168.f + 6.5f,pos.actZ * 239.4f + 12.f,8.f,ARGB(255,5,5,5));
|
||||
renderer->DrawRoundRect((pos.actX - (pos.actZ * 84.f))-11.5f,(pos.actY - (pos.actZ * 119.7f))-14.f,pos.actZ * 168.f + 6.5f,pos.actZ * 239.4f + 12.f,8.f,ARGB(50,240,240,240));
|
||||
}
|
||||
|
||||
q->SetHotSpot(static_cast<float> (q->mTex->mWidth / 2), static_cast<float> (q->mTex->mHeight / 2));
|
||||
|
||||
float scale = pos.actZ * 250 / q->mHeight;
|
||||
q->SetColor(ARGB((int)pos.actA,255,255,255));
|
||||
//new border
|
||||
renderer->FillRoundRect(pos.actX - (scale * q->mWidth / 2)-5.8f,pos.actY - (scale * q->mHeight / 2)-5.8f, (scale * q->mWidth)-0.02f, (scale * q->mHeight)-0.02f, 5.8f,ARGB(255,5,5,5));
|
||||
renderer->DrawRoundRect(pos.actX - (scale * q->mWidth / 2)-5.8f,pos.actY - (scale * q->mHeight / 2)-5.8f, (scale * q->mWidth)-0.02f, (scale * q->mHeight)-0.02f, 5.8f,ARGB(50,240,240,240));
|
||||
//end
|
||||
renderer->RenderQuad(q.get(), x, pos.actY, pos.actT, scale, scale);
|
||||
}
|
||||
|
||||
@@ -1170,7 +1170,7 @@ void CardGui::TinyCropRender(MTGCard * card, const Pos& pos, JQuad * quad)
|
||||
}
|
||||
|
||||
//Renders a big card on screen. Defaults to the "alternate" rendering if no image is found
|
||||
void CardGui::RenderBig(MTGCard* card, const Pos& pos, bool thumb, bool noborder)
|
||||
void CardGui::RenderBig(MTGCard* card, const Pos& pos, bool thumb, bool noborder, bool gdv)
|
||||
{
|
||||
JRenderer * renderer = JRenderer::GetInstance();
|
||||
//GameObserver * game = GameObserver::GetInstance();
|
||||
@@ -1217,7 +1217,7 @@ void CardGui::RenderBig(MTGCard* card, const Pos& pos, bool thumb, bool noborder
|
||||
float scale = pos.actZ * 250.f / quad->mHeight;
|
||||
//init setname
|
||||
string cardsetname = setlist[card->setId].c_str();
|
||||
if(!noborder)
|
||||
/*if(!noborder)
|
||||
{
|
||||
if(cardsetname == "2ED"||cardsetname == "RV"||cardsetname == "4ED"||cardsetname == "5ED"||cardsetname == "6ED"||cardsetname == "7ED"||cardsetname == "8ED"||cardsetname == "9ED"||cardsetname == "CHR"||cardsetname == "DM")
|
||||
{//Draw white border
|
||||
@@ -1238,7 +1238,19 @@ void CardGui::RenderBig(MTGCard* card, const Pos& pos, bool thumb, bool noborder
|
||||
renderer->DrawRoundRect((pos.actX - (pos.actZ * 84.f))-11.5f,(pos.actY - (pos.actZ * 119.7f))-14.f,pos.actZ * 168.f + 6.5f,pos.actZ * 239.4f + 12.f,8.f,ARGB(50,240,240,240));
|
||||
}
|
||||
}
|
||||
}*///disabled this for universal border across game, deck editor, etc...
