* Remove ^M's.
* Re-indent automatically.
* Remove whitespace at the end of lines.
This commit is contained in:
jean.chalard
2008-11-12 13:45:42 +00:00
parent 6ad6f9b668
commit c97dd1f260
116 changed files with 18073 additions and 18073 deletions

View File

@@ -1,120 +1,120 @@
#include "../include/OptionItem.h"
#include "../include/GameApp.h"
#include <JGE.h>
#include "../include/GameOptions.h"
OptionItem::OptionItem(int _id, string _displayValue, int _maxValue, int _increment):JGuiObject(0){
id = _id;
maxValue = _maxValue;
increment = _increment;
displayValue = _displayValue;
value = GameOptions::GetInstance()->values[id];
hasFocus = 0;
x = 0;
y = 0;
}
OptionItem::~OptionItem(){
//TODO
}
void OptionItem::setData(){
GameOptions::GetInstance()->values[id] = value;
}
void OptionItem::Render(){
JLBFont * mFont = GameApp::CommonRes->GetJLBFont("graphics/f3");
if (hasFocus){
mFont->SetColor(ARGB(255,255,255,0));
}else{
mFont->SetColor(ARGB(255,255,255,255));
}
JRenderer * renderer = JRenderer::GetInstance();
mFont->DrawString(displayValue.c_str(),x,y);
char buf[512];
sprintf(buf, "%i", value);
mFont->DrawString(buf,SCREEN_WIDTH -10 ,y,JGETEXT_RIGHT);
}
void OptionItem::Update(float dt){
JGE * mEngine = JGE::GetInstance();
if (hasFocus){
if (mEngine->GetButtonClick(PSP_CTRL_CIRCLE)) updateValue();
}
}
void OptionItem::Entering(){
hasFocus = true;
}
bool OptionItem::Leaving(){
hasFocus = false;
return true;
}
OptionItem * options[20];
int nbitems;
OptionsList::OptionsList(){
nbitems = 0;
current = -1;
}
OptionsList::~OptionsList(){
for (int i = 0 ; i < nbitems; i++){
SAFE_DELETE(options[i]);
}
}
void OptionsList::Add(OptionItem * item){
if (nbitems < 20){
options[nbitems] = item;
item->x = 10;
item->y = 20 + 30*nbitems;
nbitems++;
if (current < 0){
current = 0;
options[0]->Entering();
}
}
}
void OptionsList::Render(){
if (!nbitems){
JLBFont * mFont = GameApp::CommonRes->GetJLBFont("graphics/f3");
mFont->DrawString("NO OPTIONS AVAILABLE",SCREEN_WIDTH/2, 5, JGETEXT_RIGHT);
}
for (int i = 0 ; i < nbitems; i++){
options[i]->Render();
}
}
void OptionsList::save(){
for (int i = 0; i < nbitems; i++){
options[i]->setData();
}
GameOptions::GetInstance()->save();
}
void OptionsList::Update(float dt){
JGE * mEngine = JGE::GetInstance();
if (mEngine->GetButtonClick(PSP_CTRL_UP))
{
if (current > 0){
options[current]->Leaving();
current--;
options[current]->Entering();
}
}
else if (mEngine->GetButtonClick(PSP_CTRL_DOWN))
{
if (current < nbitems -1){
options[current]->Leaving();
current++;
options[current]->Entering();
}
}
for (int i = 0 ; i < nbitems; i++){
options[i]->Update(dt);
}
}
#include "../include/OptionItem.h"
#include "../include/GameApp.h"
#include <JGE.h>
#include "../include/GameOptions.h"
OptionItem::OptionItem(int _id, string _displayValue, int _maxValue, int _increment):JGuiObject(0){
id = _id;
maxValue = _maxValue;
increment = _increment;
displayValue = _displayValue;
value = GameOptions::GetInstance()->values[id];
hasFocus = 0;
x = 0;
y = 0;
}
OptionItem::~OptionItem(){
//TODO
}
void OptionItem::setData(){
GameOptions::GetInstance()->values[id] = value;
}
void OptionItem::Render(){
JLBFont * mFont = GameApp::CommonRes->GetJLBFont("graphics/f3");
if (hasFocus){
mFont->SetColor(ARGB(255,255,255,0));
}else{
mFont->SetColor(ARGB(255,255,255,255));
}
JRenderer * renderer = JRenderer::GetInstance();
mFont->DrawString(displayValue.c_str(),x,y);
char buf[512];
sprintf(buf, "%i", value);
mFont->DrawString(buf,SCREEN_WIDTH -10 ,y,JGETEXT_RIGHT);
}
void OptionItem::Update(float dt){
JGE * mEngine = JGE::GetInstance();
if (hasFocus){
if (mEngine->GetButtonClick(PSP_CTRL_CIRCLE)) updateValue();
}
}
void OptionItem::Entering(){
hasFocus = true;
}
bool OptionItem::Leaving(){
hasFocus = false;
return true;
}
OptionItem * options[20];
int nbitems;
OptionsList::OptionsList(){
nbitems = 0;
current = -1;
}
OptionsList::~OptionsList(){
for (int i = 0 ; i < nbitems; i++){
SAFE_DELETE(options[i]);
}
}
void OptionsList::Add(OptionItem * item){
if (nbitems < 20){
options[nbitems] = item;
item->x = 10;
item->y = 20 + 30*nbitems;
nbitems++;
if (current < 0){
current = 0;
options[0]->Entering();
}
}
}
void OptionsList::Render(){
if (!nbitems){
JLBFont * mFont = GameApp::CommonRes->GetJLBFont("graphics/f3");
mFont->DrawString("NO OPTIONS AVAILABLE",SCREEN_WIDTH/2, 5, JGETEXT_RIGHT);
}
for (int i = 0 ; i < nbitems; i++){
options[i]->Render();
}
}
void OptionsList::save(){
for (int i = 0; i < nbitems; i++){
options[i]->setData();
}
GameOptions::GetInstance()->save();
}
void OptionsList::Update(float dt){
JGE * mEngine = JGE::GetInstance();
if (mEngine->GetButtonClick(PSP_CTRL_UP))
{
if (current > 0){
options[current]->Leaving();
current--;
options[current]->Entering();
}
}
else if (mEngine->GetButtonClick(PSP_CTRL_DOWN))
{
if (current < nbitems -1){
options[current]->Leaving();
current++;
options[current]->Entering();
}
}
for (int i = 0 ; i < nbitems; i++){
options[i]->Update(dt);
}
}