|
||||
//universal border
|
||||
if(cardsetname == "2ED"||cardsetname == "RV"||cardsetname == "4ED"||cardsetname == "5ED"||cardsetname == "6ED"||cardsetname == "7ED"||cardsetname == "8ED"||cardsetname == "9ED"||cardsetname == "CHR"||cardsetname == "DM")
|
||||
{//white border
|
||||
renderer->FillRoundRect(pos.actX - (scale * quad->mWidth / 2)-6.f,pos.actY - (scale * quad->mHeight / 2)-5.8f, (scale * quad->mWidth)-0.02f, (scale * quad->mHeight)-0.02f, 5.8f,ARGB(255,248,248,255));
|
||||
renderer->DrawRoundRect(pos.actX - (scale * quad->mWidth / 2)-6.f,pos.actY - (scale * quad->mHeight / 2)-5.8f, (scale * quad->mWidth)-0.02f, (scale * quad->mHeight)-0.02f, 5.8f,ARGB(150,20,20,20));
|
||||
}
|
||||
else
|
||||
{//black border
|
||||
renderer->FillRoundRect(pos.actX - (scale * quad->mWidth / 2)-6.f,pos.actY - (scale * quad->mHeight / 2)-5.8f, (scale * quad->mWidth)-0.02f, (scale * quad->mHeight)-0.02f, 5.8f,ARGB(255,5,5,5));
|
||||
renderer->DrawRoundRect(pos.actX - (scale * quad->mWidth / 2)-6.f,pos.actY - (scale * quad->mHeight / 2)-5.8f, (scale * quad->mWidth)-0.02f, (scale * quad->mHeight)-0.02f, 5.8f,ARGB(50,240,240,240));
|
||||
}
|
||||
//end new border
|
||||
//draw inner border
|
||||
if(cardsetname == "LEA"||cardsetname == "LEB")
|
||||
{
|
||||
@@ -1250,9 +1262,10 @@ void CardGui::RenderBig(MTGCard* card, const Pos& pos, bool thumb, bool noborder
|
||||
renderer->RenderQuad(alphabeta.get(), x, pos.actY+0.2f, pos.actT, myscale, myscale);
|
||||
}
|
||||
}
|
||||
float modxscale = (cardsetname =="UNH")?0.02f:0.0f;
|
||||
float modyscale = (cardsetname =="UNH")?0.015f:0.0f;
|
||||
renderer->RenderQuad(quad.get(), x, pos.actY, pos.actT, scale+modxscale, scale+modyscale);
|
||||
float modxscale = (cardsetname =="UNH")?0.015f:0.0f;
|
||||
float modyscale = (cardsetname =="UNH")?0.010f:0.0f;
|
||||
float gdvadd = gdv?0.008f:0.0f;//scale add grid deck view
|
||||
renderer->RenderQuad(quad.get(), x, pos.actY, pos.actT, (scale-0.005f)+modxscale+gdvadd, (scale-0.005f)+modyscale+gdvadd);
|
||||
|
||||
RenderCountersBig(card, pos);
|
||||
return;
|
||||
|
||||
@@ -93,7 +93,7 @@ void DeckView::reloadIndexes()
|
||||
}
|
||||
}
|
||||
|
||||
void DeckView::renderCard(int index, int alpha, bool asThumbnail)
|
||||
void DeckView::renderCard(int index, int alpha, bool asThumbnail, bool griddeckview)
|
||||
{
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
|
||||
|
||||
@@ -146,7 +146,7 @@ void DeckView::renderCard(int index, int alpha, bool asThumbnail)
|
||||
else
|
||||
{//NORMAL VIEW WITH IMAGES
|
||||
int mode = !options[Options::DISABLECARDS].number ? DrawMode::kNormal : DrawMode::kText;
|
||||
//border for editor && others???
|
||||
/*//border for editor && others???
|
||||
string cardsetname = setlist[cardPosition.card->setId].c_str();
|
||||
if(cardsetname == "2ED"||cardsetname == "RV"||cardsetname == "4ED"||cardsetname == "5ED"||cardsetname == "6ED"||cardsetname == "7ED"||cardsetname == "8ED"||cardsetname == "9ED"||cardsetname == "CHR"||cardsetname == "DM")
|
||||
{
|
||||
@@ -157,9 +157,9 @@ void DeckView::renderCard(int index, int alpha, bool asThumbnail)
|
||||
{
|
||||
JRenderer::GetInstance()->FillRoundRect((cardPosition.x - cardPosition.scale * 100.0f)-5.f,(cardPosition.y - cardPosition.scale * 142.5f)-5.f,cardPosition.scale * 200.0f,cardPosition.scale * 285.0f,5.f,ARGB(255,10,10,10));
|
||||
JRenderer::GetInstance()->DrawRoundRect((cardPosition.x - cardPosition.scale * 100.0f)-5.f,(cardPosition.y - cardPosition.scale * 142.5f)-5.f,cardPosition.scale * 200.0f,cardPosition.scale * 285.0f,5.f,ARGB(50,240,240,240));
|
||||
}
|
||||
}*///disabled this for universal border
|
||||
Pos pos = Pos(cardPosition.x, cardPosition.y, cardPosition.scale * 285 / 250, 0.0, 255);
|
||||
CardGui::DrawCard(cardPosition.card, pos, mode, asThumbnail, true);
|
||||
CardGui::DrawCard(cardPosition.card, pos, mode, asThumbnail, true, griddeckview);
|
||||
}
|
||||
int quadAlpha = alpha;
|
||||
if (!deck()->count(cardPosition.card)) quadAlpha /= 2;
|
||||
|
||||
@@ -62,7 +62,7 @@ void ExtraCost::Render()
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
|
||||
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
|
||||
mFont->SetColor(ARGB(255,255,255,255));
|
||||
mFont->DrawString(mCostRenderString, 20, 20, JGETEXT_LEFT);
|
||||
mFont->DrawString(mCostRenderString, 40, 20, JGETEXT_LEFT);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -95,7 +95,7 @@ ExtraManaCost * ExtraManaCost::clone() const
|
||||
}
|
||||
|
||||
ExtraManaCost::ExtraManaCost(ManaCost * costToPay)
|
||||
: ExtraCost("",NULL, costToPay)
|
||||
: ExtraCost("\nCost:",NULL, costToPay)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -240,7 +240,7 @@ EnergyCost * EnergyCost::clone() const
|
||||
}
|
||||
|
||||
EnergyCost::EnergyCost(int enc) :
|
||||
ExtraCost("Energy Cost"),enc(enc)
|
||||
ExtraCost("Energy"),enc(enc)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -465,7 +465,7 @@ DiscardCost * DiscardCost::clone() const
|
||||
}
|
||||
|
||||
DiscardCost::DiscardCost(TargetChooser *_tc) :
|
||||
ExtraCost("Choose card to Discard", _tc)
|
||||
ExtraCost("Discard", _tc)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -529,7 +529,7 @@ ToLibraryCost * ToLibraryCost::clone() const
|
||||
}
|
||||
|
||||
ToLibraryCost::ToLibraryCost(TargetChooser *_tc)
|
||||
: ExtraCost("Put a card on top of Library", _tc)
|
||||
: ExtraCost("Move to Library", _tc)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -558,7 +558,7 @@ ToGraveCost * ToGraveCost::clone() const
|
||||
}
|
||||
|
||||
ToGraveCost::ToGraveCost(TargetChooser *_tc)
|
||||
: ExtraCost("Move a card to Graveyard", _tc)
|
||||
: ExtraCost("Move to Graveyard", _tc)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -641,6 +641,43 @@ int MillExileCost::doPay()
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
//sac all lands cost
|
||||
SacLandsCost * SacLandsCost::clone() const
|
||||
{
|
||||
SacLandsCost * ec = NEW SacLandsCost(*this);
|
||||
if (tc)
|
||||
ec->tc = tc->clone();
|
||||
return ec;
|
||||
}
|
||||
|
||||
SacLandsCost::SacLandsCost(TargetChooser *_tc)
|
||||
: ExtraCost("Sacrifice All Lands", _tc)
|
||||
{
|
||||
}
|
||||
|
||||
int SacLandsCost::doPay()
|
||||
{
|
||||
MTGGameZone * zone = source->controller()->game->inPlay;
|
||||
for (int j = zone->nb_cards - 1; j >= 0; j--)
|
||||
{
|
||||
MTGCardInstance * card = zone->cards[j];
|
||||
if(card->isLand() && !card->has(Constants::CANTBESACRIFIED))
|
||||
{
|
||||
if (card)
|
||||
{
|
||||
MTGCardInstance * beforeCard = card;
|
||||
source->storedCard = card->createSnapShot();
|
||||
card->controller()->game->putInGraveyard(card);
|
||||
WEvent * e = NEW WEventCardSacrifice(beforeCard,card);
|
||||
GameObserver * game = card->owner->getObserver();
|
||||
game->receiveEvent(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
//unattach cost
|
||||
|
||||
UnattachCost * UnattachCost::clone() const
|
||||
@@ -734,7 +771,7 @@ UnTapCost * UnTapCost::clone() const
|
||||
}
|
||||
|
||||
UnTapCost::UnTapCost() :
|
||||
ExtraCost("UnTap")
|
||||
ExtraCost("Untap")
|
||||
{
|
||||
}
|
||||
|
||||
@@ -919,7 +956,7 @@ BounceTargetCost * BounceTargetCost::clone() const
|
||||
}
|
||||
|
||||
BounceTargetCost::BounceTargetCost(TargetChooser *_tc)
|
||||
: ExtraCost("Return Target to Hand", _tc)
|
||||
: ExtraCost("Move to Hand", _tc)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -948,7 +985,7 @@ Ninja * Ninja::clone() const
|
||||
}
|
||||
|
||||
Ninja::Ninja(TargetChooser *_tc) :
|
||||
ExtraCost("Select unblocked attacker", _tc)
|
||||
ExtraCost("Choose Unblocked Card", _tc)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -999,7 +1036,7 @@ Convoke * Convoke::clone() const
|
||||
}
|
||||
|
||||
Convoke::Convoke(TargetChooser *_tc) :
|
||||
ExtraCost("Select Cards To Tap", _tc)
|
||||
ExtraCost("Choose Cards To Tap", _tc)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -1121,7 +1158,7 @@ Delve * Delve::clone() const
|
||||
}
|
||||
|
||||
Delve::Delve(TargetChooser *_tc) :
|
||||
ExtraCost("Select Cards To Exile", _tc)
|
||||
ExtraCost("Choose Cards To Exile", _tc)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -1189,7 +1226,7 @@ Improvise * Improvise::clone() const
|
||||
}
|
||||
|
||||
Improvise::Improvise(TargetChooser *_tc) :
|
||||
ExtraCost("Select Artifacts To Tap", _tc)
|
||||
ExtraCost("Choose Artifacts to Tap", _tc)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -1258,7 +1295,7 @@ Offering * Offering::clone() const
|
||||
}
|
||||
|
||||
Offering::Offering(TargetChooser *_tc,bool emerge) :
|
||||
ExtraCost("Select creature to offer", _tc), emerge(emerge)
|
||||
ExtraCost("Choose Creature to Offer", _tc), emerge(emerge)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
@@ -691,7 +691,10 @@ void GameObserver::gameStateBasedEffects()
|
||||
players[d]->DeadLifeState();
|
||||
}
|
||||
////////////////////////////////////
|
||||
|
||||
//i think this must be limited to reveal display only but we can make an auto close like on android after a targetchooser...
|
||||
//lets see so far... adding this fixes some cards that rely on card count in hand or library or any zone the needs constant card count...
|
||||
if (OpenedDisplay && (players[0]->game->reveal->cards.size() || players[1]->game->reveal->cards.size()))
|
||||
return;
|
||||
if (mLayers->stackLayer()->count(0, NOT_RESOLVED) != 0)
|
||||
return;
|
||||
if (mLayers->actionLayer()->menuObject)
|
||||
@@ -852,6 +855,9 @@ void GameObserver::gameStateBasedEffects()
|
||||
if(card->view)
|
||||
card->view->alpha = 50;
|
||||
card->initAttackersDefensers();
|
||||
//add event phases out here
|
||||
WEvent * evphaseout = NEW WEventCardPhasesOut(card);
|
||||
receiveEvent(evphaseout);
|
||||
}
|
||||
else if((card->has(Constants::PHASING) || card->isPhased)&& mCurrentGamePhase == MTG_PHASE_UNTAP && currentPlayer == card->controller() && card->phasedTurn != turn)
|
||||
{
|
||||
@@ -1040,13 +1046,13 @@ void GameObserver::gameStateBasedEffects()
|
||||
//Auto skip Phases
|
||||
int skipLevel = (currentPlayer->playMode == Player::MODE_TEST_SUITE || mLoading) ? Constants::ASKIP_NONE
|
||||
: options[Options::ASPHASES].number;
|
||||
|
||||
bool noattackers = currentPlayer->noPossibleAttackers();
|
||||
if (skipLevel == Constants::ASKIP_SAFE || skipLevel == Constants::ASKIP_FULL)
|
||||
{
|
||||
if ((opponent()->isAI() && !(isInterrupting)) && ((mCurrentGamePhase == MTG_PHASE_UNTAP)
|
||||
|| (mCurrentGamePhase == MTG_PHASE_DRAW) || (mCurrentGamePhase == MTG_PHASE_COMBATBEGIN)
|
||||
|| ((mCurrentGamePhase == MTG_PHASE_COMBATATTACKERS) && (currentPlayer->noPossibleAttackers()))
|
||||
|| mCurrentGamePhase == MTG_PHASE_COMBATEND || mCurrentGamePhase == MTG_PHASE_ENDOFTURN
|
||||
|| ((mCurrentGamePhase == MTG_PHASE_COMBATATTACKERS) && (noattackers))
|
||||
|| (mCurrentGamePhase == MTG_PHASE_COMBATEND) || (mCurrentGamePhase == MTG_PHASE_ENDOFTURN)
|
||||
|| ((mCurrentGamePhase == MTG_PHASE_CLEANUP) && (currentPlayer->game->hand->nb_cards < 8))))
|
||||
userRequestNextGamePhase();
|
||||
}
|
||||
|
||||
@@ -132,9 +132,9 @@ void GridDeckView::Render()
|
||||
#endif
|
||||
}
|
||||
#if !defined (PSP)
|
||||
renderCard(i, 255, false);//for psp, use lowres images if you can.
|
||||
renderCard(i, 255, false, true);//for psp, use lowres images if you can.
|
||||
#else
|
||||
renderCard(i, 255, true);
|
||||
renderCard(i, 255, true, true);
|
||||
#endif
|
||||
}
|
||||
else
|
||||
|
||||
@@ -146,7 +146,8 @@ void GuiPhaseBar::Render()
|
||||
//running this string through translate returns gibberish even though we defined the variables in the lang.txt
|
||||
//the conversion from phase bar phases to mtg phases is x%kPhases + 1
|
||||
//todo: just to this when the displayedPhaseId updates
|
||||
string phaseNameToTranslate = observer->phaseRing->phaseName(displayedPhaseId%kPhases + 1);
|
||||
//string phaseNameToTranslate = observer->phaseRing->phaseName(displayedPhaseId%kPhases + 1);
|
||||
string phaseNameToTranslate = observer->phaseRing->phaseName(observer->phaseRing->getCurrentPhase()->id);
|
||||
phaseNameToTranslate = _(phaseNameToTranslate);
|
||||
sprintf(buf, _("(%s%s) %s").c_str(), currentP.c_str(), interrupt.c_str(),phaseNameToTranslate.c_str());
|
||||
#if !defined (PSP)
|
||||
|
||||
@@ -1044,6 +1044,10 @@ TriggeredAbility * AbilityFactory::parseTrigger(string s, string, int id, Spell
|
||||
if (TargetChooser *tc = parseSimpleTC(s,"phasedin", card))
|
||||
return NEW TrCardPhasesIn(observer, id, card, tc,once);
|
||||
|
||||
//Card Phases Out
|
||||
if (TargetChooser *tc = parseSimpleTC(s,"phasedout", card))
|
||||
return NEW TrCardPhasesOut(observer, id, card, tc,once);
|
||||
|
||||
//CombatTrigger
|
||||
//Card card attacked and is blocked
|
||||
found = s.find("combat(");
|
||||
@@ -3828,6 +3832,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
|
||||
a->oneShot = 1;
|
||||
if(newName.size())
|
||||
((AManaProducer*)a)->menutext = newName;
|
||||
if(storedAndAbility.size())
|
||||
{
|
||||
string stored = storedAndAbility;
|
||||
storedAndAbility.clear();
|
||||
((AManaProducer*)a)->andAbility = parseMagicLine(stored, id, spell, card);
|
||||
}
|
||||
return a;
|
||||
}
|
||||
|
||||
@@ -6469,6 +6479,7 @@ AManaProducer::AManaProducer(GameObserver* observer, int id, MTGCardInstance * c
|
||||
Producing = producing;
|
||||
menutext = "";
|
||||
DoesntEmpty = doesntEmpty;
|
||||
andAbility = NULL;
|
||||
}
|
||||
|
||||
int AManaProducer::isReactingToClick(MTGCardInstance * _card, ManaCost * mana)
|
||||
@@ -6508,6 +6519,20 @@ int AManaProducer::resolve()
|
||||
player->getManaPool()->add(output, source);
|
||||
if(DoesntEmpty)
|
||||
player->doesntEmpty->add(output);
|
||||
if(andAbility)
|
||||
{
|
||||
MTGAbility * andAbilityClone = andAbility->clone();
|
||||
andAbilityClone->target = source;
|
||||
if(andAbility->oneShot)
|
||||
{
|
||||
andAbilityClone->resolve();
|
||||
SAFE_DELETE(andAbilityClone);
|
||||
}
|
||||
else
|
||||
{
|
||||
andAbilityClone->addToGame();
|
||||
}
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
@@ -875,22 +875,13 @@ int MTGCardInstance::canproduceMana(int color)
|
||||
{
|
||||
int count = 0;
|
||||
|
||||
//start
|
||||
if(hasSubtype("forest") && color == 1)
|
||||
count++;
|
||||
if(hasSubtype("island") && color == 2)
|
||||
count++;
|
||||
if(hasSubtype("mountain") && color == 3)
|
||||
count++;
|
||||
if(hasSubtype("swamp") && color == 4)
|
||||
count++;
|
||||
if(hasSubtype("plains") && color == 5)
|
||||
count++;
|
||||
if(cardsAbilities.size())
|
||||
{
|
||||
for(unsigned int j = 0; j < cardsAbilities.size(); j++)
|
||||
{
|
||||
if(dynamic_cast<AManaProducer*> (cardsAbilities[j]) && dynamic_cast<AManaProducer*> (cardsAbilities[j])->output->hasColor(color))
|
||||
AbilityFactory af(observer);
|
||||
MTGAbility * toCheck = af.getCoreAbility(cardsAbilities[j]);
|
||||
if(dynamic_cast<AManaProducer*> (toCheck) && dynamic_cast<AManaProducer*> (toCheck)->output->hasColor(color))
|
||||
count++;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -147,6 +147,10 @@ ManaCost * ManaCost::parseManaCost(string s, ManaCost * _manaCost, MTGCardInstan
|
||||
{ //Send to Graveyard Cost (move from anywhere to Graveyard)
|
||||
manaCost->addExtraCost(NEW ToGraveCost(tc));
|
||||
}
|
||||
else if (value.find("saclands") != string::npos)
|
||||
{ //Sac all lands
|
||||
manaCost->addExtraCost(NEW SacLandsCost(tc));
|
||||
}
|
||||
else
|
||||
{ //Sacrifice
|
||||
manaCost->addExtraCost(NEW SacrificeCost(tc));
|
||||
|
||||
@@ -236,6 +236,11 @@ WEventCardControllerChange::WEventCardControllerChange(MTGCardInstance * card) :
|
||||
{
|
||||
}
|
||||
|
||||
WEventCardPhasesOut::WEventCardPhasesOut(MTGCardInstance * card) :
|
||||
WEventCardUpdate(card)
|
||||
{
|
||||
}
|
||||
|
||||
WEventCardPhasesIn::WEventCardPhasesIn(MTGCardInstance * card) :
|
||||
WEventCardUpdate(card)
|
||||
{
|
||||
@@ -427,6 +432,12 @@ Targetable * WEventCardControllerChange::getTarget(int target)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
Targetable * WEventCardPhasesOut::getTarget(int target)
|
||||
{
|
||||
if (target) return card;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
Targetable * WEventCardPhasesIn::getTarget(int target)
|
||||
{
|
||||
if (target) return card;
|
||||
|
||||
Reference in New Issue
Block a user